Player Matchup

Olorun
Olorun
Platinum II
ElfishThought
Olorun
Platinum II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 321L
1,954 MMR
Solo
Chaac
Chaac
Gold II
Lorkahj
Chaac
Gold II
Level 125
God Stats
13W - 8L
1,842 SR
Queue Stats
101W - 96L
1,846 MMR
Party 2
Merlin
Merlin
Gold II
The Gizmo Pop
Merlin
Gold II
Level 137
God Stats
22W - 36L
1,492 SR
Queue Stats
156W - 147L
1,795 MMR
Party 2
Xing Tian
Xing Tian
Platinum II
WorthlessMaggot
Xing Tian
Platinum II
Level 78
God Stats
5W - 2L
2,033 SR
Queue Stats
257W - 256L
1,962 MMR
Solo
Kali
Kali
Platinum III
iKowareta-
Kali
Platinum III
Level 149
God Stats
2W - 1L
1,713 SR
Queue Stats
64W - 63L
1,867 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,716 SR
1,885 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,606 SR
1,866 MMR
Chiron
Chiron
Gold II
BUSTLEMUSCLE
Chiron
Gold II
Level 147
God Stats
20W - 19L
1,611 SR
Queue Stats
311W - 306L
1,673 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum III
NetoUchiha
Gilgamesh
Platinum III
Level 135
God Stats
1W - 3L
1,162 SR
Queue Stats
158W - 148L
1,894 MMR
Solo
Baba Yaga
Baba Yaga
Platinum I
Swarmoflemmings
Baba Yaga
Platinum I
Level 158
God Stats
9W - 10L
1,796 SR
Queue Stats
143W - 123L
2,014 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond V
ZCity4
Erlang Shen
Diamond V
Level 145
God Stats
15W - 10L
1,680 SR
Queue Stats
268W - 249L
1,964 MMR
Solo
Geb
Geb
Platinum IV
oPapaPrime
Geb
Platinum IV
Level 160
God Stats
10W - 7L
1,783 SR
Queue Stats
442W - 422L
1,785 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 6
12,230
453
15,294
23,332
10,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Lorkahj
Chaac
20
5 / 4 / 2
13,715
508
19,680
37,539
27,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 6 / 4
11,951
443
13,741
18,599
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
WorthlessMaggot
Xing Tian
17
3 / 4 / 7
10,624
393
17,389
26,976
27,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 5 / 5
13,429
497
16,261
26,471
10,361
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
FenrirThothPersephoneBastet

VS

Bans
IzanamiCliodhnaAtlasAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
5 / 4 / 7
14,896
552
16,342
22,942
9,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
NetoUchiha
Gilgamesh
20
2 / 6 / 10
14,657
543
19,838
36,193
42,937
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baba Yaga
Swarmoflemmings
Baba Yaga
20
9 / 3 / 10
15,644
579
30,918
18,850
9,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
ZCity4
Erlang Shen
20
8 / 0 / 12
16,120
597
24,788
24,030
19,166
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 4 / 9
13,047
483
8,515
26,316
32,228
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
74
17
Kills
26
27
Deaths
17
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chiron
5
4
7
2.13
L
1
8
6
0.5
L
Chaac
Lorkahj
Chaac
5
4
2
1.5
W
Gilgamesh
NetoUchiha
Gilgamesh
2
6
10
1.17
W
Baba Yaga
Swarmoflemmings
Baba Yaga
9
3
10
4.67
L
1
6
4
0.5
L
Xing Tian
WorthlessMaggot
Xing Tian
3
4
7
1.63
W
Erlang Shen
ZCity4
Erlang Shen
8
0
12
14
L
7
5
5
1.9
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,365
Damage
100,401
132,917
Taken
128,331
81,406
Mitigated
113,686
34,850
Healing
38,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
16,342
5,539
2,176
6,931
22,942
9,504
7,360
9,423
13,247
0
121,402
L
15,294
7,841
865
7,305
23,332
10,141
1,574
6,397
16,935
109,091
17,507
L
Chaac
Lorkahj
Chaac
19,680
5,494
0
13,556
37,539
27,907
528
5,817
31,722
0
100,535
W
Gilgamesh
NetoUchiha
Gilgamesh
19,838
6,788
0
11,400
36,193
42,937
1,887
7,678
28,077
1,063
93,406
W
Baba Yaga
Swarmoflemmings
Baba Yaga
30,918
1,192
0
5,653
18,850
9,851
1,677
7,681
10,946
116,694
0
L
13,741
579
408
3,470
18,599
5,869
228
11,534
7,065
83,493
0
L
Xing Tian
WorthlessMaggot
Xing Tian
17,389
719
0
2,148
26,976
27,128
0
8,456
18,520
43,469
0
W
Erlang Shen
ZCity4
Erlang Shen
24,788
10,329
0
8,564
24,030
19,166
1,205
6,931
15,996
0
148,286
L
16,261
6,801
0
7,098
26,471
10,361
0
7,643
18,828
0
121,396
W
8,515
740
0
3,474
26,316
32,228
260
11,899
13,938
29,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,949
Gold Earned
74,364
700
Minions Killed
711
0
Camps Cleared
0
2,629,602
Distance Traveled
2,869,573
40
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,896
552
185
7
0
557,984
12
L
Olorun
12,230
453
167
6
0
469,091
10
L
Chaac
13,715
508
184
7
0
533,839
9
W
Gilgamesh
14,657
543
159
6
0
488,047
14
W
Baba Yaga
15,644
579
175
6
0
574,281
11
L
Merlin
11,951
443
161
6
0
492,602
6
L
Xing Tian
10,624
393
36
1
0
554,072
7
W
Erlang Shen
16,120
597
175
6
0
663,814
7
L
Kali
13,429
497
152
6
0
579,998
8
W
Geb
13,047
483
17
1
0
585,447
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role