Player Matchup

Hera
Hera
ASG Crucialist
Hera
Level 118
God Stats
2W - 2L
1,702 SR
Queue Stats
153W - 177L
1,437 Elo+
Solo
Susano
Susano
British Cthulhu
Susano
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 74L
1,412 Elo+
Solo
Kali
Kali
DampKitten7
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,423 Elo+
Solo
Da Ji
Da Ji
SavageNaota
Da Ji
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 60L
1,443 Elo+
Party 1
Guan Yu
Guan Yu
ZERO KNIGHTMAR
Guan Yu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,420 Elo+
Party 1
Team Averages
Level 73
1,540 SR
1,427 Elo+

VS

Team Averages
Level 110
1,500 SR
1,475 Elo+
Bacchus
Bacchus
 
Bacchus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AdryDvG
Tyr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,685 Elo+
Solo
Hun Batz
Hun Batz
Diegolazo12
Hun Batz
Level 106
God Stats
2W - 3L
1,285 SR
Queue Stats
199W - 199L
1,374 Elo+
Solo
Fafnir
Fafnir
MLG_Ben_Dover
Fafnir
Level 107
God Stats
3W - 3L
1,715 SR
Queue Stats
179W - 194L
1,459 Elo+
Solo
Chang'e
Chang'e
darkgoddess911
Chang'e
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 6
7,925
720
10,383
10,234
3,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 6 / 6
8,377
762
9,065
11,744
4,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 7 / 4
9,080
825
5,212
11,565
4,436
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
6 / 9 / 6
9,288
844
11,007
13,814
5,519
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

14
1 / 8 / 9
7,984
726
5,603
13,646
8,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 3 / 16
9,575
870
11,218
7,750
7,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
18
12 / 3 / 12
11,088
1,008
13,993
17,526
16,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Diegolazo12
Hun Batz
17
13 / 4 / 10
10,557
960
11,399
9,853
4,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 3 / 23
10,431
948
5,999
19,224
16,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 3 / 18
9,954
905
9,651
8,830
7,708
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
117
15
Kills
38
38
Deaths
16
31
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
3
16
4
L
1
8
6
0.5
W
Tyr
12
3
12
6
L
4
6
6
1.17
L
3
7
4
0.71
W
Hun Batz
Diegolazo12
Hun Batz
13
4
10
4.5
W
5
3
23
5.5
L
6
9
6
1
L
1
8
9
0.69
W
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,270
Damage
52,260
61,003
Taken
63,183
26,905
Mitigated
52,475
12,106
Healing
30,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,218
672
869
1,613
7,750
7,080
826
2,712
4,894
22,344
0
L
10,383
2,719
241
639
10,234
3,598
0
4,496
5,631
22,485
0
W
Tyr
13,993
1,990
325
9,294
17,526
16,946
831
1,422
16,048
0
25,559
L
9,065
2,304
392
1,619
11,744
4,605
0
5,562
6,005
0
15,808
L
5,212
2,031
148
2,129
11,565
4,436
0
5,350
6,141
0
11,269
W
Hun Batz
Diegolazo12
Hun Batz
11,399
2,267
795
1,518
9,853
4,235
1,247
1,574
8,243
0
28,234
W
5,999
1,919
993
7,588
19,224
16,506
374
2,669
16,389
12,477
0
L
11,007
3,686
513
612
13,814
5,519
0
5,688
8,012
0
16,809
L
5,603
338
3,204
2,609
13,646
8,747
0
5,772
7,616
0
12,158
W
9,651
1,558
4,169
3,359
8,830
7,708
1,653
1,552
7,226
24,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,654
Gold Earned
51,605
67
Minions Killed
102
0
Camps Cleared
0
848,373
Distance Traveled
994,111
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,575
870
19
2
0
187,076
0
L
Hera
7,925
720
27
2
0
158,306
1
W
Tyr
11,088
1,008
20
2
0
227,947
2
L
Susano
8,377
762
12
1
0
169,776
0
L
Kali
9,080
825
12
1
0
168,681
1
W
Hun Batz
10,557
960
21
2
0
197,586
2
W
Fafnir
10,431
948
9
1
0
199,064
0
L
Da Ji
9,288
844
9
1
0
160,832
0
L
Guan Yu
7,984
726
7
1
0
190,778
0
W
Chang'e
9,954
905
33
3
0
182,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role