Player Matchup

Awilix
Awilix
I Tru3 l
Awilix
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,419 Elo+
Solo
Neith
Neith
Leahpocalypse23
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,472 Elo+
Solo
Kukulkan
Kukulkan
QueenByWendy
Kukulkan
Level 33
God Stats
1W - 6L
1,328 SR
Queue Stats
165W - 194L
1,383 Elo+
Solo
Discordia
Discordia
ThisJuanes9579
Discordia
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 90L
1,381 Elo+
Solo
Cerberus
Cerberus
TodWorksAJob
Cerberus
Level 29
God Stats
22W - 12L
1,712 SR
Queue Stats
304W - 220L
1,518 Elo+
Solo
Team Averages
Level 41
1,508 SR
1,435 Elo+

VS

Team Averages
Level 98
1,476 SR
1,449 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
I3IGMAC
Sun Wukong
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
bu5hfighter
Apollo
Level 144
God Stats
57W - 74L
1,446 SR
Queue Stats
342W - 415L
1,431 Elo+
Solo
Tiamat
Tiamat
xXAcidMassXx
Tiamat
Level 101
God Stats
6W - 12L
1,436 SR
Queue Stats
103W - 116L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
I Tru3 l
Awilix
13
2 / 8 / 3
7,716
772
3,071
12,229
4,317
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 5 / 4
8,345
835
3,708
8,483
3,103
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
QueenByWendy
Kukulkan
13
0 / 6 / 2
7,105
711
4,428
8,466
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
ThisJuanes9579
Discordia
14
2 / 7 / 5
8,057
806
6,262
8,239
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
TodWorksAJob
Cerberus
15
6 / 3 / 4
9,201
920
8,270
12,377
11,509
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
8 / 2 / 10
10,025
1,003
12,990
8,714
2,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
 
Fafnir
15
8 / 3 / 12
9,097
910
9,638
13,721
9,400
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
I3IGMAC
Sun Wukong
14
3 / 3 / 6
8,041
804
8,420
9,596
6,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
15
4 / 2 / 3
8,645
865
3,912
5,833
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
16
6 / 2 / 9
9,012
901
7,601
6,574
4,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
12
Kills
29
29
Deaths
12
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
2
10
6.5
W
Fafnir
 
Fafnir
8
3
12
4.67
L
Awilix
I Tru3 l
Awilix
2
8
3
0.44
W
Sun Wukong
I3IGMAC
Sun Wukong
3
3
6
2
L
2
5
4
0.8
L
Kukulkan
QueenByWendy
Kukulkan
0
6
2
0.17
L
Discordia
ThisJuanes9579
Discordia
2
7
5
0.64
L
Cerberus
TodWorksAJob
Cerberus
6
3
4
2.67
W
Apollo
4
2
3
2.75
W
Tiamat
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,739
Damage
42,561
49,794
Taken
44,438
24,805
Mitigated
24,988
7,385
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,990
6,141
0
1,935
8,714
2,653
972
6,222
2,492
0
45,178
W
Fafnir
 
Fafnir
9,638
2,184
0
4,674
13,721
9,400
400
3,830
9,891
17,225
0
L
Awilix
I Tru3 l
Awilix
3,071
1,148
0
400
12,229
4,317
0
4,651
7,486
0
12,261
W
Sun Wukong
I3IGMAC
Sun Wukong
8,420
1,802
201
1,467
9,596
6,519
20
3,793
5,803
0
23,002
L
3,708
754
298
1,344
8,483
3,103
0
1,654
6,726
0
17,797
L
Kukulkan
QueenByWendy
Kukulkan
4,428
729
0
714
8,466
3,466
0
2,017
6,388
18,202
1,729
L
Discordia
ThisJuanes9579
Discordia
6,262
468
0
151
8,239
2,410
0
3,077
5,084
16,552
0
L
Cerberus
TodWorksAJob
Cerberus
8,270
800
630
3,848
12,377
11,509
0
5,840
6,384
12,838
0
W
Apollo
3,912
1,974
0
2,330
5,833
1,876
1,220
2,367
3,466
0
33,437
W
Tiamat
7,601
706
33
1,344
6,574
4,540
655
2,536
4,038
21,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,424
Gold Earned
44,820
132
Minions Killed
229
0
Camps Cleared
0
961,525
Distance Traveled
1,079,086
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,025
1,003
85
9
0
220,223
1
W
Fafnir
9,097
910
12
1
0
215,763
4
L
Awilix
7,716
772
13
1
0
202,591
0
W
Sun Wukong
8,041
804
25
3
0
203,559
1
L
Neith
8,345
835
37
4
0
161,808
3
L
Kukulkan
7,105
711
43
4
0
158,333
2
L
Discordia
8,057
806
31
3
0
206,300
0
L
Cerberus
9,201
920
8
1
0
232,493
0
W
Apollo
8,645
865
60
6
0
224,729
3
W
Tiamat
9,012
901
47
5
0
214,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role