Player Matchup

Nu Wa
Nu Wa
AmundoDiablo
Nu Wa
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 63L
1,660 Elo+
Party 2
Ganesha
Ganesha
PsychoGamerHD
Ganesha
Level 87
God Stats
1W - 0L
1,103 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Pugulaa1
Ao Kuang
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
UnnskyldMeg
Ah Puch
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
424W - 401L
1,541 Elo+
Party 2
Kali
Kali
Zlaja90SRB
Kali
Level 45
God Stats
1W - 1L
1,285 SR
Queue Stats
51W - 77L
1,370 Elo+
Solo
Team Averages
Level 71
1,378 SR
1,514 Elo+

VS

Team Averages
Level 133
1,442 SR
1,386 Elo+
Kali
Kali
Alsa-_-Corse
Kali
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,425 Elo+
Solo
Jormungandr
Jormungandr
Deathtrap1412
Jormungandr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,183 Elo+
Solo
Mercury
Mercury
LiveStatistic
Mercury
Level 160
God Stats
24W - 32L
1,392 SR
Queue Stats
1,175W - 1,341L
1,422 Elo+
Party 1
Ne Zha
Ne Zha
PandemicCashew
Ne Zha
Level 153
God Stats
12W - 11L
1,715 SR
Queue Stats
1,177W - 1,341L
1,436 Elo+
Party 1
Cerberus
Cerberus
ZAKAROVSKY_81
Cerberus
Level 125
God Stats
10W - 12L
1,103 SR
Queue Stats
472W - 520L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 9
10,830
903
18,587
8,736
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
16
0 / 2 / 24
10,267
856
7,686
16,592
21,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ao Kuang
Pugulaa1
Ao Kuang
16
5 / 2 / 11
9,588
799
4,288
11,305
5,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
UnnskyldMeg
Ah Puch
15
3 / 5 / 8
9,454
788
11,941
9,735
4,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 5 / 14
10,708
892
17,062
15,347
14,846
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
7,650
638
4,049
11,688
8,002
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Deathtrap1412
Jormungandr
16
6 / 5 / 5
9,639
803
14,562
18,928
22,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
15
1 / 6 / 6
8,808
734
8,696
10,790
3,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 4 / 7
9,042
754
8,949
10,116
3,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
ZAKAROVSKY_81
Cerberus
15
2 / 2 / 11
8,469
706
10,995
15,146
14,233
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
48
23
Kills
15
15
Deaths
24
66
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
9
1
9
13.5
L
Jormungandr
Deathtrap1412
Jormungandr
6
5
5
1.7
L
Mercury
1
6
6
0.67
L
5
4
7
2.13
W
Ganesha
0
2
24
6
W
Ao Kuang
Pugulaa1
Ao Kuang
5
2
11
5.25
W
Ah Puch
UnnskyldMeg
Ah Puch
3
5
8
1.4
L
Cerberus
ZAKAROVSKY_81
Cerberus
2
2
11
3.75
W
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,564
Damage
47,251
61,715
Taken
66,668
50,481
Mitigated
51,839
22,408
Healing
21,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,049
1,791
622
665
11,688
8,002
0
9,048
2,640
0
8,682
W
18,587
5,432
1,612
2,089
8,736
4,379
1,308
3,787
4,949
41,341
0
L
Jormungandr
Deathtrap1412
Jormungandr
14,562
2,428
1,992
3,632
18,928
22,158
12
12,765
6,163
41,041
0
L
Mercury
8,696
813
1,125
1,066
10,790
3,588
0
6,920
3,870
0
25,584
L
8,949
2,239
980
1,821
10,116
3,858
0
4,515
5,601
0
15,622
W
Ganesha
7,686
863
303
3,003
16,592
21,713
332
6,962
9,630
19,598
0
W
Ao Kuang
Pugulaa1
Ao Kuang
4,288
1,092
440
3,657
11,305
5,312
2,241
4,794
6,511
10,394
0
W
Ah Puch
UnnskyldMeg
Ah Puch
11,941
660
2,105
2,062
9,735
4,231
588
5,103
4,632
23,628
0
L
Cerberus
ZAKAROVSKY_81
Cerberus
10,995
387
3,564
6,494
15,146
14,233
43
9,254
5,892
32,690
0
W
17,062
6,896
954
6,183
15,347
14,846
1,191
4,911
10,436
0
25,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,847
Gold Earned
43,608
115
Minions Killed
183
0
Camps Cleared
0
1,201,533
Distance Traveled
1,160,791
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,650
638
10
1
0
213,014
0
W
Nu Wa
10,830
903
37
3
0
265,455
0
L
Jormungandr
9,639
803
50
4
0
217,944
1
L
Mercury
8,808
734
51
4
0
251,769
3
L
Ne Zha
9,042
754
27
2
0
235,228
4
W
Ganesha
10,267
856
0
0
0
256,492
1
W
Ao Kuang
9,588
799
22
2
0
248,501
0
W
Ah Puch
9,454
788
31
3
0
238,777
1
L
Cerberus
8,469
706
45
4
0
242,836
6
W
Kali
10,708
892
25
2
0
192,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role