Player Matchup

Skadi
Skadi
AnxietyOverload
Skadi
Level 160
God Stats
45W - 7L
1,811 SR
Queue Stats
613W - 185L
1,880 Elo+
Party 1
Apollo
Apollo
BigNutn
Apollo
Level 157
God Stats
20W - 6L
1,671 SR
Queue Stats
942W - 362L
1,848 Elo+
Party 1
Neith
Neith
BussyBopper
Neith
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 24L
1,784 Elo+
Party 1
Artemis
Artemis
DerekHesh
Artemis
Level 140
God Stats
13W - 5L
1,516 SR
Queue Stats
341W - 230L
1,613 Elo+
Party 1
Hou Yi
Hou Yi
Rvndumb
Hou Yi
Level 144
God Stats
9W - 6L
1,325 SR
Queue Stats
724W - 510L
1,643 Elo+
Party 1
Team Averages
Level 130
1,565 SR
1,753 Elo+

VS

Team Averages
Level 78
1,580 SR
1,546 Elo+
Nox
Nox
 
Nox
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AdorablePlatypus
Xing Tian
Level 16
God Stats
1W - 2L
1,722 SR
Queue Stats
62W - 88L
1,497 Elo+
Party 2
Rama
Rama
Hyper Mage6862
Rama
Level 154
God Stats
3W - 3L
1,301 SR
Queue Stats
689W - 722L
1,535 Elo+
Party 2
Jormungandr
Jormungandr
IM A SMURF 7w7
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,662 Elo+
Party 3
Arachne
Arachne
N1njaWarrior237
Arachne
Level 62
God Stats
7W - 4L
1,878 SR
Queue Stats
134W - 142L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 0
7,059
706
4,023
7,342
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Apollo
BigNutn
Apollo
12
8 / 0 / 2
7,268
727
9,807
5,599
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 0 / 8
7,029
703
6,808
3,949
1,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
DerekHesh
Artemis
11
1 / 0 / 9
6,089
609
3,551
4,745
2,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Rvndumb
Hou Yi
11
3 / 0 / 4
6,536
654
4,425
5,538
1,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
0 / 3 / 0
4,284
428
1,420
3,894
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Xing Tian
6
0 / 3 / 0
4,178
418
1,494
8,476
3,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 4 / 0
4,485
449
1,916
7,418
1,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
IM A SMURF 7w7
Jormungandr
8
1 / 4 / 0
5,489
549
4,939
8,568
6,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 7 / 0
4,207
421
1,585
8,913
1,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
1
21
Kills
1
1
Deaths
21
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
0
0
L
Xing Tian
0
3
0
0
W
5
1
0
5
W
Apollo
BigNutn
Apollo
8
0
2
9
W
4
0
8
8
W
Artemis
DerekHesh
Artemis
1
0
9
5.5
L
0
4
0
0
L
Jormungandr
IM A SMURF 7w7
Jormungandr
1
4
0
0.25
L
0
7
0
0
W
Hou Yi
Rvndumb
Hou Yi
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,614
Damage
11,354
27,173
Taken
37,269
10,203
Mitigated
14,471
7,015
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,420
0
0
520
3,894
2,374
0
0
3,894
15,175
0
L
Xing Tian
1,494
381
0
463
8,476
3,594
0
0
8,476
5,374
0
W
4,023
1,978
0
2,300
7,342
2,386
1,768
3,639
3,703
0
42,516
W
Apollo
BigNutn
Apollo
9,807
6,289
0
1,705
5,599
1,790
3,733
1,253
4,167
0
48,856
W
6,808
2,524
0
1,245
3,949
1,615
2,346
808
3,141
0
40,226
W
Artemis
DerekHesh
Artemis
3,551
1,061
300
965
4,745
2,619
694
789
3,956
0
12,724
L
1,916
1,451
0
1,910
7,418
1,075
0
0
7,418
0
24,017
L
Jormungandr
IM A SMURF 7w7
Jormungandr
4,939
1,976
0
1,845
8,568
6,057
70
0
8,568
28,126
0
L
1,585
998
0
1,704
8,913
1,371
0
0
8,913
0
9,787
W
Hou Yi
Rvndumb
Hou Yi
4,425
2,194
0
500
5,538
1,793
2,461
1,364
4,174
0
34,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,981
Gold Earned
22,643
363
Minions Killed
174
0
Camps Cleared
0
897,383
Distance Traveled
858,277
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,284
428
20
2
0
168,954
1
L
Xing Tian
4,178
418
10
1
0
180,234
0
W
Skadi
7,059
706
82
8
0
179,102
1
W
Apollo
7,268
727
82
8
0
181,856
0
W
Neith
7,029
703
107
11
0
169,833
0
W
Artemis
6,089
609
21
2
0
175,523
4
L
Rama
4,485
449
52
5
0
153,165
3
L
Jormungandr
5,489
549
58
6
0
165,225
2
L
Arachne
4,207
421
34
3
0
190,699
1
W
Hou Yi
6,536
654
71
7
0
191,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role