Player Matchup

Horus
Horus
Createen
Horus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,471 Elo+
Party 1
Bellona
Bellona
GiantP33P33
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,471 Elo+
Party 1
Kali
Kali
Hyderabadi1452
Kali
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
199W - 261L
1,410 Elo+
Solo
Thanatos
Thanatos
Munniy27
Thanatos
Level 28
God Stats
6W - 14L
1,348 SR
Queue Stats
529W - 518L
1,507 Elo+
Solo
Artio
Artio
Tumsey
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Team Averages
Level 35
1,470 SR
1,472 Elo+

VS

Team Averages
Level 69
1,515 SR
1,537 Elo+
Chronos
Chronos
 
Chronos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
C0dEbReAkEr88
Zhong Kui
Level 67
God Stats
2W - 3L
1,727 SR
Queue Stats
125W - 116L
1,544 Elo+
Party 2
Bastet
Bastet
CR0WEE
Bastet
Level 23
God Stats
3W - 2L
1,349 SR
Queue Stats
53W - 56L
1,519 Elo+
Party 3
Terra
Terra
Fyvoh
Terra
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,514 Elo+
Party 2
Anubis
Anubis
Toastable4201
Anubis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 47L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Createen
Horus
12
0 / 3 / 9
6,790
754
2,420
9,273
8,272
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
GiantP33P33
Bellona
12
4 / 5 / 3
7,540
838
5,595
13,506
9,695
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 4
6,437
715
2,548
9,193
3,586
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Munniy27
Thanatos
12
3 / 4 / 5
7,145
794
6,952
7,363
3,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
Tumsey
Artio
14
5 / 5 / 5
7,986
887
9,682
16,052
17,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
4 / 3 / 13
8,596
955
6,776
5,836
2,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
C0dEbReAkEr88
Zhong Kui
16
4 / 0 / 19
8,970
997
10,101
10,060
13,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bastet
CR0WEE
Bastet
14
6 / 4 / 9
8,785
976
12,812
8,734
3,037
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
Fyvoh
Terra
13
2 / 3 / 17
8,117
902
5,282
10,579
9,438
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 2 / 11
9,046
1,005
11,650
6,535
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
12
Kills
23
23
Deaths
12
26
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
3
13
3.5
W
Zhong Kui
C0dEbReAkEr88
Zhong Kui
4
0
19
13.5
W
Bastet
CR0WEE
Bastet
6
4
9
2.63
L
Horus
Createen
Horus
0
3
9
1.5
W
Terra
Fyvoh
Terra
2
3
17
3.5
L
Bellona
GiantP33P33
Bellona
4
5
3
1.1
L
0
6
4
0.33
L
Thanatos
Munniy27
Thanatos
3
4
5
1.38
W
7
2
11
6.25
L
Artio
Tumsey
Artio
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,197
Damage
46,621
55,387
Taken
41,744
42,992
Mitigated
31,793
19,309
Healing
22,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,776
2,141
842
274
5,836
2,391
2,033
1,486
4,350
15,439
0
W
Zhong Kui
C0dEbReAkEr88
Zhong Kui
10,101
2,807
675
2,725
10,060
13,331
751
2,760
7,300
19,707
0
W
Bastet
CR0WEE
Bastet
12,812
3,510
833
2,376
8,734
3,037
620
902
7,832
0
20,115
L
Horus
Createen
Horus
2,420
828
3,490
3,055
9,273
8,272
0
5,531
3,495
0
7,144
W
Terra
Fyvoh
Terra
5,282
520
6,617
4,323
10,579
9,438
428
3,098
7,481
9,983
0
L
Bellona
GiantP33P33
Bellona
5,595
1,044
290
1,170
13,506
9,695
0
9,841
3,489
0
8,969
L
2,548
494
94
797
9,193
3,586
0
5,850
3,139
0
5,703
L
Thanatos
Munniy27
Thanatos
6,952
1,291
246
3,362
7,363
3,592
0
4,425
2,894
0
10,855
W
11,650
470
1,890
2,256
6,535
3,596
978
1,436
5,099
24,088
0
L
Artio
Tumsey
Artio
9,682
861
2,498
4,307
16,052
17,847
0
7,212
8,561
23,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,898
Gold Earned
43,514
66
Minions Killed
84
0
Camps Cleared
0
723,718
Distance Traveled
876,537
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,596
955
8
1
0
173,041
0
W
Zhong Kui
8,970
997
20
2
0
179,438
0
W
Bastet
8,785
976
23
3
0
187,445
1
L
Horus
6,790
754
14
2
0
141,191
0
W
Terra
8,117
902
5
1
0
184,903
1
L
Bellona
7,540
838
8
1
0
125,772
0
L
Kali
6,437
715
8
1
0
172,607
1
L
Thanatos
7,145
794
8
1
0
138,885
1
W
Anubis
9,046
1,005
28
3
0
151,710
0
L
Artio
7,986
887
28
3
0
145,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role