Player Matchup

Sol
Sol
Silver IV
Aderfloo18
Sol
Silver IV
Level 84
God Stats
1W - 1L
1,857 SR
Queue Stats
6W - 18L
991 MMR
Solo
Hou Yi
Hou Yi
Silver II
DabOfFate
Hou Yi
Silver II
Level 94
God Stats
6W - 6L
1,508 SR
Queue Stats
138W - 142L
1,074 MMR
Solo
Xing Tian
Xing Tian
Silver III
TN_Clan_Kisame
Xing Tian
Silver III
Level 88
God Stats
22W - 33L
1,437 SR
Queue Stats
149W - 183L
1,032 MMR
Solo
Guan Yu
Guan Yu
Silver II
Warrior_1nonly
Guan Yu
Silver II
Level 69
God Stats
3W - 6L
1,276 SR
Queue Stats
88W - 102L
1,097 MMR
Solo
Chaac
Chaac
Silver II
White Boi 403
Chaac
Silver II
Level 158
God Stats
34W - 34L
1,490 SR
Queue Stats
649W - 649L
1,083 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,513 SR
1,055 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,468 SR
1,055 MMR
Bellona
Bellona
Bronze IV
Foresttreen
Bellona
Bronze IV
Level 125
God Stats
1W - 1L
1,272 SR
Queue Stats
35W - 54L
974 MMR
Solo
Janus
Janus
Gold V
I1TTZZXxXNick
Janus
Gold V
Level 144
God Stats
11W - 8L
1,349 SR
Queue Stats
201W - 192L
1,331 MMR
Party 1
Ymir
Ymir
Silver II
I1TZXxXJoker
Ymir
Silver II
Level 53
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 71L
977 MMR
Party 1
Arachne
Arachne
Silver II
sero62003
Arachne
Silver II
Level 108
God Stats
17W - 5L
1,656 SR
Queue Stats
174W - 203L
940 MMR
Solo
Skadi
Skadi
Silver II
tombrochill17
Skadi
Silver II
Level 123
God Stats
8W - 9L
1,565 SR
Queue Stats
231W - 250L
1,052 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
9,111
285
847
1,568
453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
DabOfFate
Hou Yi
20
1 / 6 / 3
15,337
479
10,256
25,487
9,518
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
TN_Clan_Kisame
Xing Tian
19
2 / 8 / 3
13,543
423
9,798
35,061
40,441
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 4 / 3
17,947
561
21,362
38,646
35,319
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
2 / 11 / 2
14,555
455
17,430
34,640
27,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
ThothAtlasCliodhnaKali

VS

Bans
Morgan Le FayNu WaBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Foresttreen
Bellona
8
0 / 3 / 0
10,415
325
2,205
5,374
3,059
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 1 / 14
18,620
582
29,474
14,592
6,249
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 2 / 15
15,000
469
7,562
24,364
31,663
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
sero62003
Arachne
20
9 / 5 / 4
19,643
614
28,297
32,195
24,568
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 3 / 10
19,149
598
32,586
22,560
10,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
14
Kills
29
29
Deaths
14
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Hou Yi
DabOfFate
Hou Yi
1
6
3
0.42
W
Bellona
Foresttreen
Bellona
0
3
0
0
W
8
1
14
15
W
3
2
15
5.25
L
Xing Tian
TN_Clan_Kisame
Xing Tian
2
8
3
0.44
L
9
4
3
2.63
L
2
11
2
0.27
W
Arachne
sero62003
Arachne
9
5
4
2.2
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,693
Damage
100,124
135,402
Taken
99,085
113,384
Mitigated
75,541
35,772
Healing
25,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
847
244
0
641
1,568
453
0
568
1,000
11,766
1,627
L
Hou Yi
DabOfFate
Hou Yi
10,256
3,503
0
9,957
25,487
9,518
3,742
3,791
21,696
0
143,934
W
Bellona
Foresttreen
Bellona
2,205
1,250
0
2,576
5,374
3,059
0
0
5,374
0
15,164
W
29,474
2,375
0
1,089
14,592
6,249
1,779
1,880
12,712
149,209
0
W
7,562
1,297
605
3,266
24,364
31,663
262
3,785
18,836
45,750
7,428
L
Xing Tian
TN_Clan_Kisame
Xing Tian
9,798
553
323
3,604
35,061
40,441
362
10,577
24,484
55,113
0
L
21,362
1,203
2,236
9,890
38,646
35,319
0
11,033
27,321
18,145
106,907
L
17,430
3,216
0
9,121
34,640
27,653
0
9,880
24,760
0
133,129
W
Arachne
sero62003
Arachne
28,297
19,688
0
13,115
32,195
24,568
1,526
5,883
26,312
0
209,255
W
32,586
13,212
0
5,231
22,560
10,002
8,765
3,258
19,302
0
207,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,493
Gold Earned
82,827
679
Minions Killed
834
0
Camps Cleared
0
2,245,459
Distance Traveled
2,746,063
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,111
285
33
1
0
104,807
1
L
Hou Yi
15,337
479
218
7
0
488,991
5
W
Bellona
10,415
325
30
1
0
89,538
0
W
Janus
18,620
582
233
7
0
730,788
6
W
Ymir
15,000
469
71
2
0
634,173
5
L
Xing Tian
13,543
423
65
2
0
494,040
3
L
Guan Yu
17,947
561
204
6
0
590,644
14
L
Chaac
14,555
455
159
5
0
566,977
2
W
Arachne
19,643
614
258
8
0
671,613
1
W
Skadi
19,149
598
242
8
0
619,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role