Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DocileDante
Cthulhu
Level 98
God Stats
4W - 2L
1,739 SR
Queue Stats
167W - 198L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
Miggle04
Gilgamesh
Level 72
God Stats
14W - 14L
1,539 SR
Queue Stats
166W - 146L
1,449 Elo+
Solo
Hera
Hera
dajisgrace
Hera
Level 109
God Stats
0W - 2L
1,759 SR
Queue Stats
1W - 3L
1,708 Elo+
Solo
Cupid
Cupid
softmumbles
Cupid
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,559 Elo+
Party 2
Team Averages
Level 97
1,607 SR
1,537 Elo+

VS

Team Averages
Level 91
1,528 SR
1,433 Elo+
Vamana
Vamana
ElixSnipes
Vamana
Level 106
God Stats
36W - 24L
1,670 SR
Queue Stats
802W - 766L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EmanuelGC44
Morgan Le Fay
Level 116
God Stats
2W - 2L
1,511 SR
Queue Stats
328W - 346L
1,452 Elo+
Party 3
Freya
Freya
Khi25_
Freya
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 67L
1,512 Elo+
Party 1
Bacchus
Bacchus
Regentmeteor676
Bacchus
Level 66
God Stats
4W - 1L
1,460 SR
Queue Stats
77W - 93L
1,371 Elo+
Party 1
Serqet
Serqet
StuckDwarf27711
Serqet
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 56L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 1 / 1
4,900
490
1,015
4,820
1,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
DocileDante
Cthulhu
7
0 / 5 / 0
4,120
412
2,827
7,794
2,335
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Miggle04
Gilgamesh
9
0 / 3 / 0
4,636
464
3,338
7,830
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 0
4,732
473
1,654
4,506
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
4,356
436
3,409
6,115
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ElixSnipes
Vamana
11
3 / 0 / 0
6,360
636
5,314
5,795
3,979
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
EmanuelGC44
Morgan Le Fay
11
2 / 1 / 1
6,246
625
3,931
4,201
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
Khi25_
Freya
10
6 / 0 / 3
6,591
659
6,999
6,286
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
3 / 0 / 6
6,101
610
2,882
3,947
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
2 / 0 / 2
5,144
514
1,626
4,109
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
16
16
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
1
1
0.5
L
Cthulhu
DocileDante
Cthulhu
0
5
0
0
W
Vamana
ElixSnipes
Vamana
3
0
0
3
W
Morgan Le Fay
EmanuelGC44
Morgan Le Fay
2
1
1
2.5
W
Freya
Khi25_
Freya
6
0
3
7.5
L
Gilgamesh
Miggle04
Gilgamesh
0
3
0
0
W
3
0
6
6
W
2
0
2
3
L
1
3
0
0.33
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,243
Damage
20,752
31,065
Taken
24,338
10,112
Mitigated
11,122
9,738
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
1,015
365
0
1,762
4,820
1,698
0
701
4,119
0
24,676
L
Cthulhu
DocileDante
Cthulhu
2,827
114
86
1,771
7,794
2,335
0
5,708
2,086
15,161
0
W
Vamana
ElixSnipes
Vamana
5,314
2,607
0
2,173
5,795
3,979
926
0
5,795
0
37,133
W
Morgan Le Fay
EmanuelGC44
Morgan Le Fay
3,931
0
0
1,216
4,201
1,458
324
1,654
2,547
36,122
0
W
Freya
Khi25_
Freya
6,999
3,062
0
4,194
6,286
1,923
92
1,586
4,700
33,191
0
L
Gilgamesh
Miggle04
Gilgamesh
3,338
1,363
0
3,118
7,830
3,385
0
0
7,686
0
23,419
W
2,882
277
120
1,816
3,947
2,652
0
1,159
2,788
10,105
0
W
1,626
496
0
1,489
4,109
1,110
0
82
4,027
0
15,707
L
1,654
382
0
1,098
4,506
1,178
0
3,230
1,276
20,355
0
L
3,409
1,417
336
1,567
6,115
1,516
0
4,173
1,942
0
23,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,744
Gold Earned
30,442
201
Minions Killed
268
0
Camps Cleared
0
923,397
Distance Traveled
939,820
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,900
490
54
5
0
189,954
1
L
Cthulhu
4,120
412
26
3
0
207,154
1
W
Vamana
6,360
636
85
9
0
174,312
1
W
Morgan Le Fay
6,246
625
65
7
0
194,916
2
W
Freya
6,591
659
59
6
0
181,176
3
L
Gilgamesh
4,636
464
48
5
0
185,291
3
W
Bacchus
6,101
610
23
2
0
192,705
0
W
Serqet
5,144
514
36
4
0
196,711
3
L
Hera
4,732
473
35
4
0
182,056
4
L
Cupid
4,356
436
38
4
0
158,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role