Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Brunelli
Thanatos
Level 160
God Stats
1W - 1L
1,608 SR
Queue Stats
72W - 60L
1,585 Elo+
Party 3
Jing Wei
Jing Wei
RhuCore
Jing Wei
Level 160
God Stats
3W - 4L
1,530 SR
Queue Stats
63W - 50L
1,643 Elo+
Party 3
Horus
Horus
Scorpions666
Horus
Level 160
God Stats
1W - 1L
1,467 SR
Queue Stats
38W - 23L
1,756 Elo+
Party 3
Bacchus
Bacchus
ZikaDoPantanal
Bacchus
Level 103
God Stats
11W - 14L
1,526 SR
Queue Stats
51W - 38L
1,649 Elo+
Party 3
Team Averages
Level 138
1,526 SR
1,626 Elo+

VS

Team Averages
Level 98
1,430 SR
1,448 Elo+
Neith
Neith
Dathranduil
Neith
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
PETER2298
Ah Puch
Level 102
God Stats
2W - 2L
1,145 SR
Queue Stats
18W - 27L
1,420 Elo+
Party 1
Freya
Freya
PatraoRevoltado
Freya
Level 100
God Stats
25W - 32L
1,433 SR
Queue Stats
41W - 55L
1,442 Elo+
Party 2
Khepri
Khepri
Revansith66
Khepri
Level 104
God Stats
3W - 0L
1,789 SR
Queue Stats
24W - 33L
1,445 Elo+
Party 1
Awilix
Awilix
phmorais
Awilix
Level 106
God Stats
2W - 6L
1,285 SR
Queue Stats
73W - 99L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 2 / 1
6,424
714
3,965
7,418
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Thanatos
Brunelli
Thanatos
13
2 / 5 / 0
6,636
737
4,225
9,859
3,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
RhuCore
Jing Wei
13
0 / 4 / 0
6,829
759
2,215
8,408
3,129
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 0 / 0
5,482
609
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 4 / 1
6,035
671
2,536
5,686
4,905
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 5
8,297
922
9,969
3,985
2,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
PETER2298
Ah Puch
13
3 / 1 / 8
7,165
796
6,926
3,180
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 5
7,708
856
5,043
5,567
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
12
1 / 1 / 10
7,326
814
3,597
6,941
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
phmorais
Awilix
13
0 / 0 / 4
6,826
758
1,890
4,327
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
15
15
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
1
0.25
L
Thanatos
Brunelli
Thanatos
2
5
0
0.4
W
8
0
5
10.5
W
Ah Puch
PETER2298
Ah Puch
3
1
8
7
W
3
0
5
5.5
W
Khepri
1
1
10
6
L
Jing Wei
RhuCore
Jing Wei
0
4
0
0
L
0
0
0
0
L
0
4
1
0.13
W
Awilix
phmorais
Awilix
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,941
Damage
27,425
31,371
Taken
24,000
15,511
Mitigated
13,741
11,446
Healing
5,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,965
128
2,333
3,681
7,418
3,773
0
3,698
3,720
17,309
0
L
Thanatos
Brunelli
Thanatos
4,225
636
0
4,001
9,859
3,704
0
4,781
5,078
0
14,191
W
9,969
4,056
0
1,087
3,985
2,090
1,057
1,150
2,835
0
29,760
W
Ah Puch
PETER2298
Ah Puch
6,926
189
0
215
3,180
1,165
690
865
2,315
21,529
0
W
5,043
1,723
0
2,187
5,567
2,265
0
994
4,573
28,156
0
W
Khepri
3,597
351
0
1,081
6,941
6,363
321
2,520
4,421
9,764
0
L
Jing Wei
RhuCore
Jing Wei
2,215
1,708
0
1,431
8,408
3,129
0
3,532
4,876
0
21,142
L
0
0
0
0
0
0
0
0
0
0
0
L
2,536
37
0
0
5,686
4,905
0
3,555
2,131
8,098
0
W
Awilix
phmorais
Awilix
1,890
621
0
1,168
4,327
1,858
266
972
3,355
0
14,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,406
Gold Earned
37,322
135
Minions Killed
199
0
Camps Cleared
0
650,834
Distance Traveled
989,164
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,424
714
43
5
0
159,948
0
L
Thanatos
6,636
737
30
3
0
180,117
2
W
Neith
8,297
922
56
6
0
192,473
1
W
Ah Puch
7,165
796
36
4
0
184,340
3
W
Freya
7,708
856
60
7
0
197,147
0
W
Khepri
7,326
814
10
1
0
192,474
2
L
Jing Wei
6,829
759
53
6
0
181,283
3
L
Horus
5,482
609
0
0
0
5,707
0
L
Bacchus
6,035
671
9
1
0
123,779
1
W
Awilix
6,826
758
37
4
0
222,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role