Player Matchup

Artemis
Artemis
Gold I
 
Artemis
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold I
PowerIdola
Mulan
Gold I
Level 159
God Stats
5W - 12L
1,558 SR
Queue Stats
384W - 398L
1,666 MMR
Solo
Thanatos
Thanatos
Gold I
SevenOam
Thanatos
Gold I
Level 138
God Stats
2W - 6L
1,407 SR
Queue Stats
91W - 89L
1,679 MMR
Solo
Serqet
Serqet
Gold I
Türkk
Serqet
Gold I
Level 67
God Stats
2W - 2L
1,548 SR
Queue Stats
90W - 105L
1,674 MMR
Solo
Merlin
Merlin
Platinum V
xatazz
Merlin
Platinum V
Level 151
God Stats
0W - 1L
1,228 SR
Queue Stats
48W - 46L
1,710 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,448 SR
1,646 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 104
1,515 SR
1,696 MMR
Ne Zha
Ne Zha
Gold IV
ArisRTK
Ne Zha
Gold IV
Level 125
God Stats
4W - 3L
1,409 SR
Queue Stats
210W - 202L
1,517 MMR
Party 1
Eset
Eset
Gold III
JulioJu98
Eset
Gold III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 62L
1,736 MMR
Party 2
Ullr
Ullr
Platinum III
Kxldr
Ullr
Platinum III
Level 147
God Stats
23W - 25L
1,641 SR
Queue Stats
127W - 111L
1,924 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
NotHumanDog
Zhong Kui
Gold I
Level 105
God Stats
10W - 7L
1,739 SR
Queue Stats
234W - 239L
1,718 MMR
Solo
Bellona
Bellona
Gold II
salgue2013
Bellona
Gold II
Level 80
God Stats
7W - 3L
1,285 SR
Queue Stats
156W - 148L
1,587 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 5 / 1
7,766
431
8,388
12,519
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
14
1 / 8 / 3
8,602
478
7,755
22,078
12,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
SevenOam
Thanatos
13
8 / 9 / 3
8,813
490
10,294
17,436
6,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
Türkk
Serqet
13
3 / 5 / 5
8,660
481
6,740
13,364
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
xatazz
Merlin
14
2 / 8 / 5
8,889
494
6,847
12,509
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaThothAgni

VS

Bans
BastetHou YiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ArisRTK
Ne Zha
18
12 / 5 / 9
11,906
661
12,004
14,592
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
15
4 / 4 / 8
9,896
550
6,395
13,455
11,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ullr
Kxldr
Ullr
18
6 / 2 / 5
11,053
614
9,447
11,342
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
NotHumanDog
Zhong Kui
18
8 / 3 / 8
11,758
653
14,092
12,558
7,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
salgue2013
Bellona
17
5 / 3 / 9
11,177
621
14,414
18,748
17,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
74
16
Kills
35
35
Deaths
17
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
5
1
0.5
W
Ne Zha
ArisRTK
Ne Zha
12
5
9
3.3
W
Eset
4
4
8
2
W
Ullr
Kxldr
Ullr
6
2
5
4.25
W
Zhong Kui
NotHumanDog
Zhong Kui
8
3
8
4
L
Mulan
1
8
3
0.31
L
Thanatos
SevenOam
Thanatos
8
9
3
1.06
L
Serqet
Türkk
Serqet
3
5
5
1.1
W
Bellona
salgue2013
Bellona
5
3
9
3.17
L
Merlin
xatazz
Merlin
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,024
Damage
56,352
77,906
Taken
70,695
33,071
Mitigated
45,056
20,904
Healing
27,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,388
4,613
0
2,995
12,519
2,974
862
3,322
9,197
0
50,179
W
Ne Zha
ArisRTK
Ne Zha
12,004
4,155
0
6,240
14,592
5,230
2,673
2,684
11,826
0
66,424
W
Eset
6,395
678
92
2,267
13,455
11,324
375
3,530
9,413
29,295
0
W
Ullr
Kxldr
Ullr
9,447
2,899
0
4,200
11,342
3,713
1,800
351
10,763
0
86,604
W
Zhong Kui
NotHumanDog
Zhong Kui
14,092
1,111
233
4,978
12,558
7,785
750
3,060
9,378
77,566
2,590
L
Mulan
7,755
1,587
0
6,170
22,078
12,428
0
2,088
19,990
1,935
49,836
L
Thanatos
SevenOam
Thanatos
10,294
3,114
0
8,237
17,436
6,288
0
4,970
12,466
0
44,176
L
Serqet
Türkk
Serqet
6,740
1,000
0
2,008
13,364
7,770
0
4,661
8,703
631
17,485
W
Bellona
salgue2013
Bellona
14,414
7,485
0
9,447
18,748
17,004
565
1,010
17,567
0
71,565
L
Merlin
xatazz
Merlin
6,847
264
0
1,494
12,509
3,611
0
7,172
5,337
49,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,730
Gold Earned
55,790
355
Minions Killed
529
0
Camps Cleared
0
1,526,693
Distance Traveled
1,736,265
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,766
431
92
5
0
277,859
3
W
Ne Zha
11,906
661
88
5
0
357,491
2
W
Eset
9,896
550
49
3
0
321,756
6
W
Ullr
11,053
614
127
7
0
337,886
7
W
Zhong Kui
11,758
653
135
8
0
349,512
2
L
Mulan
8,602
478
99
6
0
296,966
3
L
Thanatos
8,813
490
56
3
0
323,013
2
L
Serqet
8,660
481
20
1
0
330,988
4
W
Bellona
11,177
621
130
7
0
369,620
5
L
Merlin
8,889
494
88
5
0
297,867
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role