Player Matchup

Fenrir
Fenrir
BigLouV
Fenrir
Level 89
God Stats
1W - 3L
1,547 SR
Queue Stats
3W - 11L
1,304 Elo+
Party 2
Cthulhu
Cthulhu
OldSchoolPCGamer
Cthulhu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,219 Elo+
Party 2
Xbalanque
Xbalanque
RaiderGrim
Xbalanque
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,355 Elo+
Party 2
Odin
Odin
djsmlthh
Odin
Level 24
God Stats
0W - 1L
1,251 SR
Queue Stats
3W - 11L
1,304 Elo+
Party 2
Hel
Hel
woundjuice
Hel
Level 52
God Stats
7W - 12L
1,455 SR
Queue Stats
101W - 110L
1,450 Elo+
Solo
Team Averages
Level 35
1,451 SR
1,326 Elo+

VS

Team Averages
Level 98
1,380 SR
1,424 Elo+
Ares
Ares
Genuile
Ares
Level 88
God Stats
20W - 15L
1,684 SR
Queue Stats
775W - 749L
1,467 Elo+
Party 1
Hachiman
Hachiman
MCdaGrinder
Hachiman
Level 149
God Stats
4W - 3L
1,531 SR
Queue Stats
30W - 36L
1,451 Elo+
Party 3
Scylla
Scylla
SuperCal
Scylla
Level 63
God Stats
7W - 4L
1,505 SR
Queue Stats
37W - 35L
1,546 Elo+
Party 3
Fenrir
Fenrir
TheloniusMonkey
Fenrir
Level 105
God Stats
4W - 6L
1,105 SR
Queue Stats
13W - 19L
1,189 Elo+
Party 3
King Arthur
King Arthur
YEEEEEEEEEET
King Arthur
Level 87
God Stats
34W - 35L
1,076 SR
Queue Stats
680W - 664L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigLouV
Fenrir
16
7 / 10 / 1
13,192
1,319
15,488
39,779
20,624
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
0 / 9 / 6
10,600
1,060
9,051
21,693
17,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
RaiderGrim
Xbalanque
16
0 / 15 / 4
10,169
1,017
14,020
22,773
8,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
17
2 / 7 / 6
11,428
1,143
9,663
21,692
21,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 9 / 6
10,427
1,043
12,083
19,306
8,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Genuile
Ares
20
4 / 0 / 37
13,541
1,354
22,054
18,761
29,478
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
MCdaGrinder
Hachiman
19
12 / 2 / 24
13,682
1,368
28,012
8,428
4,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
SuperCal
Scylla
19
13 / 3 / 23
12,538
1,254
22,759
8,896
4,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 1 / 22
13,135
1,314
21,584
13,367
14,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
YEEEEEEEEEET
King Arthur
19
9 / 3 / 28
13,241
1,324
25,379
17,225
23,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
184
9
Kills
50
50
Deaths
9
23
Assists
134
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BigLouV
Fenrir
7
10
1
0.75
W
Ares
Genuile
Ares
4
0
37
22.5
W
Hachiman
MCdaGrinder
Hachiman
12
2
24
12
L
0
9
6
0.33
L
Xbalanque
RaiderGrim
Xbalanque
0
15
4
0.13
W
Scylla
SuperCal
Scylla
13
3
23
8.17
W
12
1
22
23
W
King Arthur
YEEEEEEEEEET
King Arthur
9
3
28
7.67
L
Odin
2
7
6
0.71
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,305
Damage
119,788
125,243
Taken
66,677
77,531
Mitigated
76,201
13,955
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BigLouV
Fenrir
15,488
5,504
0
1,661
39,779
20,624
0
15,590
23,915
0
26,580
W
Ares
Genuile
Ares
22,054
2,177
0
1,062
18,761
29,478
0
6,967
11,077
31,254
0
W
Hachiman
MCdaGrinder
Hachiman
28,012
17,950
0
3,317
8,428
4,063
0
2,255
5,880
0
50,516
L
9,051
1,024
0
1,334
21,693
17,473
0
6,930
14,491
19,878
0
L
Xbalanque
RaiderGrim
Xbalanque
14,020
8,569
0
1,676
22,773
8,832
0
10,696
11,982
0
29,382
W
Scylla
SuperCal
Scylla
22,759
2,782
0
250
8,896
4,498
0
1,357
7,287
30,891
0
W
21,584
6,769
0
1,743
13,367
14,692
0
3,923
9,088
8,988
26,647
W
King Arthur
YEEEEEEEEEET
King Arthur
25,379
3,216
0
0
17,225
23,470
0
5,617
11,128
6,139
30,069
L
Odin
9,663
3,178
0
1,092
21,692
21,887
0
9,028
12,380
0
24,241
L
12,083
2,891
4,643
3,549
19,306
8,715
0
8,858
10,313
24,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,816
Gold Earned
66,137
142
Minions Killed
163
6
Camps Cleared
6
918,409
Distance Traveled
997,701
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,192
1,319
15
2
3
213,777
0
W
Ares
13,541
1,354
19
2
0
212,360
4
W
Hachiman
13,682
1,368
69
7
1
181,102
0
L
Cthulhu
10,600
1,060
29
3
0
166,293
1
L
Xbalanque
10,169
1,017
40
4
2
155,594
2
W
Scylla
12,538
1,254
27
3
0
180,201
0
W
Fenrir
13,135
1,314
29
3
3
216,106
0
W
King Arthur
13,241
1,324
19
2
2
207,932
0
L
Odin
11,428
1,143
26
3
0
209,740
2
L
Hel
10,427
1,043
32
3
1
173,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role