Player Matchup

Xing Tian
Xing Tian
Darcka21
Xing Tian
Level 37
God Stats
13W - 22L
1,255 SR
Queue Stats
111W - 162L
1,271 Elo+
Party 1
Hachiman
Hachiman
HydratedBrush22
Hachiman
Level 23
God Stats
3W - 5L
1,179 SR
Queue Stats
6W - 12L
1,171 Elo+
Party 1
Vulcan
Vulcan
Its SlimShady95
Vulcan
Level 150
God Stats
18W - 11L
1,757 SR
Queue Stats
210W - 164L
1,591 Elo+
Party 1
Team Averages
Level 70
1,397 SR
1,344 Elo+

VS

Team Averages
Level 117
1,503 SR
1,368 Elo+
He Bo
He Bo
JhondaCelis
He Bo
Level 146
God Stats
19W - 23L
1,269 SR
Queue Stats
133W - 165L
1,484 Elo+
Party 2
Scylla
Scylla
Lpg_Astackz
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 69L
1,196 Elo+
Solo
Terra
Terra
takreaspero
Terra
Level 137
God Stats
4W - 6L
1,739 SR
Queue Stats
213W - 324L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Darcka21
Xing Tian
11
1 / 0 / 7
7,791
708
3,698
6,753
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
12
1 / 3 / 6
7,117
647
3,767
4,878
1,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 1 / 2
9,078
825
13,824
2,887
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
7,693
699
6,388
9,490
2,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
10
0 / 6 / 3
6,528
593
1,843
7,690
2,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 4
7,606
691
3,289
10,534
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
4
4
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Darcka21
Xing Tian
1
0
7
4.5
W
Hachiman
1
3
6
1.33
W
7
1
2
8
L
4
2
0
2
L
Scylla
0
6
3
0.25
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,289
Damage
11,520
14,518
Taken
27,714
10,570
Mitigated
13,613
1,939
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Darcka21
Xing Tian
3,698
403
0
1,075
6,753
7,574
0
5,134
1,619
9,151
0
W
Hachiman
3,767
2,734
151
117
4,878
1,922
0
4,111
767
0
12,189
W
13,824
6,756
40
556
2,887
1,074
0
2,371
516
39,908
0
L
6,388
427
186
3,284
9,490
2,792
0
5,521
3,757
38,633
0
L
Scylla
1,843
374
173
650
7,690
2,114
163
4,878
2,604
14,211
0
L
3,289
152
900
4,914
10,534
8,707
0
6,597
3,609
14,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,986
Gold Earned
21,827
104
Minions Killed
124
3
Camps Cleared
7
559,094
Distance Traveled
597,462
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,791
708
8
1
0
173,821
0
W
Hachiman
7,117
647
32
3
0
176,731
0
W
Vulcan
9,078
825
64
6
3
208,542
2
L
He Bo
7,693
699
79
7
5
195,876
1
L
Scylla
6,528
593
25
2
1
178,436
0
L
Terra
7,606
691
20
2
1
223,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role