Player Matchup

Discordia
Discordia
ArgoCrusader
Discordia
Level 28
God Stats
2W - 4L
1,151 SR
Queue Stats
7W - 27L
1,301 Elo+
Party 1
Artemis
Artemis
GruntKing2nd
Artemis
Level 74
God Stats
0W - 3L
1,333 SR
Queue Stats
18W - 43L
1,353 Elo+
Party 1
Ymir
Ymir
PapaSalazar
Ymir
Level 17
God Stats
0W - 1L
1,211 SR
Queue Stats
1W - 2L
1,380 Elo+
Party 1
Team Averages
Level 40
1,232 SR
1,344 Elo+

VS

Team Averages
Level 58
1,422 SR
1,464 Elo+
Ne Zha
Ne Zha
Deku1230
Ne Zha
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 116L
1,388 Elo+
Party 2
Ymir
Ymir
HorsCoq
Ymir
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 74L
1,399 Elo+
Party 2
Medusa
Medusa
TortureBabies
Medusa
Level 43
God Stats
2W - 2L
1,266 SR
Queue Stats
32W - 22L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ArgoCrusader
Discordia
13
2 / 3 / 3
7,631
636
11,458
5,742
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
GruntKing2nd
Artemis
12
2 / 4 / 3
7,642
637
7,672
9,874
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 4
7,700
642
4,118
15,750
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Deku1230
Ne Zha
13
2 / 2 / 5
8,038
670
6,351
9,086
4,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
HorsCoq
Ymir
14
3 / 0 / 8
9,675
806
7,568
10,769
14,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 3 / 3
9,041
753
11,702
8,917
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
5
Kills
11
11
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
ArgoCrusader
Discordia
2
3
3
1.17
W
Ne Zha
Deku1230
Ne Zha
2
2
5
2.25
L
Artemis
GruntKing2nd
Artemis
2
4
3
0.88
W
Ymir
HorsCoq
Ymir
3
0
8
7
L
1
4
4
0.75
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,248
Damage
25,621
31,366
Taken
28,772
13,602
Mitigated
22,376
5,669
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ArgoCrusader
Discordia
11,458
409
0
650
5,742
1,183
0
1,078
4,602
29,311
0
W
Ne Zha
Deku1230
Ne Zha
6,351
989
0
2,142
9,086
4,490
302
4,068
5,018
0
19,333
L
Artemis
GruntKing2nd
Artemis
7,672
2,531
0
1,524
9,874
2,839
0
3,183
6,492
0
24,393
W
Ymir
HorsCoq
Ymir
7,568
2,170
0
3,521
10,769
14,316
166
6,680
4,089
25,552
0
L
4,118
811
159
3,336
15,750
9,580
0
3,762
11,815
14,418
0
W
11,702
6,261
0
2,185
8,917
3,570
1,081
5,076
3,841
0
34,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,973
Gold Earned
26,754
103
Minions Killed
118
3
Camps Cleared
8
581,805
Distance Traveled
649,944
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,631
636
44
4
0
218,506
4
W
Ne Zha
8,038
670
34
3
0
213,502
0
L
Artemis
7,642
637
34
3
3
172,121
2
W
Ymir
9,675
806
30
3
2
226,443
3
L
Ymir
7,700
642
25
2
0
191,178
1
W
Medusa
9,041
753
54
5
6
209,999
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role