Player Matchup

Poseidon
Poseidon
GIO23VS
Poseidon
Level 156
God Stats
7W - 7L
1,690 SR
Queue Stats
221W - 225L
1,513 Elo+
Solo
Fenrir
Fenrir
ItzRobo
Fenrir
Level 124
God Stats
7W - 14L
1,892 SR
Queue Stats
61W - 81L
1,591 Elo+
Party 2
Anhur
Anhur
Ropoxi
Anhur
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 44L
1,742 Elo+
Party 2
Ymir
Ymir
SerperiorMew
Ymir
Level 128
God Stats
4W - 5L
1,406 SR
Queue Stats
203W - 187L
1,634 Elo+
Solo
Ra
Ra
shadowdragon134
Ra
Level 123
God Stats
2W - 1L
1,732 SR
Queue Stats
192W - 180L
1,550 Elo+
Solo
Team Averages
Level 126
1,644 SR
1,606 Elo+

VS

Team Averages
Level 93
1,661 SR
1,538 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Cochpotato
Charybdis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,464 Elo+
Party 1
Cliodhna
Cliodhna
FortunesArcTear
Cliodhna
Level 56
God Stats
9W - 5L
1,885 SR
Queue Stats
443W - 389L
1,617 Elo+
Party 1
Olorun
Olorun
RoxSGBridge7105
Olorun
Level 106
God Stats
4W - 1L
1,694 SR
Queue Stats
60W - 81L
1,501 Elo+
Party 1
Loki
Loki
Xredpepperx1
Loki
Level 116
God Stats
62W - 46L
1,727 SR
Queue Stats
237W - 237L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GIO23VS
Poseidon
13
2 / 5 / 2
7,719
551
3,987
9,524
7,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
ItzRobo
Fenrir
13
8 / 3 / 1
8,054
575
8,894
11,589
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Ropoxi
Anhur
13
2 / 2 / 2
7,200
514
5,980
6,358
1,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 1 / 1
6,406
458
2,625
8,145
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 5 / 6
7,303
522
6,032
8,254
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 2 / 4
7,013
501
3,805
12,697
9,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Cochpotato
Charybdis
12
1 / 2 / 4
6,858
490
2,706
6,709
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
14
4 / 3 / 2
8,570
612
5,081
10,038
5,194
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 7
7,706
550
7,949
9,885
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
8 / 5 / 2
8,294
592
9,093
9,167
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
15
Kills
15
16
Deaths
16
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
2
4
1.5
W
Charybdis
Cochpotato
Charybdis
1
2
4
1.5
W
Cliodhna
4
3
2
1.67
L
Poseidon
GIO23VS
Poseidon
2
5
2
0.6
L
Fenrir
ItzRobo
Fenrir
8
3
1
2.83
L
Anhur
Ropoxi
Anhur
2
2
2
1.5
W
1
4
7
1.13
L
2
1
1
2.5
W
8
5
2
1.8
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,518
Damage
28,634
43,870
Taken
48,496
21,413
Mitigated
22,527
11,092
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,805
1,068
157
2,044
12,697
9,373
260
3,003
8,612
16,577
9,043
W
Charybdis
Cochpotato
Charybdis
2,706
670
0
2,481
6,709
1,545
840
1,198
5,511
0
35,953
W
Cliodhna
5,081
782
0
2,252
10,038
5,194
0
2,564
7,474
0
51,400
L
Poseidon
GIO23VS
Poseidon
3,987
800
0
3,198
9,524
7,099
0
719
8,805
35,627
2,714
L
Fenrir
ItzRobo
Fenrir
8,894
2,504
0
1,082
11,589
4,478
0
2,084
9,505
0
43,688
L
Anhur
Ropoxi
Anhur
5,980
3,436
0
2,184
6,358
1,717
392
1,068
5,290
0
50,718
W
7,949
3,600
125
3,862
9,885
3,799
970
4,147
5,132
41,756
3,574
L
2,625
468
0
1,846
8,145
5,454
0
3,545
4,600
16,411
0
W
9,093
3,660
0
2,516
9,167
2,616
36
1,455
7,510
0
43,745
L
6,032
598
565
2,217
8,254
2,665
0
2,620
5,634
45,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,682
Gold Earned
38,441
342
Minions Killed
396
0
Camps Cleared
0
1,329,957
Distance Traveled
1,357,591
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,013
501
42
3
0
272,876
3
W
Charybdis
6,858
490
82
6
0
247,154
5
W
Cliodhna
8,570
612
109
8
0
269,628
5
L
Poseidon
7,719
551
71
5
0
266,547
3
L
Fenrir
8,054
575
68
5
0
316,101
2
L
Anhur
7,200
514
89
6
0
234,299
4
W
Olorun
7,706
550
94
7
0
255,982
2
L
Ymir
6,406
458
28
2
0
232,174
3
W
Loki
8,294
592
69
5
0
311,951
4
L
Ra
7,303
522
86
6
0
280,836
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role