Player Matchup

Raijin
Raijin
Diamond III
Botrossbot
Raijin
Diamond III
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 20L
2,587 MMR
Party 2
Achilles
Achilles
Platinum I
Iaffey
Achilles
Platinum I
Level 160
God Stats
21W - 0L
1,755 SR
Queue Stats
207W - 48L
2,314 MMR
Party 2
Geb
Geb
Diamond II
SirShagsAlots
Geb
Diamond II
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 75L
2,260 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 97
1,585 SR
2,387 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 57
1,908 SR
2,099 MMR
Olorun
Olorun
Platinum IV
RamivanGamer
Olorun
Platinum IV
Level 66
God Stats
7W - 2L
1,862 SR
Queue Stats
135W - 68L
2,083 MMR
Party 1
Nox
Nox
Platinum III
RataAyudaNadie
Nox
Platinum III
Level 41
God Stats
4W - 3L
1,854 SR
Queue Stats
38W - 12L
2,131 MMR
Party 1
Loki
Loki
Platinum IV
Raulmaximous47
Loki
Platinum IV
Level 65
God Stats
0W - 1L
2,007 SR
Queue Stats
133W - 67L
2,083 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Botrossbot
Raijin
17
14 / 3 / 8
13,257
780
23,271
14,600
8,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Iaffey
Achilles
18
9 / 2 / 14
13,056
768
18,418
18,709
17,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 1 / 20
12,869
757
8,204
17,757
21,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ah Muzen CabAgniBastetGilgameshAtlas

VS

Bans
ThothOdinHou YiFenrirArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
2 / 11 / 3
11,454
674
15,244
19,975
5,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 3
11,237
661
11,013
16,063
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 9 / 3
11,657
686
10,933
19,338
7,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
25
Kills
6
6
Deaths
25
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
Botrossbot
Raijin
14
3
8
6
W
Achilles
Iaffey
Achilles
9
2
14
8
L
Olorun
2
11
3
0.32
L
1
5
3
0.5
L
3
9
3
0.5
W
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,893
Damage
37,190
51,066
Taken
55,376
47,160
Mitigated
16,646
14,378
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Botrossbot
Raijin
23,271
2,355
0
3,579
14,600
8,501
690
7,633
6,253
74,678
0
W
Achilles
Iaffey
Achilles
18,418
5,046
0
3,345
18,709
17,491
1,239
10,818
7,515
0
48,168
L
Olorun
15,244
7,267
352
4,742
19,975
5,744
0
10,352
9,270
49,634
0
L
11,013
846
0
1,084
16,063
3,324
532
11,087
4,652
41,500
0
L
10,933
3,118
0
1,983
19,338
7,578
779
10,452
8,392
0
31,157
W
8,204
1,094
1,496
5,958
17,757
21,168
399
7,723
9,200
23,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,182
Gold Earned
34,348
184
Minions Killed
148
11
Camps Cleared
3
916,534
Distance Traveled
881,130
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,257
780
104
6
5
267,757
3
W
Achilles
13,056
768
62
4
3
330,168
1
L
Olorun
11,454
674
67
4
2
235,831
3
L
Nox
11,237
661
50
3
1
322,352
5
L
Loki
11,657
686
31
2
0
322,947
3
W
Geb
12,869
757
18
1
3
318,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role