Player Matchup

Nu Wa
Nu Wa
Abdul_Reaction99
Nu Wa
Level 68
God Stats
30W - 18L
1,567 SR
Queue Stats
184W - 174L
1,477 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BG_M3RCURY
Ah Muzen Cab
Level 116
God Stats
11W - 8L
1,541 SR
Queue Stats
70W - 81L
1,437 Elo+
Party 3
Fenrir
Fenrir
Thuer_v
Fenrir
Level 88
God Stats
10W - 11L
1,143 SR
Queue Stats
375W - 351L
1,577 Elo+
Party 1
Khepri
Khepri
dg2811
Khepri
Level 114
God Stats
7W - 4L
1,438 SR
Queue Stats
140W - 166L
1,458 Elo+
Party 3
Sun Wukong
Sun Wukong
xxSweetJPxx
Sun Wukong
Level 85
God Stats
37W - 36L
1,524 SR
Queue Stats
288W - 279L
1,535 Elo+
Party 1
Team Averages
Level 94
1,443 SR
1,497 Elo+

VS

Team Averages
Level 108
1,450 SR
1,411 Elo+
Medusa
Medusa
J-Wilss
Medusa
Level 67
God Stats
15W - 16L
1,472 SR
Queue Stats
39W - 57L
1,431 Elo+
Solo
Susano
Susano
JPC2209
Susano
Level 69
God Stats
14W - 9L
1,416 SR
Queue Stats
439W - 425L
1,415 Elo+
Solo
Neith
Neith
Kenshiro17x
Neith
Level 152
God Stats
9W - 10L
1,410 SR
Queue Stats
125W - 147L
1,373 Elo+
Party 2
Jormungandr
Jormungandr
M4LGIESI4
Jormungandr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 53L
1,497 Elo+
Solo
Nox
Nox
manufm96
Nox
Level 127
God Stats
3W - 3L
1,450 SR
Queue Stats
92W - 115L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 6
13,461
518
20,876
10,680
4,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
BG_M3RCURY
Ah Muzen Cab
20
7 / 3 / 1
14,779
568
11,376
19,601
8,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Thuer_v
Fenrir
20
8 / 1 / 4
15,385
592
14,178
19,373
15,868
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
dg2811
Khepri
18
1 / 2 / 5
12,450
479
5,530
19,007
23,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sun Wukong
xxSweetJPxx
Sun Wukong
20
0 / 0 / 5
14,077
541
10,867
17,664
15,963
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
J-Wilss
Medusa
18
4 / 7 / 2
11,730
451
18,247
20,835
6,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
JPC2209
Susano
17
3 / 3 / 3
10,998
423
14,518
20,115
8,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 4 / 1
11,969
460
5,798
11,909
5,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
M4LGIESI4
Jormungandr
18
1 / 1 / 5
11,532
444
12,278
19,983
23,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
0 / 3 / 1
10,209
393
2,291
10,810
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
18
Kills
8
9
Deaths
18
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
W
Ah Muzen Cab
BG_M3RCURY
Ah Muzen Cab
7
3
1
2.5
L
Medusa
J-Wilss
Medusa
4
7
2
0.71
L
Susano
JPC2209
Susano
3
3
3
1.5
L
0
4
1
0.13
L
Jormungandr
M4LGIESI4
Jormungandr
1
1
5
3.5
W
Fenrir
Thuer_v
Fenrir
8
1
4
10
W
Khepri
dg2811
Khepri
1
2
5
1.75
L
0
3
1
0.17
W
Sun Wukong
xxSweetJPxx
Sun Wukong
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,827
Damage
53,132
86,325
Taken
83,652
67,812
Mitigated
46,550
35,562
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,876
2,892
208
2,090
10,680
4,623
5,039
1,594
8,970
93,555
0
W
Ah Muzen Cab
BG_M3RCURY
Ah Muzen Cab
11,376
6,290
0
11,645
19,601
8,011
5,918
2,780
16,821
0
114,412
L
Medusa
J-Wilss
Medusa
18,247
7,161
0
4,560
20,835
6,251
0
6,008
14,429
0
77,134
L
Susano
JPC2209
Susano
14,518
1,946
0
548
20,115
8,475
0
5,271
14,400
0
81,857
L
5,798
1,383
0
3,486
11,909
5,046
2,180
2,904
8,699
0
82,399
L
Jormungandr
M4LGIESI4
Jormungandr
12,278
2,378
0
3,110
19,983
23,078
48
6,314
13,300
68,603
0
W
Fenrir
Thuer_v
Fenrir
14,178
2,283
0
8,476
19,373
15,868
3,080
1,411
17,906
0
122,490
W
Khepri
dg2811
Khepri
5,530
272
826
4,609
19,007
23,347
260
5,669
13,324
32,723
2,964
L
2,291
109
0
240
10,810
3,700
0
3,922
6,568
64,619
0
W
Sun Wukong
xxSweetJPxx
Sun Wukong
10,867
1,980
0
7,708
17,664
15,963
2,376
2,889
14,735
0
109,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,152
Gold Earned
56,438
780
Minions Killed
668
0
Camps Cleared
0
2,565,377
Distance Traveled
2,149,245
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,461
518
158
6
0
478,820
4
W
Ah Muzen Cab
14,779
568
187
7
0
488,484
2
L
Medusa
11,730
451
135
5
0
415,454
0
L
Susano
10,998
423
120
5
0
572,435
2
L
Neith
11,969
460
178
7
0
356,716
2
L
Jormungandr
11,532
444
111
4
0
442,653
7
W
Fenrir
15,385
592
181
7
0
536,321
5
W
Khepri
12,450
479
44
2
0
512,481
14
L
Nox
10,209
393
124
5
0
361,987
0
W
Sun Wukong
14,077
541
210
8
0
549,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role