Player Matchup

Hachiman
Hachiman
Black_Babette
Hachiman
Level 68
God Stats
18W - 35L
1,161 SR
Queue Stats
202W - 208L
1,418 Elo+
Party 1
Cerberus
Cerberus
Dope_Xena
Cerberus
Level 46
God Stats
0W - 1L
1,768 SR
Queue Stats
6W - 14L
1,361 Elo+
Solo
Nu Wa
Nu Wa
HATAPON90
Nu Wa
Level 48
God Stats
5W - 11L
1,187 SR
Queue Stats
6W - 11L
1,302 Elo+
Solo
Poseidon
Poseidon
MonMaitreAbsolu
Poseidon
Level 65
God Stats
24W - 26L
1,572 SR
Queue Stats
429W - 400L
1,556 Elo+
Solo
Ao Kuang
Ao Kuang
Valexator
Ao Kuang
Level 77
God Stats
57W - 62L
1,443 SR
Queue Stats
209W - 242L
1,312 Elo+
Party 1
Team Averages
Level 61
1,426 SR
1,390 Elo+

VS

Team Averages
Level 82
1,467 SR
1,436 Elo+
Chronos
Chronos
 
Chronos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Pers1balito
Horus
Level 102
God Stats
24W - 16L
1,570 SR
Queue Stats
104W - 115L
1,488 Elo+
Solo
Thanatos
Thanatos
TheWaydn
Thanatos
Level 127
God Stats
3W - 1L
1,265 SR
Queue Stats
147W - 158L
1,418 Elo+
Party 2
Neith
Neith
silvirx
Neith
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 7L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Black_Babette
Hachiman
10
0 / 7 / 1
6,437
402
6,585
11,550
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Dope_Xena
Cerberus
11
1 / 3 / 0
6,779
424
2,417
10,575
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
HATAPON90
Nu Wa
13
1 / 2 / 1
7,500
469
7,316
5,651
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
9
0 / 6 / 0
6,164
385
2,816
8,128
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Valexator
Ao Kuang
11
1 / 8 / 0
6,570
411
4,094
16,180
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
4 / 2 / 0
10,230
639
5,049
8,935
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
 
Zeus
13
7 / 0 / 7
9,386
587
14,498
7,513
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 10
8,168
511
3,231
8,165
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
TheWaydn
Thanatos
14
7 / 0 / 6
9,420
589
7,217
13,546
4,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
silvirx
Neith
16
7 / 1 / 6
9,798
612
8,882
6,376
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
3
Kills
26
26
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
2
0
2
W
Zeus
 
Zeus
7
0
7
10.5
L
Hachiman
Black_Babette
Hachiman
0
7
1
0.07
L
Cerberus
Dope_Xena
Cerberus
1
3
0
0.33
L
Nu Wa
HATAPON90
Nu Wa
1
2
1
0.75
L
Poseidon
0
6
0
0
W
1
0
10
6
W
Thanatos
TheWaydn
Thanatos
7
0
6
10
L
Ao Kuang
Valexator
Ao Kuang
1
8
0
0.13
W
Neith
silvirx
Neith
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,228
Damage
38,877
52,084
Taken
44,535
19,396
Mitigated
17,868
10,531
Healing
25,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,049
1,572
0
1,868
8,935
2,891
3,182
5,217
3,718
79,231
6,405
W
Zeus
 
Zeus
14,498
2,211
132
1,938
7,513
2,365
650
3,157
3,894
52,934
0
L
Hachiman
Black_Babette
Hachiman
6,585
2,645
0
1,818
11,550
2,438
1,032
2,153
9,397
0
38,036
L
Cerberus
Dope_Xena
Cerberus
2,417
90
180
2,192
10,575
7,882
0
2,132
8,443
27,241
0
L
Nu Wa
HATAPON90
Nu Wa
7,316
2,420
0
0
5,651
2,030
0
4,237
1,414
45,691
0
L
Poseidon
2,816
462
0
2,264
8,128
2,127
0
3,955
4,173
32,403
0
W
3,231
2,067
2,066
3,438
8,165
5,223
333
2,870
5,295
0
22,531
W
Thanatos
TheWaydn
Thanatos
7,217
1,950
0
12,928
13,546
4,895
185
3,545
10,001
0
55,645
L
Ao Kuang
Valexator
Ao Kuang
4,094
1,159
134
3,943
16,180
4,919
0
6,622
9,558
31,661
0
W
Neith
silvirx
Neith
8,882
3,246
0
3,099
6,376
2,494
449
1,854
4,522
0
62,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,450
Gold Earned
47,002
332
Minions Killed
514
0
Camps Cleared
0
1,335,170
Distance Traveled
1,499,040
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,230
639
160
10
0
276,822
3
W
Zeus
9,386
587
101
6
0
304,977
2
L
Hachiman
6,437
402
66
4
0
270,916
1
L
Cerberus
6,779
424
62
4
0
278,452
0
L
Nu Wa
7,500
469
84
5
0
281,102
4
L
Poseidon
6,164
385
67
4
0
211,579
4
W
Horus
8,168
511
31
2
0
319,900
6
W
Thanatos
9,420
589
99
6
0
319,540
3
L
Ao Kuang
6,570
411
53
3
0
293,121
1
W
Neith
9,798
612
123
8
0
277,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role