Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Raffael0137258
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,423 Elo+
Solo
Bacchus
Bacchus
SrMauren
Bacchus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 185L
1,472 Elo+
Solo
Fenrir
Fenrir
daizeb
Fenrir
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 45L
1,493 Elo+
Solo
Ra
Ra
yurilendario1
Ra
Level 89
God Stats
0W - 1L
1,514 SR
Queue Stats
18W - 23L
1,386 Elo+
Solo
Team Averages
Level 89
1,503 SR
1,455 Elo+

VS

Team Averages
Level 136
1,519 SR
1,430 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Giuliatsuk
Apollo
Level 119
God Stats
1W - 0L
1,281 SR
Queue Stats
4W - 1L
1,280 Elo+
Solo
Vamana
Vamana
TheOneHP
Vamana
Level 87
God Stats
5W - 2L
1,626 SR
Queue Stats
237W - 198L
1,567 Elo+
Solo
Izanami
Izanami
gasutono
Izanami
Level 155
God Stats
1W - 2L
1,287 SR
Queue Stats
93W - 105L
1,458 Elo+
Solo
Sylvanus
Sylvanus
sauloneg
Sylvanus
Level 160
God Stats
11W - 7L
1,901 SR
Queue Stats
286W - 477L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
6 / 2 / 7
11,035
736
17,365
25,873
17,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Raffael0137258
King Arthur
15
1 / 4 / 7
9,301
620
9,774
19,195
22,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
SrMauren
Bacchus
19
1 / 2 / 13
10,550
703
15,911
27,599
32,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
daizeb
Fenrir
7
1 / 3 / 3
7,614
508
1,273
4,318
1,698
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
6 / 3 / 6
11,401
760
17,755
13,941
8,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
3 / 2 / 8
10,589
706
14,537
12,746
12,650
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Giuliatsuk
Apollo
15
2 / 6 / 5
9,769
651
10,740
13,841
6,010
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
TheOneHP
Vamana
19
5 / 2 / 5
11,800
787
14,918
18,540
24,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
gasutono
Izanami
18
2 / 3 / 12
11,058
737
20,808
12,635
5,582
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
sauloneg
Sylvanus
16
2 / 2 / 10
9,948
663
14,216
13,670
16,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
54
15
Kills
14
14
Deaths
15
36
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
6
2
7
4.75
W
Erlang Shen
 
Erlang Shen
3
2
8
3.5
W
Apollo
Giuliatsuk
Apollo
2
6
5
0.75
L
King Arthur
Raffael0137258
King Arthur
1
4
7
1.13
L
Bacchus
SrMauren
Bacchus
1
2
13
3.75
W
Vamana
TheOneHP
Vamana
5
2
5
3.75
L
Fenrir
daizeb
Fenrir
1
3
3
0.83
W
Izanami
gasutono
Izanami
2
3
12
2.67
W
Sylvanus
sauloneg
Sylvanus
2
2
10
3.5
L
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,078
Damage
75,219
90,926
Taken
71,432
81,506
Mitigated
65,120
41,446
Healing
38,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
17,365
3,449
920
10,176
25,873
17,077
1,806
4,413
21,460
0
33,378
W
Erlang Shen
 
Erlang Shen
14,537
5,327
0
2,487
12,746
12,650
612
6,970
5,669
0
21,097
W
Apollo
Giuliatsuk
Apollo
10,740
6,742
2,722
2,770
13,841
6,010
965
6,984
6,671
0
21,086
L
King Arthur
Raffael0137258
King Arthur
9,774
927
1,166
3,902
19,195
22,638
0
2,826
16,369
0
19,402
L
Bacchus
SrMauren
Bacchus
15,911
1,355
2,348
10,231
27,599
32,081
321
4,517
23,082
24,117
415
W
Vamana
TheOneHP
Vamana
14,918
6,310
1,370
7,676
18,540
24,670
397
9,893
8,342
436
34,743
L
Fenrir
daizeb
Fenrir
1,273
70
22
241
4,318
1,698
0
489
3,829
0
2,403
W
Izanami
gasutono
Izanami
20,808
12,514
69
3,858
12,635
5,582
3,251
4,494
8,108
0
55,514
W
Sylvanus
sauloneg
Sylvanus
14,216
1,768
11,889
5,635
13,670
16,208
422
5,066
8,419
17,591
0
L
17,755
542
6,330
6,110
13,941
8,012
231
2,212
11,729
47,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,901
Gold Earned
53,164
157
Minions Killed
153
0
Camps Cleared
0
1,202,273
Distance Traveled
1,384,406
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,035
736
24
2
0
321,208
1
W
Erlang Shen
10,589
706
15
1
0
292,849
0
W
Apollo
9,769
651
30
2
0
258,887
0
L
King Arthur
9,301
620
28
2
0
222,586
4
L
Bacchus
10,550
703
21
1
0
289,309
0
W
Vamana
11,800
787
33
2
0
316,368
0
L
Fenrir
7,614
508
4
0
0
75,374
1
W
Izanami
11,058
737
74
5
0
270,798
3
W
Sylvanus
9,948
663
1
0
0
245,504
0
L
Ra
11,401
760
80
5
0
293,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role