Player Matchup

Xbalanque
Xbalanque
BLK_Creed
Xbalanque
Level 66
God Stats
2W - 6L
1,322 SR
Queue Stats
92W - 99L
1,450 Elo+
Party 1
Agni
Agni
CdogGetsBuckets
Agni
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,595 Elo+
Party 1
Cliodhna
Cliodhna
King_Gunga_
Cliodhna
Level 85
God Stats
0W - 3L
1,145 SR
Queue Stats
4W - 9L
1,291 Elo+
Party 1
Freya
Freya
junko_O
Freya
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,273 Elo+
Party 1
Set
Set
random-groove16
Set
Level 120
God Stats
2W - 12L
1,226 SR
Queue Stats
273W - 299L
1,504 Elo+
Party 1
Team Averages
Level 99
1,339 SR
1,423 Elo+

VS

Team Averages
Level 105
1,511 SR
1,525 Elo+
Thor
Thor
DonQMojito
Thor
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 66L
1,595 Elo+
Party 2
Olorun
Olorun
For Four Loko
Olorun
Level 154
God Stats
16W - 12L
1,500 SR
Queue Stats
206W - 226L
1,502 Elo+
Party 2
Jormungandr
Jormungandr
Turtletaco1999
Jormungandr
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
Yidok
Gilgamesh
Level 89
God Stats
4W - 7L
1,500 SR
Queue Stats
215W - 224L
1,459 Elo+
Solo
Zeus
Zeus
westcoastasian
Zeus
Level 99
God Stats
3W - 3L
1,556 SR
Queue Stats
156W - 146L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BLK_Creed
Xbalanque
14
2 / 3 / 4
8,970
449
10,258
13,900
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 6 / 5
9,263
463
10,540
13,362
4,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
King_Gunga_
Cliodhna
16
6 / 3 / 5
10,122
506
11,455
12,817
4,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
junko_O
Freya
13
2 / 4 / 4
7,838
392
8,248
16,745
9,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 8 / 0
9,893
495
9,963
20,458
14,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 10
11,562
578
15,630
16,933
7,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
6 / 2 / 1
10,982
549
9,021
12,882
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Turtletaco1999
Jormungandr
15
2 / 4 / 8
8,870
444
8,338
17,355
14,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Yidok
Gilgamesh
17
4 / 2 / 7
10,697
535
13,527
13,749
12,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 6 / 3
9,497
475
9,807
10,404
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
16
Kills
24
24
Deaths
17
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BLK_Creed
Xbalanque
2
3
4
1.33
L
3
6
5
0.92
W
8
3
10
4.33
W
6
2
1
3.25
L
Cliodhna
King_Gunga_
Cliodhna
6
3
5
2.83
W
Jormungandr
Turtletaco1999
Jormungandr
2
4
8
1.5
W
Gilgamesh
Yidok
Gilgamesh
4
2
7
3.75
L
Freya
junko_O
Freya
2
4
4
1
L
3
8
0
0.38
W
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,464
Damage
56,323
77,282
Taken
71,323
37,829
Mitigated
42,577
21,662
Healing
15,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BLK_Creed
Xbalanque
10,258
4,534
0
5,531
13,900
4,468
0
7,118
6,742
0
63,434
L
10,540
738
0
2,440
13,362
4,558
0
5,629
7,521
54,166
0
W
15,630
4,747
0
4,706
16,933
7,154
0
3,252
13,455
0
89,170
W
9,021
4,302
484
7,681
12,882
5,582
870
1,617
11,237
66,179
11,313
L
Cliodhna
King_Gunga_
Cliodhna
11,455
1,043
0
2,445
12,817
4,790
0
3,899
8,730
0
61,125
W
Jormungandr
Turtletaco1999
Jormungandr
8,338
2,489
0
250
17,355
14,755
0
8,567
8,486
37,113
0
W
Gilgamesh
Yidok
Gilgamesh
13,527
3,119
0
1,727
13,749
12,161
700
598
13,129
11,576
49,921
L
Freya
junko_O
Freya
8,248
3,113
201
6,108
16,745
9,207
250
6,335
10,195
29,885
0
L
9,963
6,620
0
4,937
20,458
14,806
462
4,911
14,418
0
66,100
W
9,807
1,415
0
390
10,404
2,925
258
3,872
6,228
55,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,086
Gold Earned
51,608
451
Minions Killed
553
0
Camps Cleared
0
1,823,479
Distance Traveled
1,855,039
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,970
449
109
5
0
375,489
1
L
Agni
9,263
463
88
4
0
361,410
0
W
Thor
11,562
578
144
7
0
417,706
1
W
Olorun
10,982
549
142
7
0
369,385
4
L
Cliodhna
10,122
506
91
5
0
432,029
2
W
Jormungandr
8,870
444
44
2
0
354,694
5
W
Gilgamesh
10,697
535
115
6
0
383,053
0
L
Freya
7,838
392
45
2
0
347,825
0
L
Set
9,893
495
118
6
0
306,726
3
W
Zeus
9,497
475
108
5
0
330,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role