Player Matchup

Olorun
Olorun
Bronze III
AngryBunny92541
Olorun
Bronze III
Level 69
God Stats
0W - 2L
1,150 SR
Queue Stats
2W - 7L
1,506 MMR
Solo
Fenrir
Fenrir
Gold I
KINGjosh2335
Fenrir
Gold I
Level 146
God Stats
2W - 5L
1,484 SR
Queue Stats
120W - 112L
1,622 MMR
Party 1
Mulan
Mulan
Gold IV
Steviewonderlnd
Mulan
Gold IV
Level 124
God Stats
4W - 6L
1,298 SR
Queue Stats
216W - 200L
1,506 MMR
Solo
Sol
Sol
Silver I
XxYiLiBeR11xX
Sol
Silver I
Level 85
God Stats
3W - 3L
1,456 SR
Queue Stats
53W - 63L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
treybay28722
Ganesha
Gold V
Level 109
God Stats
3W - 4L
1,612 SR
Queue Stats
137W - 125L
1,439 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,400 SR
1,515 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,687 SR
1,515 MMR
Cabrakan
Cabrakan
Silver I
BioHaZard KS
Cabrakan
Silver I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 77L
1,515 MMR
Solo
Da Ji
Da Ji
Gold IV
InternalUzi
Da Ji
Gold IV
Level 105
God Stats
11W - 6L
1,763 SR
Queue Stats
377W - 382L
1,515 MMR
Solo
Neith
Neith
Silver I
KingTrigga1234
Neith
Silver I
Level 154
God Stats
168W - 198L
1,630 SR
Queue Stats
581W - 593L
1,477 MMR
Solo
Arachne
Arachne
Gold IV
LegacyofChaos06
Arachne
Gold IV
Level 142
God Stats
7W - 1L
1,922 SR
Queue Stats
113W - 103L
1,476 MMR
Solo
Nu Wa
Nu Wa
Gold I
PepitoFlorez
Nu Wa
Gold I
Level 159
God Stats
170W - 112L
1,618 SR
Queue Stats
281W - 271L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,218
439
5,408
11,813
7,596
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
15
8 / 7 / 3
10,598
505
11,510
20,156
7,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 8 / 2
9,822
468
14,054
21,905
21,215
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 8 / 2
9,407
448
9,342
19,485
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
treybay28722
Ganesha
11
0 / 7 / 6
8,124
387
8,468
26,181
24,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
The MorriganThothIzanamiCliodhna

VS

Bans
BastetLokiKaliAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BioHaZard KS
Cabrakan
16
2 / 4 / 10
10,720
510
8,041
18,194
22,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 4 / 5
12,362
589
13,464
15,249
13,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
10 / 2 / 5
12,902
614
20,101
13,477
5,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
11 / 2 / 3
12,697
605
14,337
18,440
9,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 2 / 13
12,248
583
25,811
12,524
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
14
Kills
34
34
Deaths
14
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Cabrakan
BioHaZard KS
Cabrakan
2
4
10
1.75
W
7
4
5
2.38
L
Fenrir
8
7
3
1.36
W
10
2
5
6.25
W
11
2
3
6.25
W
4
2
13
5.25
L
3
8
2
0.5
L
2
8
2
0.38
L
Ganesha
treybay28722
Ganesha
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,782
Damage
81,754
99,540
Taken
77,884
66,037
Mitigated
55,771
21,913
Healing
26,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,408
2,594
207
2,421
11,813
7,596
1,764
6,659
5,109
54,272
0
W
Cabrakan
BioHaZard KS
Cabrakan
8,041
1,237
0
2,791
18,194
22,090
0
5,941
12,253
31,620
1,683
W
13,464
3,503
0
4,056
15,249
13,646
592
1,761
13,488
0
82,270
L
Fenrir
11,510
2,622
0
2,659
20,156
7,010
0
6,834
13,199
0
48,790
W
20,101
10,342
0
6,496
13,477
5,686
1,832
5,377
8,100
0
94,619
W
14,337
7,400
0
9,013
18,440
9,381
952
5,042
13,398
0
110,302
W
25,811
8,295
0
4,529
12,524
4,968
2,046
5,097
7,427
111,939
0
L
14,054
2,441
0
5,789
21,905
21,215
0
3,908
17,337
0
61,739
L
9,342
2,656
295
7,992
19,485
5,236
0
5,783
13,607
75,547
0
L
Ganesha
treybay28722
Ganesha
8,468
909
0
2,550
26,181
24,980
0
10,173
15,914
26,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,169
Gold Earned
60,929
442
Minions Killed
653
0
Camps Cleared
0
1,801,820
Distance Traveled
1,961,473
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,218
439
104
5
0
364,072
0
W
Cabrakan
10,720
510
38
2
0
371,894
7
W
Da Ji
12,362
589
155
7
0
394,418
4
L
Fenrir
10,598
505
64
3
0
372,877
1
W
Neith
12,902
614
158
8
0
340,980
7
W
Arachne
12,697
605
157
7
0
478,236
3
W
Nu Wa
12,248
583
145
7
0
375,945
2
L
Mulan
9,822
468
118
6
0
367,991
5
L
Sol
9,407
448
152
7
0
324,933
2
L
Ganesha
8,124
387
4
0
0
371,947
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role