Player Matchup

Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Cycler
Skadi
Level 127
God Stats
2W - 1L
1,656 SR
Queue Stats
38W - 44L
1,626 Elo+
Party 2
Baron Samedi
Baron Samedi
Kobie2210
Baron Samedi
Level 10
God Stats
2W - 1L
1,479 SR
Queue Stats
3W - 3L
1,776 Elo+
Party 2
Team Averages
Level 88
1,545 SR
1,634 Elo+

VS

Team Averages
Level 85
1,500 SR
1,457 Elo+
Artio
Artio
CrownReserve
Artio
Level 126
God Stats
5W - 4L
1,429 SR
Queue Stats
97W - 96L
1,520 Elo+
Party 1
Bellona
Bellona
GodlyChey
Bellona
Level 15
God Stats
9W - 15L
1,374 SR
Queue Stats
21W - 52L
1,406 Elo+
Party 1
Discordia
Discordia
VOLxHypnos
Discordia
Level 114
God Stats
12W - 10L
1,697 SR
Queue Stats
104W - 103L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 1 / 12
8,355
760
5,090
11,286
11,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Cycler
Skadi
15
12 / 0 / 0
9,660
878
15,258
8,816
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
Kobie2210
Baron Samedi
12
0 / 2 / 11
7,627
693
8,017
5,959
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,982
635
4,730
15,079
13,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bellona
GodlyChey
Bellona
9
0 / 5 / 3
6,758
614
3,155
8,920
5,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
VOLxHypnos
Discordia
13
3 / 3 / 0
7,759
705
11,202
8,391
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
3
3
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
12
6
L
0
4
3
0.38
W
Skadi
Cycler
Skadi
12
0
0
12
L
Bellona
GodlyChey
Bellona
0
5
3
0.3
W
Baron Samedi
Kobie2210
Baron Samedi
0
2
11
2.75
L
Discordia
VOLxHypnos
Discordia
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,365
Damage
19,087
26,061
Taken
32,390
18,343
Mitigated
22,005
6,968
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,090
738
0
2,810
11,286
11,093
13
6,167
5,119
14,764
0
L
4,730
467
1,066
4,317
15,079
13,734
0
6,545
8,534
15,548
0
W
Skadi
Cycler
Skadi
15,258
8,188
0
1,820
8,816
3,682
1,371
5,074
3,742
0
51,608
L
Bellona
GodlyChey
Bellona
3,155
437
0
1,034
8,920
5,962
33
3,678
5,242
0
10,216
W
Baron Samedi
Kobie2210
Baron Samedi
8,017
1,152
1,458
880
5,959
3,568
333
5,069
890
17,088
0
L
Discordia
VOLxHypnos
Discordia
11,202
631
0
2,177
8,391
2,309
0
3,144
5,247
36,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,642
Gold Earned
21,499
120
Minions Killed
107
6
Camps Cleared
4
612,622
Distance Traveled
533,519
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,355
760
11
1
1
221,628
4
L
Artio
6,982
635
24
2
1
210,500
1
W
Skadi
9,660
878
82
7
4
197,542
3
L
Bellona
6,758
614
20
2
1
135,838
0
W
Baron Samedi
7,627
693
27
2
1
193,452
1
L
Discordia
7,759
705
63
6
2
187,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role