Player Matchup

Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MessInTheMaking
Tsukuyomi
Level 67
God Stats
1W - 2L
1,714 SR
Queue Stats
65W - 62L
1,555 Elo+
Party 1
Atlas
Atlas
NonstopCorn
Atlas
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
129W - 133L
1,527 Elo+
Party 3
Hou Yi
Hou Yi
ProtagPaul
Hou Yi
Level 45
God Stats
1W - 3L
1,651 SR
Queue Stats
155W - 140L
1,499 Elo+
Solo
Medusa
Medusa
TheSwaggerer
Medusa
Level 17
God Stats
1W - 1L
1,676 SR
Queue Stats
18W - 22L
1,440 Elo+
Party 1
Team Averages
Level 49
1,608 SR
1,504 Elo+

VS

Team Averages
Level 100
1,670 SR
1,542 Elo+
Tyr
Tyr
Clean_Vibez_
Tyr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,519 Elo+
Party 2
Vulcan
Vulcan
Emmiccino
Vulcan
Level 60
God Stats
4W - 0L
1,879 SR
Queue Stats
21W - 18L
1,516 Elo+
Solo
Bellona
Bellona
Mikesplat
Bellona
Level 146
God Stats
3W - 1L
1,689 SR
Queue Stats
136W - 124L
1,543 Elo+
Party 2
Thoth
Thoth
TRAAKK
Thoth
Level 138
God Stats
5W - 4L
1,783 SR
Queue Stats
264W - 214L
1,690 Elo+
Party 2
Medusa
Medusa
wetnapkins
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
4 / 6 / 7
11,770
692
12,481
15,035
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
MessInTheMaking
Tsukuyomi
19
6 / 7 / 5
12,425
731
13,924
16,678
4,968
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 3 / 5
11,051
650
5,621
17,598
18,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
ProtagPaul
Hou Yi
19
3 / 7 / 6
11,828
696
7,574
18,308
5,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
18
1 / 7 / 6
11,006
647
7,302
20,166
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 15
12,738
749
4,649
15,337
11,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
Emmiccino
Vulcan
19
5 / 4 / 10
12,606
742
13,456
12,050
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Mikesplat
Bellona
20
5 / 4 / 13
13,032
767
11,107
21,559
25,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
TRAAKK
Thoth
20
13 / 0 / 12
15,125
890
39,407
7,433
2,784
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
wetnapkins
Medusa
19
3 / 3 / 11
12,229
719
9,530
14,190
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
91
16
Kills
30
30
Deaths
16
29
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
6
7
1.25
W
4
5
15
2.3
W
Vulcan
Emmiccino
Vulcan
5
4
10
2.5
L
Tsukuyomi
MessInTheMaking
Tsukuyomi
6
7
5
1.21
W
Bellona
Mikesplat
Bellona
5
4
13
2.88
L
2
3
5
1.5
L
Hou Yi
ProtagPaul
Hou Yi
3
7
6
0.86
W
Thoth
TRAAKK
Thoth
13
0
12
19
L
Medusa
1
7
6
0.57
W
Medusa
wetnapkins
Medusa
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,902
Damage
78,149
87,785
Taken
70,569
35,211
Mitigated
50,266
10,546
Healing
8,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,481
718
1,178
2,028
15,035
2,971
0
10,858
4,177
43,630
0
W
4,649
455
0
1,297
15,337
11,646
2,251
3,295
11,656
0
19,829
W
Vulcan
Emmiccino
Vulcan
13,456
5,351
0
329
12,050
5,485
3,089
4,382
7,394
46,074
2,583
L
Tsukuyomi
MessInTheMaking
Tsukuyomi
13,924
2,658
0
1,571
16,678
4,968
1,851
7,254
9,424
0
52,274
W
Bellona
Mikesplat
Bellona
11,107
2,394
852
1,736
21,559
25,115
690
4,876
16,085
0
38,653
L
5,621
1,065
0
1,926
17,598
18,037
0
10,293
7,305
15,578
0
L
Hou Yi
ProtagPaul
Hou Yi
7,574
2,645
0
2,492
18,308
5,032
117
9,472
8,836
0
37,135
W
Thoth
TRAAKK
Thoth
39,407
655
0
1,478
7,433
2,784
1,719
844
6,471
106,240
0
L
Medusa
7,302
3,460
0
1,351
20,166
4,203
780
14,433
5,733
0
32,458
W
Medusa
wetnapkins
Medusa
9,530
3,125
0
2,762
14,190
5,236
2,655
3,393
10,552
0
44,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,080
Gold Earned
65,730
288
Minions Killed
324
0
Camps Cleared
0
1,609,365
Distance Traveled
1,849,405
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,770
692
73
4
0
323,803
1
W
Tyr
12,738
749
29
2
0
364,831
1
W
Vulcan
12,606
742
75
4
0
338,546
0
L
Tsukuyomi
12,425
731
79
5
0
330,289
0
W
Bellona
13,032
767
43
3
0
393,919
0
L
Atlas
11,051
650
17
1
0
326,094
0
L
Hou Yi
11,828
696
49
3
0
313,122
1
W
Thoth
15,125
890
124
7
0
376,199
7
L
Medusa
11,006
647
70
4
0
316,057
0
W
Medusa
12,229
719
53
3
0
375,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role