Player Matchup

Camazotz
Camazotz
IndependentOne4
Camazotz
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
Yasiluvsyou
Gilgamesh
Level 159
God Stats
2W - 4L
1,369 SR
Queue Stats
88W - 70L
1,564 Elo+
Party 1
Scylla
Scylla
israbram
Scylla
Level 107
God Stats
163W - 140L
1,615 SR
Queue Stats
253W - 266L
1,610 Elo+
Solo
Team Averages
Level 101
1,494 SR
1,577 Elo+

VS

Team Averages
Level 106
1,538 SR
1,429 Elo+
Chiron
Chiron
Happykoala
Chiron
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,235 Elo+
Solo
Aphrodite
Aphrodite
JCDUBSTEP
Aphrodite
Level 118
God Stats
14W - 16L
1,469 SR
Queue Stats
47W - 75L
1,427 Elo+
Solo
Cthulhu
Cthulhu
Osirs the great
Cthulhu
Level 155
God Stats
35W - 35L
1,646 SR
Queue Stats
173W - 151L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
17
1 / 6 / 11
12,810
610
15,128
20,724
9,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Yasiluvsyou
Gilgamesh
17
4 / 2 / 10
13,482
642
22,412
23,528
20,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
israbram
Scylla
20
12 / 4 / 4
16,086
766
28,296
22,493
7,496
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Happykoala
Chiron
19
8 / 6 / 3
15,046
716
18,688
24,063
10,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
JCDUBSTEP
Aphrodite
16
0 / 8 / 9
12,344
588
11,714
19,042
7,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 3 / 8
13,672
651
21,826
32,352
40,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
17
Kills
12
12
Deaths
17
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chiron
Happykoala
Chiron
8
6
3
1.58
W
Camazotz
1
6
11
1.08
L
Aphrodite
JCDUBSTEP
Aphrodite
0
8
9
0.56
L
4
3
8
2.67
W
Gilgamesh
Yasiluvsyou
Gilgamesh
4
2
10
4.5
W
Scylla
israbram
Scylla
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,836
Damage
52,228
66,745
Taken
75,457
37,036
Mitigated
58,791
23,777
Healing
31,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Happykoala
Chiron
18,688
4,552
1,559
5,622
24,063
10,298
1,423
10,482
12,776
0
55,561
W
Camazotz
15,128
4,101
0
9,358
20,724
9,476
906
10,586
9,587
0
44,247
L
Aphrodite
JCDUBSTEP
Aphrodite
11,714
906
11,083
8,856
19,042
7,952
970
5,928
12,275
35,613
0
L
21,826
1,468
675
3,482
32,352
40,541
74
11,459
19,271
45,859
0
W
Gilgamesh
Yasiluvsyou
Gilgamesh
22,412
6,625
402
3,778
23,528
20,064
684
11,784
11,172
0
39,921
W
Scylla
israbram
Scylla
28,296
1,518
162
10,077
22,493
7,496
1,479
9,911
11,947
101,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,378
Gold Earned
41,062
224
Minions Killed
194
13
Camps Cleared
4
1,167,050
Distance Traveled
1,047,587
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
15,046
716
86
4
3
360,494
2
W
Camazotz
12,810
610
42
2
0
376,381
0
L
Aphrodite
12,344
588
69
3
0
297,967
3
L
Cthulhu
13,672
651
39
2
1
389,126
9
W
Gilgamesh
13,482
642
32
2
6
397,913
5
W
Scylla
16,086
766
150
7
7
392,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role