Player Matchup

Apollo
Apollo
Jackson8739
Apollo
Level 127
God Stats
7W - 2L
1,753 SR
Queue Stats
207W - 199L
1,571 Elo+
Party 2
Shiva
Shiva
OM_om_assk1
Shiva
Level 145
God Stats
11W - 7L
1,789 SR
Queue Stats
64W - 55L
1,651 Elo+
Party 1
Agni
Agni
RISKYPETE4420
Agni
Level 160
God Stats
1W - 1L
1,311 SR
Queue Stats
29W - 21L
1,629 Elo+
Party 1
Zhong Kui
Zhong Kui
SmokedDat
Zhong Kui
Level 160
God Stats
4W - 5L
1,520 SR
Queue Stats
153W - 107L
1,698 Elo+
Party 1
Athena
Athena
algebro
Athena
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 24L
1,690 Elo+
Party 2
Team Averages
Level 140
1,575 SR
1,648 Elo+

VS

Team Averages
Level 125
1,544 SR
1,547 Elo+
Loki
Loki
Daddy
Loki
Level 160
God Stats
20W - 14L
1,343 SR
Queue Stats
60W - 58L
1,337 Elo+
Solo
Cernunnos
Cernunnos
Drylefty
Cernunnos
Level 115
God Stats
4W - 4L
1,598 SR
Queue Stats
344W - 274L
1,654 Elo+
Solo
Agni
Agni
ICONxTHAxWIZx
Agni
Level 160
God Stats
15W - 14L
1,527 SR
Queue Stats
142W - 145L
1,655 Elo+
Solo
Atlas
Atlas
WigWam7
Atlas
Level 66
God Stats
10W - 7L
1,663 SR
Queue Stats
307W - 302L
1,559 Elo+
Solo
Mulan
Mulan
Yungugly19
Mulan
Level 123
God Stats
14W - 10L
1,590 SR
Queue Stats
562W - 542L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
3 / 1 / 4
8,900
593
10,442
8,853
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 1 / 2
8,707
580
11,516
12,231
7,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 2 / 4
8,917
594
8,380
7,099
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
SmokedDat
Zhong Kui
15
0 / 3 / 2
8,982
599
5,223
8,807
11,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
algebro
Athena
12
1 / 2 / 7
7,725
515
4,060
11,084
8,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Daddy
Loki
16
4 / 3 / 1
8,761
584
6,134
12,075
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Drylefty
Cernunnos
13
2 / 1 / 0
7,915
528
6,058
9,999
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 6 / 1
6,892
459
3,455
9,142
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
WigWam7
Atlas
10
0 / 5 / 2
6,634
442
5,026
14,161
9,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
15
3 / 0 / 1
9,111
607
9,070
10,669
7,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
15
Kills
9
9
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
Daddy
Loki
4
3
1
1.5
L
Cernunnos
Drylefty
Cernunnos
2
1
0
2
L
0
6
1
0.08
W
Apollo
3
1
4
5
W
7
1
2
8
W
4
2
4
3
W
Zhong Kui
SmokedDat
Zhong Kui
0
3
2
0.33
L
Atlas
WigWam7
Atlas
0
5
2
0.2
L
Mulan
3
0
1
3.5
W
Athena
algebro
Athena
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,621
Damage
29,743
48,074
Taken
56,046
31,744
Mitigated
25,933
16,403
Healing
18,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Daddy
Loki
6,134
2,193
0
5,478
12,075
3,837
0
3,588
8,409
0
63,697
L
Cernunnos
Drylefty
Cernunnos
6,058
2,892
0
4,040
9,999
2,536
0
1,582
8,373
0
54,955
L
3,455
154
0
852
9,142
2,360
0
3,226
5,668
39,534
0
W
Apollo
10,442
6,465
0
2,742
8,853
2,398
209
1,218
7,617
0
67,533
W
11,516
3,102
389
6,840
12,231
7,293
56
1,624
10,421
0
61,133
W
8,380
424
0
642
7,099
2,386
0
1,764
5,134
51,047
0
W
Zhong Kui
SmokedDat
Zhong Kui
5,223
620
0
3,725
8,807
11,398
1,074
0
8,304
54,430
6,258
L
Atlas
WigWam7
Atlas
5,026
1,724
267
2,955
14,161
9,995
0
4,031
9,908
21,954
0
L
Mulan
9,070
1,784
0
4,995
10,669
7,205
738
3,837
6,832
0
58,631
W
Athena
algebro
Athena
4,060
1,466
0
2,065
11,084
8,269
0
3,471
7,442
11,505
3,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,231
Gold Earned
39,313
493
Minions Killed
464
0
Camps Cleared
0
1,549,424
Distance Traveled
1,507,242
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,761
584
109
7
0
330,633
4
L
Cernunnos
7,915
528
114
8
0
274,481
3
L
Agni
6,892
459
96
6
0
286,856
4
W
Apollo
8,900
593
130
9
0
307,816
7
W
Shiva
8,707
580
81
5
0
356,882
3
W
Agni
8,917
594
104
7
0
294,467
4
W
Zhong Kui
8,982
599
145
10
0
266,788
2
L
Atlas
6,634
442
26
2
0
293,777
5
L
Mulan
9,111
607
119
8
0
321,495
4
W
Athena
7,725
515
33
2
0
323,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role