Player Matchup

Hou Yi
Hou Yi
Blackhornz
Hou Yi
Level 150
God Stats
4W - 6L
1,676 SR
Queue Stats
67W - 70L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
Eruptosaur
Sun Wukong
Level 159
God Stats
6W - 1L
1,839 SR
Queue Stats
318W - 243L
1,694 Elo+
Party 1
Ymir
Ymir
GoldGuardian666
Ymir
Level 37
God Stats
2W - 1L
1,779 SR
Queue Stats
243W - 168L
1,701 Elo+
Party 1
Serqet
Serqet
Vigilantwolf1
Serqet
Level 155
God Stats
10W - 10L
1,378 SR
Queue Stats
357W - 290L
1,733 Elo+
Party 1
Discordia
Discordia
WreckingLogic
Discordia
Level 158
God Stats
2W - 0L
1,836 SR
Queue Stats
49W - 52L
1,580 Elo+
Party 1
Team Averages
Level 132
1,702 SR
1,637 Elo+

VS

Team Averages
Level 72
1,478 SR
1,548 Elo+
Janus
Janus
 
Janus
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Itadakimas4
Izanami
Level 107
God Stats
6W - 7L
1,407 SR
Queue Stats
643W - 682L
1,464 Elo+
Solo
Artio
Artio
MachucaZero
Artio
Level 109
God Stats
21W - 25L
1,327 SR
Queue Stats
756W - 752L
1,444 Elo+
Solo
Shiva
Shiva
iGodlyi
Shiva
Level 107
God Stats
4W - 3L
1,658 SR
Queue Stats
136W - 89L
1,625 Elo+
Party 2
Nemesis
Nemesis
slaammmmmeR
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Blackhornz
Hou Yi
14
11 / 0 / 4
9,116
701
10,544
6,797
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Eruptosaur
Sun Wukong
13
6 / 1 / 6
7,895
607
8,321
9,977
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 14
7,169
551
3,570
7,668
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 2 / 3
7,352
566
5,449
11,308
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
WreckingLogic
Discordia
14
6 / 0 / 4
8,119
625
9,154
4,632
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 8 / 0
5,592
430
2,087
8,327
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Itadakimas4
Izanami
10
0 / 9 / 0
6,401
492
3,618
11,478
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 2
6,775
521
4,485
8,646
7,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
iGodlyi
Shiva
9
0 / 6 / 1
6,037
464
5,767
13,335
9,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
slaammmmmeR
Nemesis
12
3 / 0 / 0
7,144
550
7,405
8,469
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
25
Kills
4
4
Deaths
25
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
8
0
0.13
W
Hou Yi
Blackhornz
Hou Yi
11
0
4
13
W
Sun Wukong
Eruptosaur
Sun Wukong
6
1
6
9
W
1
1
14
8
L
Izanami
Itadakimas4
Izanami
0
9
0
0
L
0
2
2
0.5
W
1
2
3
1.25
W
Discordia
WreckingLogic
Discordia
6
0
4
8
L
Shiva
iGodlyi
Shiva
0
6
1
0.08
L
Nemesis
slaammmmmeR
Nemesis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,038
Damage
23,362
40,382
Taken
50,255
17,620
Mitigated
24,554
10,411
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,087
0
0
920
8,327
2,042
0
3,862
4,465
23,048
0
W
Hou Yi
Blackhornz
Hou Yi
10,544
5,484
0
3,070
6,797
2,009
0
0
6,797
0
57,665
W
Sun Wukong
Eruptosaur
Sun Wukong
8,321
2,534
0
890
9,977
4,144
234
1,087
8,890
0
48,763
W
3,570
537
260
2,400
7,668
5,768
14
397
7,271
18,494
5,073
L
Izanami
Itadakimas4
Izanami
3,618
2,127
0
1,101
11,478
3,018
348
1,878
9,600
0
45,286
L
4,485
336
0
4,129
8,646
7,548
320
0
8,424
35,896
0
W
5,449
1,890
0
3,072
11,308
4,276
0
4,341
6,967
0
38,742
W
Discordia
WreckingLogic
Discordia
9,154
896
0
719
4,632
1,423
0
747
3,885
58,476
0
L
Shiva
iGodlyi
Shiva
5,767
991
517
2,242
13,335
9,182
0
3,769
9,566
0
21,449
L
Nemesis
slaammmmmeR
Nemesis
7,405
2,745
0
1,276
8,469
2,764
0
2,750
5,719
0
53,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,651
Gold Earned
31,949
408
Minions Killed
357
0
Camps Cleared
0
1,415,020
Distance Traveled
1,327,853
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,592
430
47
4
0
213,393
4
W
Hou Yi
9,116
701
107
8
0
272,109
5
W
Sun Wukong
7,895
607
80
6
0
320,986
6
W
Ymir
7,169
551
30
2
0
274,825
1
L
Izanami
6,401
492
97
7
0
227,141
2
L
Artio
6,775
521
77
6
0
259,455
2
W
Serqet
7,352
566
84
6
0
250,693
0
W
Discordia
8,119
625
107
8
0
296,407
5
L
Shiva
6,037
464
33
3
0
277,593
2
L
Nemesis
7,144
550
103
8
0
350,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role