Player Matchup

Heimdallr
Heimdallr
FaKuFF123
Heimdallr
Level 98
God Stats
6W - 10L
1,412 SR
Queue Stats
310W - 335L
1,521 Elo+
Party 2
Sylvanus
Sylvanus
MxLty2715
Sylvanus
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 29L
1,635 Elo+
Party 2
Bellona
Bellona
RVNoop
Bellona
Level 16
God Stats
2W - 1L
1,473 SR
Queue Stats
4W - 2L
1,687 Elo+
Party 3
Tiamat
Tiamat
Toxic Legion491
Tiamat
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 179L
1,429 Elo+
Party 2
Cliodhna
Cliodhna
mishamolucas
Cliodhna
Level 106
God Stats
1W - 2L
1,656 SR
Queue Stats
14W - 11L
1,687 Elo+
Party 3
Team Averages
Level 78
1,508 SR
1,592 Elo+

VS

Team Averages
Level 62
1,685 SR
1,465 Elo+
Atlas
Atlas
 
Atlas
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Guildster1826
Thor
Level 41
God Stats
1W - 0L
1,731 SR
Queue Stats
4W - 2L
1,507 Elo+
Party 4
Merlin
Merlin
Luciano_Blazzer
Merlin
Level 88
God Stats
4W - 2L
1,874 SR
Queue Stats
399W - 440L
1,515 Elo+
Solo
Achilles
Achilles
ManuTuLlama
Achilles
Level 84
God Stats
2W - 0L
1,820 SR
Queue Stats
7W - 2L
1,656 Elo+
Party 4
Olorun
Olorun
PaiDoADM
Olorun
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 20L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FaKuFF123
Heimdallr
12
1 / 2 / 2
7,065
505
4,583
8,859
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
MxLty2715
Sylvanus
9
0 / 2 / 2
6,225
445
2,616
8,129
5,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
RVNoop
Bellona
11
0 / 4 / 1
6,492
464
4,834
11,452
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 3 / 0
8,607
615
5,461
8,001
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
mishamolucas
Cliodhna
13
0 / 4 / 3
7,380
527
5,620
10,341
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 1 / 6
7,434
531
4,619
7,846
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 7
7,795
557
5,691
7,002
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 3
8,352
597
4,888
5,899
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ManuTuLlama
Achilles
15
5 / 1 / 1
8,894
635
8,047
10,284
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
PaiDoADM
Olorun
12
1 / 1 / 0
7,061
504
4,966
6,192
2,177
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
15
15
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
6
5
L
Heimdallr
FaKuFF123
Heimdallr
1
2
2
1
W
2
1
7
5.5
W
5
1
3
6.5
W
Achilles
ManuTuLlama
Achilles
5
1
1
5.5
L
Sylvanus
MxLty2715
Sylvanus
0
2
2
0.5
W
Olorun
PaiDoADM
Olorun
1
1
0
1
L
Bellona
RVNoop
Bellona
0
4
1
0.13
L
4
3
0
1.33
L
Cliodhna
mishamolucas
Cliodhna
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,114
Damage
28,211
46,782
Taken
37,223
22,308
Mitigated
19,829
14,828
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,619
1,082
0
1,850
7,846
5,723
0
2,771
5,075
16,540
0
L
Heimdallr
FaKuFF123
Heimdallr
4,583
3,036
0
3,821
8,859
2,918
869
5,099
3,681
0
49,350
W
5,691
1,925
0
3,024
7,002
2,309
0
883
6,119
0
41,392
W
4,888
88
0
688
5,899
2,227
0
2,741
3,158
54,007
0
W
Achilles
ManuTuLlama
Achilles
8,047
2,554
0
3,175
10,284
7,393
412
453
9,831
0
46,503
L
Sylvanus
MxLty2715
Sylvanus
2,616
1,023
723
1,849
8,129
5,310
270
4,049
3,737
13,797
0
W
Olorun
PaiDoADM
Olorun
4,966
1,719
130
2,424
6,192
2,177
0
1,229
4,963
39,840
2,174
L
Bellona
RVNoop
Bellona
4,834
1,313
0
3,086
11,452
6,047
678
991
9,991
0
27,368
L
5,461
540
0
1,570
8,001
4,603
276
2,315
5,406
54,645
0
L
Cliodhna
mishamolucas
Cliodhna
5,620
458
0
3,779
10,341
3,430
0
1,113
9,094
0
54,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,769
Gold Earned
39,536
395
Minions Killed
413
0
Camps Cleared
0
1,359,803
Distance Traveled
1,449,986
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,434
531
25
2
0
327,099
2
L
Heimdallr
7,065
505
89
6
0
254,750
3
W
Thor
7,795
557
86
6
0
311,443
1
W
Merlin
8,352
597
126
9
0
267,898
2
W
Achilles
8,894
635
101
7
0
274,677
3
L
Sylvanus
6,225
445
25
2
0
243,816
2
W
Olorun
7,061
504
75
5
0
268,869
4
L
Bellona
6,492
464
68
5
0
273,069
1
L
Tiamat
8,607
615
115
8
0
272,995
3
L
Cliodhna
7,380
527
98
7
0
315,173
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role