Player Matchup

Jormungandr
Jormungandr
Bronze III
BennyBabo11
Jormungandr
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 MMR
Party 2
Anubis
Anubis
Bronze III
Iamaeisbear
Anubis
Bronze III
Level 85
God Stats
0W - 2L
1,746 SR
Queue Stats
0W - 5L
1,500 MMR
Party 2
Skadi
Skadi
Bronze III
SasterX
Skadi
Bronze III
Level 53
God Stats
0W - 1L
1,154 SR
Queue Stats
0W - 5L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,467 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 74
1,604 SR
1,499 MMR
Medusa
Medusa
Gold II
TM Belshh Jr
Medusa
Gold II
Level 81
God Stats
21W - 29L
1,561 SR
Queue Stats
170W - 170L
1,513 MMR
Party 1
Tyr
Tyr
Gold III
TM DanC
Tyr
Gold III
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 73L
1,481 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
TM MumpS
Zhong Kui
Gold III
Level 69
God Stats
3W - 0L
1,751 SR
Queue Stats
63W - 68L
1,503 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BennyBabo11
Jormungandr
15
3 / 2 / 6
10,673
762
6,952
10,626
13,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
15
2 / 5 / 8
10,062
719
9,621
12,431
6,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
SasterX
Skadi
14
6 / 5 / 4
10,297
736
12,520
12,029
4,895
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
GilgameshBakasuraSobekBastetZeus

VS

Bans
AtlasHeimdallrScyllaAphroditeThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
0 / 5 / 12
10,320
737
10,503
10,180
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tyr
15
6 / 1 / 5
10,772
769
7,942
12,244
9,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
TM MumpS
Zhong Kui
15
6 / 5 / 6
10,893
778
13,143
13,781
7,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
11
Kills
12
12
Deaths
11
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BennyBabo11
Jormungandr
3
2
6
3
L
Anubis
2
5
8
1.2
L
Skadi
SasterX
Skadi
6
5
4
1.6
W
Medusa
0
5
12
1.2
W
Tyr
6
1
5
8.5
W
Zhong Kui
TM MumpS
Zhong Kui
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,093
Damage
31,588
35,086
Taken
36,205
25,123
Mitigated
19,291
8,238
Healing
12,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BennyBabo11
Jormungandr
6,952
1,774
0
1,917
10,626
13,587
276
3,499
7,127
24,128
0
L
Anubis
9,621
460
283
5,308
12,431
6,641
426
5,978
6,453
45,044
0
L
Skadi
SasterX
Skadi
12,520
4,884
0
730
12,029
4,895
0
4,096
7,933
0
27,107
W
Medusa
10,503
3,253
0
1,885
10,180
2,869
1,302
3,757
6,423
0
51,888
W
Tyr
7,942
723
294
4,990
12,244
9,168
725
7,533
4,711
0
23,335
W
Zhong Kui
TM MumpS
Zhong Kui
13,143
958
120
5,087
13,781
7,254
877
5,915
7,866
33,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,032
Gold Earned
31,985
150
Minions Killed
157
6
Camps Cleared
7
738,802
Distance Traveled
822,459
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,673
762
34
2
1
246,850
4
L
Anubis
10,062
719
70
5
2
242,797
4
L
Skadi
10,297
736
46
3
3
249,155
4
W
Medusa
10,320
737
83
6
2
269,324
2
W
Tyr
10,772
769
28
2
3
307,231
3
W
Zhong Kui
10,893
778
46
3
2
245,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role