Player Matchup

Shiva
Shiva
CubanYork
Shiva
Level 160
God Stats
131W - 155L
1,379 SR
Queue Stats
644W - 798L
1,368 Elo+
Solo
Fafnir
Fafnir
MemeMegee
Fafnir
Level 36
God Stats
13W - 8L
1,645 SR
Queue Stats
19W - 12L
1,551 Elo+
Party 1
Medusa
Medusa
Parzoro
Medusa
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 17L
1,500 Elo+
Party 1
Neith
Neith
Zhores
Neith
Level 66
God Stats
5W - 7L
1,473 SR
Queue Stats
18W - 20L
1,478 Elo+
Party 1
Merlin
Merlin
pauchemical
Merlin
Level 108
God Stats
52W - 47L
1,519 SR
Queue Stats
74W - 85L
1,396 Elo+
Solo
Team Averages
Level 88
1,503 SR
1,459 Elo+

VS

Team Averages
Level 62
1,612 SR
1,455 Elo+
Ah Muzen Cab
Ah Muzen Cab
JastaMcNasty
Ah Muzen Cab
Level 126
God Stats
19W - 10L
1,628 SR
Queue Stats
19W - 12L
1,575 Elo+
Solo
Nu Wa
Nu Wa
NValentin
Nu Wa
Level 27
God Stats
4W - 5L
1,577 SR
Queue Stats
24W - 48L
1,333 Elo+
Solo
Serqet
Serqet
chupameste
Serqet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,521 Elo+
Solo
Bastet
Bastet
eslenderick
Bastet
Level 42
God Stats
3W - 2L
1,764 SR
Queue Stats
11W - 14L
1,489 Elo+
Solo
Kumbhakarna
Kumbhakarna
michael alen
Kumbhakarna
Level 66
God Stats
0W - 1L
1,590 SR
Queue Stats
14W - 27L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CubanYork
Shiva
19
4 / 4 / 17
12,524
737
16,316
19,620
15,561
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
MemeMegee
Fafnir
19
2 / 3 / 20
12,358
727
8,452
20,640
28,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Parzoro
Medusa
20
5 / 1 / 16
12,648
744
17,398
13,235
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Zhores
Neith
20
16 / 3 / 8
14,986
882
20,459
15,015
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
20
4 / 3 / 14
12,928
760
11,223
15,088
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JastaMcNasty
Ah Muzen Cab
19
2 / 6 / 7
11,962
704
22,344
16,584
6,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
NValentin
Nu Wa
19
4 / 8 / 3
12,330
725
16,744
16,857
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
chupameste
Serqet
19
6 / 5 / 4
12,022
707
12,730
16,698
9,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
17
2 / 7 / 6
10,913
642
9,111
17,891
5,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
michael alen
Kumbhakarna
16
0 / 5 / 8
10,757
633
6,212
23,119
10,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
42
31
Kills
14
14
Deaths
31
75
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Shiva
CubanYork
Shiva
4
4
17
3.13
L
Ah Muzen Cab
JastaMcNasty
Ah Muzen Cab
2
6
7
0.92
W
Fafnir
MemeMegee
Fafnir
2
3
20
4
L
Nu Wa
NValentin
Nu Wa
4
8
3
0.69
W
Medusa
Parzoro
Medusa
5
1
16
13
W
Neith
Zhores
Neith
16
3
8
6.67
L
Serqet
chupameste
Serqet
6
5
4
1.6
L
Bastet
2
7
6
0.71
L
Kumbhakarna
michael alen
Kumbhakarna
0
5
8
0.8
W
Merlin
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,848
Damage
67,141
83,598
Taken
91,149
57,567
Mitigated
38,304
26,054
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
CubanYork
Shiva
16,316
2,615
0
2,374
19,620
15,561
1,105
4,475
14,395
7,669
43,992
L
Ah Muzen Cab
JastaMcNasty
Ah Muzen Cab
22,344
4,230
0
2,437
16,584
6,711
1,567
3,619
12,938
0
72,370
W
Fafnir
MemeMegee
Fafnir
8,452
3,313
1,249
6,576
20,640
28,120
1,469
3,602
16,260
18,705
0
L
Nu Wa
NValentin
Nu Wa
16,744
3,292
0
841
16,857
5,428
677
3,839
12,963
49,861
0
W
Medusa
Parzoro
Medusa
17,398
7,595
0
4,507
13,235
4,854
3,346
4,880
8,211
0
51,757
W
Neith
Zhores
Neith
20,459
10,677
0
7,997
15,015
4,672
2,200
4,308
9,482
0
63,057
L
Serqet
chupameste
Serqet
12,730
1,767
0
256
16,698
9,382
221
2,734
13,829
0
42,844
L
Bastet
9,111
2,685
0
640
17,891
5,977
0
4,035
13,811
0
21,050
L
Kumbhakarna
michael alen
Kumbhakarna
6,212
25
1,996
4,972
23,119
10,806
195
8,131
14,988
22,746
0
W
Merlin
11,223
375
532
2,819
15,088
4,360
1,438
5,691
8,713
64,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,444
Gold Earned
57,984
381
Minions Killed
292
0
Camps Cleared
0
1,643,445
Distance Traveled
1,480,926
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,524
737
66
4
0
338,191
0
L
Ah Muzen Cab
11,962
704
122
7
0
317,463
1
W
Fafnir
12,358
727
33
2
0
344,636
0
L
Nu Wa
12,330
725
50
3
0
283,900
2
W
Medusa
12,648
744
63
4
0
331,873
0
W
Neith
14,986
882
105
6
0
310,848
0
L
Serqet
12,022
707
61
4
0
318,931
3
L
Bastet
10,913
642
30
2
0
311,588
0
L
Kumbhakarna
10,757
633
29
2
0
249,044
1
W
Merlin
12,928
760
114
7
0
317,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role