Player Matchup

Ganesha
Ganesha
Copy OWB
Ganesha
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
330W - 413L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
CurbsideKey144
Danzaburou
Level 61
God Stats
18W - 22L
1,525 SR
Queue Stats
337W - 391L
1,438 Elo+
Party 1
Jormungandr
Jormungandr
JuuicyLeaf
Jormungandr
Level 27
God Stats
9W - 4L
1,726 SR
Queue Stats
273W - 334L
1,537 Elo+
Party 1
The Morrigan
The Morrigan
MAGMA9204
The Morrigan
Level 90
God Stats
14W - 14L
1,480 SR
Queue Stats
66W - 60L
1,524 Elo+
Party 1
Da Ji
Da Ji
Ronic SadBat
Da Ji
Level 109
God Stats
2W - 3L
1,309 SR
Queue Stats
151W - 178L
1,484 Elo+
Party 1
Team Averages
Level 70
1,508 SR
1,481 Elo+

VS

Team Averages
Level 61
1,459 SR
1,482 Elo+
Anhur
Anhur
Alan_Dx15
Anhur
Level 157
God Stats
1W - 3L
1,246 SR
Queue Stats
81W - 91L
1,406 Elo+
Party 2
Zeus
Zeus
SteelPat17
Zeus
Level 48
God Stats
4W - 3L
1,714 SR
Queue Stats
35W - 34L
1,483 Elo+
Solo
Loki
Loki
Young_Hiker
Loki
Level 35
God Stats
0W - 1L
1,542 SR
Queue Stats
232W - 265L
1,440 Elo+
Solo
Chaac
Chaac
jmathias99
Chaac
Level 31
God Stats
7W - 5L
1,561 SR
Queue Stats
79W - 91L
1,409 Elo+
Party 2
Sol
Sol
xafira002
Sol
Level 36
God Stats
0W - 1L
1,235 SR
Queue Stats
1W - 1L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Copy OWB
Ganesha
16
1 / 0 / 15
11,338
567
7,157
15,374
18,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
CurbsideKey144
Danzaburou
18
10 / 6 / 3
12,072
604
15,959
19,795
6,821
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
JuuicyLeaf
Jormungandr
17
2 / 1 / 0
11,044
552
6,245
10,104
7,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
MAGMA9204
The Morrigan
20
10 / 1 / 7
12,380
619
15,896
8,368
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
9 / 6 / 4
12,148
607
12,516
14,581
7,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alan_Dx15
Anhur
17
5 / 7 / 3
10,586
529
11,951
15,484
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 7 / 5
10,004
500
8,395
15,111
4,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 8 / 3
9,610
481
5,088
15,172
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
15
1 / 5 / 3
9,018
451
7,596
17,260
9,730
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 5 / 2
8,961
448
8,776
12,444
2,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
32
Kills
14
14
Deaths
32
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
Alan_Dx15
Anhur
5
7
3
0.93
W
Ganesha
Copy OWB
Ganesha
1
0
15
8.5
W
Danzaburou
CurbsideKey144
Danzaburou
10
6
3
1.92
W
Jormungandr
JuuicyLeaf
Jormungandr
2
1
0
2
W
The Morrigan
MAGMA9204
The Morrigan
10
1
7
13.5
W
9
6
4
1.83
L
3
7
5
0.79
L
4
8
3
0.69
L
Chaac
1
5
3
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,773
Damage
41,806
68,222
Taken
75,471
44,112
Mitigated
24,387
19,682
Healing
18,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Alan_Dx15
Anhur
11,951
7,149
0
2,489
15,484
3,894
288
2,925
12,519
0
56,989
W
Ganesha
Copy OWB
Ganesha
7,157
744
3,862
3,802
15,374
18,047
795
4,098
11,276
29,174
0
W
Danzaburou
CurbsideKey144
Danzaburou
15,959
7,602
315
5,768
19,795
6,821
5,376
7,552
12,243
0
77,355
W
Jormungandr
JuuicyLeaf
Jormungandr
6,245
3,011
0
2,551
10,104
7,785
496
1,657
8,447
62,542
0
W
The Morrigan
MAGMA9204
The Morrigan
15,896
3,824
47
1,001
8,368
3,746
1,960
1,888
6,480
71,353
5,086
W
12,516
3,475
0
2,336
14,581
7,713
1,274
2,811
11,770
0
87,161
L
8,395
291
0
2,911
15,111
4,049
710
5,128
9,807
61,249
0
L
5,088
817
0
3,411
15,172
3,830
56
5,116
9,832
0
48,593
L
Chaac
7,596
1,060
0
4,499
17,260
9,730
0
10,142
7,054
3,681
49,656
L
8,776
1,119
0
4,881
12,444
2,884
1,431
2,441
9,967
48,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,982
Gold Earned
48,179
537
Minions Killed
479
0
Camps Cleared
0
1,894,077
Distance Traveled
1,714,856
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,586
529
94
5
0
332,456
3
W
Ganesha
11,338
567
8
0
0
366,339
1
W
Danzaburou
12,072
604
145
7
0
373,386
3
W
Jormungandr
11,044
552
121
6
0
343,396
2
W
The Morrigan
12,380
619
132
7
0
405,089
3
W
Da Ji
12,148
607
131
7
0
405,867
0
L
Zeus
10,004
500
120
6
0
315,744
4
L
Loki
9,610
481
80
4
0
395,451
0
L
Chaac
9,018
451
94
5
0
332,053
2
L
Sol
8,961
448
91
5
0
339,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role