Player Matchup

Olorun
Olorun
AoMuzenKuang
Olorun
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
130W - 15L
2,179 Elo+
Party 1
Shiva
Shiva
Erijah
Shiva
Level 100
God Stats
1W - 0L
1,510 SR
Queue Stats
77W - 68L
1,525 Elo+
Party 1
Skadi
Skadi
Potatosystem
Skadi
Level 119
God Stats
1W - 0L
1,903 SR
Queue Stats
209W - 152L
1,563 Elo+
Party 1
Athena
Athena
majalera
Athena
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 148L
1,444 Elo+
Party 1
Zeus
Zeus
zMiepMiep
Zeus
Level 153
God Stats
2W - 1L
1,542 SR
Queue Stats
89W - 76L
1,593 Elo+
Party 1
Team Averages
Level 110
1,591 SR
1,661 Elo+

VS

Team Averages
Level 67
1,447 SR
1,517 Elo+
Ra
Ra
Bobbski
Ra
Level 109
God Stats
1W - 4L
1,200 SR
Queue Stats
114W - 81L
1,550 Elo+
Party 3
Cernunnos
Cernunnos
ForcedGame
Cernunnos
Level 119
God Stats
7W - 7L
1,430 SR
Queue Stats
147W - 157L
1,497 Elo+
Party 2
Chaac
Chaac
Vasot
Chaac
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,481 Elo+
Party 2
Thor
Thor
bobbinnakenfis
Thor
Level 87
God Stats
0W - 2L
1,606 SR
Queue Stats
72W - 52L
1,554 Elo+
Party 3
Cthulhu
Cthulhu
legistcalle
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
9 / 0 / 1
9,157
704
8,503
7,824
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Erijah
Shiva
14
3 / 1 / 0
7,674
590
3,950
8,706
8,756
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 3
7,571
582
5,919
8,057
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
majalera
Athena
14
4 / 1 / 9
8,137
626
6,880
9,378
4,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
11
2 / 1 / 6
6,602
508
7,209
6,197
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,207
554
3,378
5,176
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
ForcedGame
Cernunnos
13
3 / 3 / 0
7,588
584
5,744
12,078
3,301
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Vasot
Chaac
13
1 / 2 / 1
7,457
574
6,297
8,998
7,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 6 / 0
5,884
453
4,069
9,061
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
legistcalle
Cthulhu
7
0 / 5 / 1
5,156
397
1,891
9,077
4,625
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
20
Kills
6
6
Deaths
20
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
9
0
1
9.5
L
1
4
0
0.25
W
Shiva
Erijah
Shiva
3
1
0
3
L
Cernunnos
ForcedGame
Cernunnos
3
3
0
1
W
2
3
3
1.17
L
Chaac
Vasot
Chaac
1
2
1
0.75
L
1
6
0
0.17
L
Cthulhu
legistcalle
Cthulhu
0
5
1
0.1
W
Athena
majalera
Athena
4
1
9
8.5
W
Zeus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,461
Damage
21,379
40,162
Taken
44,390
20,557
Mitigated
19,698
14,003
Healing
12,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
8,503
4,276
295
4,325
7,824
3,030
568
2,273
5,373
73,013
0
L
3,378
604
73
1,012
5,176
1,772
0
3,712
1,464
47,199
0
W
Shiva
Erijah
Shiva
3,950
726
0
1,529
8,706
8,756
0
0
8,205
0
39,553
L
Cernunnos
ForcedGame
Cernunnos
5,744
2,560
0
5,398
12,078
3,301
808
3,746
8,332
0
57,897
W
5,919
2,309
0
2,421
8,057
2,322
28
441
7,616
0
50,422
L
Chaac
Vasot
Chaac
6,297
1,018
0
3,940
8,998
7,176
0
3,113
5,885
0
49,239
L
4,069
1,240
0
2,133
9,061
2,824
0
6,047
3,014
0
25,257
L
Cthulhu
legistcalle
Cthulhu
1,891
78
0
132
9,077
4,625
0
5,974
3,103
6,398
0
W
Athena
majalera
Athena
6,880
2,674
0
2,958
9,378
4,796
163
1,231
8,047
38,664
0
W
Zeus
7,209
756
111
2,364
6,197
1,653
175
1,082
5,115
31,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,141
Gold Earned
33,292
426
Minions Killed
406
0
Camps Cleared
0
1,284,302
Distance Traveled
1,239,339
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,157
704
146
11
0
256,943
5
L
Ra
7,207
554
110
8
0
269,520
3
W
Shiva
7,674
590
83
6
0
249,451
4
L
Cernunnos
7,588
584
119
9
0
244,394
0
W
Skadi
7,571
582
76
6
0
238,133
5
L
Chaac
7,457
574
113
9
0
248,299
2
L
Thor
5,884
453
50
4
0
206,223
2
L
Cthulhu
5,156
397
14
1
0
270,903
0
W
Athena
8,137
626
73
6
0
287,620
2
W
Zeus
6,602
508
48
4
0
252,155
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role