Player Matchup

Medusa
Medusa
AzzaxeQc
Medusa
Level 82
God Stats
5W - 10L
1,351 SR
Queue Stats
90W - 95L
1,416 Elo+
Party 2
Mulan
Mulan
Hyitari
Mulan
Level 72
God Stats
2W - 4L
1,452 SR
Queue Stats
180W - 201L
1,391 Elo+
Party 1
Discordia
Discordia
JupitersPrincess
Discordia
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,640 Elo+
Party 1
Bacchus
Bacchus
Killer-_14-_Qc
Bacchus
Level 28
God Stats
1W - 4L
1,330 SR
Queue Stats
27W - 42L
1,379 Elo+
Party 2
Mercury
Mercury
StepUpSlime
Mercury
Level 67
God Stats
1W - 2L
1,298 SR
Queue Stats
109W - 127L
1,403 Elo+
Solo
Team Averages
Level 69
1,386 SR
1,446 Elo+

VS

Team Averages
Level 78
1,426 SR
1,422 Elo+
Nike
Nike
AxlJossua98
Nike
Level 104
God Stats
2W - 2L
1,188 SR
Queue Stats
247W - 342L
1,337 Elo+
Party 4
Ymir
Ymir
Fabrilei99
Ymir
Level 124
God Stats
27W - 34L
1,331 SR
Queue Stats
367W - 453L
1,385 Elo+
Party 4
Agni
Agni
ashtonion
Agni
Level 45
God Stats
7W - 3L
1,835 SR
Queue Stats
26W - 21L
1,509 Elo+
Party 3
Ao Kuang
Ao Kuang
dzdeadpool428
Ao Kuang
Level 23
God Stats
6W - 9L
1,352 SR
Queue Stats
23W - 20L
1,476 Elo+
Party 3
Skadi
Skadi
lemongrass615
Skadi
Level 96
God Stats
88W - 103L
1,422 SR
Queue Stats
239W - 247L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AzzaxeQc
Medusa
10
1 / 3 / 1
6,113
437
6,604
8,651
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Hyitari
Mulan
11
2 / 3 / 0
7,043
503
6,881
10,572
5,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
9
0 / 5 / 0
5,776
413
2,275
5,349
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 2
6,387
456
4,445
9,554
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
StepUpSlime
Mercury
11
2 / 6 / 1
7,035
503
3,319
11,343
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,389
528
3,294
7,693
5,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 1 / 3
7,133
510
4,420
11,801
11,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
14
5 / 1 / 4
8,650
618
10,374
6,514
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
dzdeadpool428
Ao Kuang
14
8 / 0 / 3
8,912
637
8,357
9,277
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 3
7,640
546
6,894
8,416
2,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
18
18
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Medusa
AzzaxeQc
Medusa
1
3
1
0.5
W
3
1
3
4.5
L
Mulan
Hyitari
Mulan
2
3
0
0.67
L
Discordia
0
5
0
0
L
1
1
2
2
L
Mercury
StepUpSlime
Mercury
2
6
1
0.42
W
Agni
5
1
4
7
W
Ao Kuang
dzdeadpool428
Ao Kuang
8
0
3
9.5
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,524
Damage
33,339
45,469
Taken
43,701
19,386
Mitigated
23,484
11,617
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,294
46
0
2,104
7,693
5,198
474
778
6,637
0
35,200
L
Medusa
AzzaxeQc
Medusa
6,604
1,624
0
3,059
8,651
2,138
765
3,069
5,508
0
37,086
W
4,420
851
313
2,891
11,801
11,047
116
2,152
9,545
21,373
0
L
Mulan
Hyitari
Mulan
6,881
1,272
0
1,610
10,572
5,580
0
5,548
4,717
0
33,329
L
Discordia
2,275
0
0
365
5,349
1,404
0
3,924
1,425
20,600
0
L
4,445
164
0
4,066
9,554
6,544
240
3,787
5,700
11,862
0
L
Mercury
StepUpSlime
Mercury
3,319
1,385
0
2,517
11,343
3,720
0
6,252
5,091
0
35,552
W
Agni
10,374
464
0
1,300
6,514
1,901
1,631
1,185
5,103
58,687
0
W
Ao Kuang
dzdeadpool428
Ao Kuang
8,357
2,317
0
5,399
9,277
3,101
0
1,103
8,054
44,329
2,742
W
6,894
2,649
81
1,848
8,416
2,237
738
1,189
7,192
0
45,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,354
Gold Earned
39,724
251
Minions Killed
395
0
Camps Cleared
0
1,273,167
Distance Traveled
1,394,636
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,389
528
88
6
0
254,810
3
L
Medusa
6,113
437
64
5
0
262,260
4
W
Ymir
7,133
510
27
2
0
286,374
2
L
Mulan
7,043
503
71
5
0
243,359
0
L
Discordia
5,776
413
38
3
0
206,355
5
L
Bacchus
6,387
456
18
1
0
283,879
0
L
Mercury
7,035
503
60
4
0
277,314
1
W
Agni
8,650
618
109
8
0
284,114
3
W
Ao Kuang
8,912
637
84
6
0
304,669
1
W
Skadi
7,640
546
87
6
0
264,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role