Player Matchup

Atlas
Atlas
DannyBoy08
Atlas
Level 45
God Stats
1W - 4L
1,055 SR
Queue Stats
160W - 354L
1,167 Elo+
Solo
Scylla
Scylla
Fantastic775
Scylla
Level 57
God Stats
0W - 1L
1,336 SR
Queue Stats
9W - 10L
1,401 Elo+
Solo
Bellona
Bellona
Sweepah
Bellona
Level 108
God Stats
0W - 1L
1,785 SR
Queue Stats
10W - 6L
1,686 Elo+
Solo
Team Averages
Level 70
1,392 SR
1,418 Elo+

VS

Team Averages
Level 80
1,773 SR
1,584 Elo+
Sol
Sol
DreamzAngels
Sol
Level 135
God Stats
2W - 2L
1,859 SR
Queue Stats
23W - 20L
1,547 Elo+
Party 1
Bastet
Bastet
nononom12
Bastet
Level 87
God Stats
10W - 3L
1,667 SR
Queue Stats
58W - 65L
1,612 Elo+
Party 1
Chaac
Chaac
xXStarNemesisxX
Chaac
Level 18
God Stats
5W - 2L
1,794 SR
Queue Stats
5W - 3L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
0 / 4 / 3
6,065
758
2,045
11,856
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
10
2 / 6 / 1
6,175
772
2,864
7,038
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Sweepah
Bellona
6
0 / 4 / 1
5,010
626
1,130
3,360
1,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 13
7,290
911
4,760
4,080
1,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
nononom12
Bastet
11
10 / 1 / 3
8,128
1,016
9,790
5,835
1,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 6
6,806
851
4,297
5,048
3,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
2
Kills
14
14
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
4
3
0.38
W
1
1
13
7.5
L
Scylla
2
6
1
0.42
L
Bellona
Sweepah
Bellona
0
4
1
0.13
W
Bastet
nononom12
Bastet
10
1
3
11.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,039
Damage
18,847
22,254
Taken
14,963
9,099
Mitigated
6,744
2,307
Healing
4,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
2,045
996
27
1,621
11,856
5,936
0
2,108
9,748
9,865
0
W
4,760
1,555
0
1,349
4,080
1,443
1,729
2,265
1,731
24,318
2,875
L
Scylla
2,864
142
0
561
7,038
1,445
0
1,188
5,850
16,394
0
L
Bellona
Sweepah
Bellona
1,130
245
0
98
3,360
1,718
0
991
2,369
0
1,605
W
Bastet
nononom12
Bastet
9,790
2,982
0
1,652
5,835
1,839
455
1,379
4,234
0
23,624
W
4,297
753
0
1,292
5,048
3,462
548
1,351
3,571
0
11,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,250
Gold Earned
22,224
47
Minions Killed
83
0
Camps Cleared
7
339,129
Distance Traveled
522,929
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,065
758
12
2
0
152,815
0
W
Sol
7,290
911
48
6
4
142,660
4
L
Scylla
6,175
772
33
4
0
126,715
1
L
Bellona
5,010
626
2
0
0
59,599
0
W
Bastet
8,128
1,016
26
3
2
191,665
3
W
Chaac
6,806
851
9
1
1
188,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role