Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ElocSanahta
Atlas
Level 66
God Stats
7W - 5L
1,640 SR
Queue Stats
91W - 123L
1,420 Elo+
Party 3
Neith
Neith
KingBamb1
Neith
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
45W - 40L
1,438 Elo+
Party 3
Ratatoskr
Ratatoskr
MotorTuh
Ratatoskr
Level 64
God Stats
4W - 2L
1,644 SR
Queue Stats
53W - 62L
1,444 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lustridus
Morgan Le Fay
Level 47
God Stats
28W - 17L
1,597 SR
Queue Stats
58W - 51L
1,432 Elo+
Party 2
Team Averages
Level 68
1,576 SR
1,447 Elo+

VS

Team Averages
Level 39
1,467 SR
1,131 Elo+
Sol
Sol
BDEBiggie
Sol
Level 37
God Stats
0W - 3L
1,686 SR
Queue Stats
74W - 103L
1,065 Elo+
Party 1
Thoth
Thoth
JOHNSONSDAD69
Thoth
Level 27
God Stats
3W - 2L
1,271 SR
Queue Stats
259W - 273L
1,065 Elo+
Party 1
Chaac
Chaac
RobertKelly69
Chaac
Level 23
God Stats
1W - 3L
1,484 SR
Queue Stats
2W - 12L
1,065 Elo+
Party 1
Mulan
Mulan
VidelEden
Mulan
Level 85
God Stats
41W - 49L
1,393 SR
Queue Stats
175W - 171L
1,393 Elo+
Solo
Thor
Thor
pillcardi69
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,065 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
4 / 2 / 2
11,515
640
8,097
11,963
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 5
9,144
508
8,695
17,516
16,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
KingBamb1
Neith
13
2 / 3 / 1
8,182
455
4,812
8,880
3,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
MotorTuh
Ratatoskr
17
14 / 1 / 4
11,428
635
11,453
12,231
5,666
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
lustridus
Morgan Le Fay
17
3 / 4 / 8
10,649
592
11,000
12,646
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,612
423
9,589
8,835
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 7 / 2
8,481
471
5,164
9,298
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 3
7,503
417
9,730
15,761
8,194
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mulan
VidelEden
Mulan
15
2 / 3 / 1
9,242
513
4,641
11,938
8,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 6 / 1
8,083
449
7,538
14,185
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
24
Kills
10
12
Deaths
24
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
2
2.5
L
2
4
1
0.63
W
1
2
5
1.75
L
1
7
2
0.29
W
Neith
KingBamb1
Neith
2
3
1
0.83
W
Ratatoskr
MotorTuh
Ratatoskr
14
1
4
16
L
2
4
3
0.88
L
Mulan
VidelEden
Mulan
2
3
1
0.83
W
Morgan Le Fay
lustridus
Morgan Le Fay
3
4
8
1.75
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,057
Damage
36,662
63,236
Taken
60,017
33,652
Mitigated
26,018
15,786
Healing
15,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,097
3,373
0
6,089
11,963
3,895
2,938
654
11,144
91,774
0
L
9,589
3,722
164
2,804
8,835
2,255
62
4,580
4,255
42,383
0
W
8,695
2,072
385
3,617
17,516
16,098
833
6,254
11,262
28,597
4,423
L
5,164
248
0
1,183
9,298
2,518
0
5,868
3,430
46,511
0
W
Neith
KingBamb1
Neith
4,812
1,966
0
1,479
8,880
3,285
991
2,401
6,479
0
32,759
W
Ratatoskr
MotorTuh
Ratatoskr
11,453
3,660
0
2,272
12,231
5,666
1,890
853
11,263
0
64,171
L
9,730
1,318
87
3,056
15,761
8,194
0
6,328
9,433
0
47,636
L
Mulan
VidelEden
Mulan
4,641
706
0
5,176
11,938
8,329
117
5,657
6,281
0
47,063
W
Morgan Le Fay
lustridus
Morgan Le Fay
11,000
953
0
1,944
12,646
4,708
452
4,591
7,713
65,313
0
L
7,538
2,440
103
3,177
14,185
4,722
0
5,257
8,928
0
46,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,918
Gold Earned
40,921
462
Minions Killed
407
0
Camps Cleared
0
1,687,393
Distance Traveled
1,585,474
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,515
640
157
9
0
316,289
5
L
Sol
7,612
423
82
5
0
318,084
1
W
Atlas
9,144
508
38
2
0
335,899
1
L
Thoth
8,481
471
88
5
0
319,984
0
W
Neith
8,182
455
74
4
0
305,099
1
W
Ratatoskr
11,428
635
93
5
0
395,776
0
L
Chaac
7,503
417
60
3
0
323,846
0
L
Mulan
9,242
513
104
6
0
329,247
7
W
Morgan Le Fay
10,649
592
100
6
0
334,330
3
L
Thor
8,083
449
73
4
0
294,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role