Player Matchup

Poseidon
Poseidon
OPanito
Poseidon
Level 67
God Stats
4W - 2L
1,662 SR
Queue Stats
96W - 96L
1,604 Elo+
Solo
Arachne
Arachne
SeoulBrother
Arachne
Level 83
God Stats
91W - 45L
1,749 SR
Queue Stats
169W - 143L
1,571 Elo+
Party 2
Shiva
Shiva
SirVenon
Shiva
Level 85
God Stats
1W - 0L
1,438 SR
Queue Stats
18W - 19L
1,491 Elo+
Solo
Anhur
Anhur
Wilbs
Anhur
Level 160
God Stats
5W - 4L
1,538 SR
Queue Stats
99W - 71L
1,677 Elo+
Party 2
Ymir
Ymir
gamerhead85
Ymir
Level 67
God Stats
4W - 4L
1,572 SR
Queue Stats
76W - 70L
1,584 Elo+
Party 2
Team Averages
Level 92
1,592 SR
1,585 Elo+

VS

Team Averages
Level 110
1,515 SR
1,504 Elo+
Mulan
Mulan
Evil_DingDongs64
Mulan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,535 Elo+
Party 1
Terra
Terra
Fortney19
Terra
Level 92
God Stats
9W - 6L
1,536 SR
Queue Stats
151W - 145L
1,604 Elo+
Solo
Bakasura
Bakasura
StaySenpal
Bakasura
Level 95
God Stats
4W - 10L
1,435 SR
Queue Stats
324W - 313L
1,467 Elo+
Party 1
Izanami
Izanami
Th3mistoKles
Izanami
Level 157
God Stats
1W - 1L
1,509 SR
Queue Stats
54W - 72L
1,453 Elo+
Solo
Nu Wa
Nu Wa
sabnovaa
Nu Wa
Level 61
God Stats
75W - 45L
1,593 SR
Queue Stats
740W - 735L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
OPanito
Poseidon
16
0 / 0 / 4
9,193
613
2,428
4,792
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
SeoulBrother
Arachne
16
10 / 1 / 1
10,101
673
11,800
16,295
6,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
SirVenon
Shiva
13
1 / 2 / 1
7,998
533
7,701
12,600
7,501
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Wilbs
Anhur
16
6 / 0 / 5
10,007
667
11,162
9,725
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 12
8,171
545
3,491
12,697
10,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,400
560
10,559
13,585
9,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
Fortney19
Terra
11
0 / 2 / 6
7,029
469
8,705
10,729
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
StaySenpal
Bakasura
15
2 / 2 / 3
8,208
547
4,476
8,663
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Th3mistoKles
Izanami
12
0 / 6 / 1
7,233
482
4,925
10,237
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
sabnovaa
Nu Wa
13
0 / 3 / 1
7,688
513
6,251
5,934
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
6
6
Deaths
17
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Terra
Fortney19
Terra
0
2
6
1.5
W
Poseidon
OPanito
Poseidon
0
0
4
2
W
Arachne
SeoulBrother
Arachne
10
1
1
10.5
W
Shiva
SirVenon
Shiva
1
2
1
0.75
L
Bakasura
StaySenpal
Bakasura
2
2
3
1.75
L
Izanami
Th3mistoKles
Izanami
0
6
1
0.08
W
Anhur
Wilbs
Anhur
6
0
5
8.5
W
0
3
12
2
L
Nu Wa
sabnovaa
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,582
Damage
34,916
56,109
Taken
49,148
29,433
Mitigated
23,645
15,678
Healing
15,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,559
1,349
0
5,536
13,585
9,384
281
1,384
12,201
0
50,643
L
Terra
Fortney19
Terra
8,705
1,620
1,526
3,891
10,729
7,493
0
2,104
8,625
21,864
0
W
Poseidon
OPanito
Poseidon
2,428
0
0
1,085
4,792
1,558
315
1,673
2,719
80,777
0
W
Arachne
SeoulBrother
Arachne
11,800
7,160
0
5,477
16,295
6,076
0
3,017
12,928
0
75,696
W
Shiva
SirVenon
Shiva
7,701
1,803
0
1,887
12,600
7,501
624
3,264
8,850
6,588
39,158
L
Bakasura
StaySenpal
Bakasura
4,476
3,103
0
1,803
8,663
2,823
313
1,698
6,965
0
54,826
L
Izanami
Th3mistoKles
Izanami
4,925
1,892
0
2,210
10,237
2,564
0
640
9,597
0
51,391
W
Anhur
Wilbs
Anhur
11,162
5,198
0
5,247
9,725
3,485
693
2,088
7,428
0
76,884
W
3,491
263
260
1,722
12,697
10,813
510
4,156
7,861
28,129
0
L
Nu Wa
sabnovaa
Nu Wa
6,251
833
0
804
5,934
1,381
76
1,277
4,657
60,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,470
Gold Earned
38,558
534
Minions Killed
481
0
Camps Cleared
0
1,549,503
Distance Traveled
1,497,286
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,400
560
101
7
0
278,568
5
L
Terra
7,029
469
32
2
0
325,904
10
W
Poseidon
9,193
613
166
11
0
343,986
6
W
Arachne
10,101
673
110
7
0
353,898
6
W
Shiva
7,998
533
82
5
0
279,934
0
L
Bakasura
8,208
547
125
8
0
366,281
5
L
Izanami
7,233
482
103
7
0
276,610
3
W
Anhur
10,007
667
130
9
0
291,307
6
W
Ymir
8,171
545
46
3
0
280,378
0
L
Nu Wa
7,688
513
120
8
0
249,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role