Player Matchup

Ne Zha
Ne Zha
BabyLamont
Ne Zha
Level 153
God Stats
11W - 8L
1,777 SR
Queue Stats
1,864W - 1,089L
1,777 Elo+
Solo
Sol
Sol
Orochipapa
Sol
Level 160
God Stats
17W - 3L
1,372 SR
Queue Stats
347W - 76L
1,731 Elo+
Party 1
Fafnir
Fafnir
TheBootySlayerr
Fafnir
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
398W - 178L
1,818 Elo+
Party 1
Team Averages
Level 157
1,550 SR
1,775 Elo+

VS

Team Averages
Level 105
1,419 SR
1,669 Elo+
Medusa
Medusa
AlpineEy
Medusa
Level 81
God Stats
0W - 5L
1,206 SR
Queue Stats
36W - 30L
1,654 Elo+
Solo
Cu Chulainn
Cu Chulainn
BishopPair
Cu Chulainn
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
340W - 288L
1,721 Elo+
Party 2
Bacchus
Bacchus
EngulfingShadows
Bacchus
Level 121
God Stats
25W - 19L
1,550 SR
Queue Stats
482W - 406L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BabyLamont
Ne Zha
12
0 / 0 / 7
7,512
683
10,190
6,528
2,384
Mace

Mace

+10
Physical Power

14
8 / 0 / 1
9,325
848
17,084
9,727
6,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 0 / 8
8,865
806
5,385
12,929
17,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlpineEy
Medusa
10
0 / 5 / 0
6,431
585
8,358
11,216
3,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
BishopPair
Cu Chulainn
10
0 / 2 / 0
6,248
568
4,964
11,215
8,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 0
6,863
624
5,972
15,168
14,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
AlpineEy
Medusa
0
5
0
0
W
Ne Zha
BabyLamont
Ne Zha
0
0
7
3.5
L
Cu Chulainn
BishopPair
Cu Chulainn
0
2
0
0
L
0
2
0
0
W
8
0
1
8.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,659
Damage
19,294
29,184
Taken
37,599
26,171
Mitigated
27,036
12,072
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AlpineEy
Medusa
8,358
3,055
0
1,324
11,216
3,456
0
7,710
3,506
0
29,448
W
Ne Zha
BabyLamont
Ne Zha
10,190
2,664
0
1,009
6,528
2,384
0
2,036
4,492
0
30,995
L
Cu Chulainn
BishopPair
Cu Chulainn
4,964
1,303
0
500
11,215
8,880
0
5,620
5,595
0
12,961
L
5,972
708
0
3,726
15,168
14,700
0
9,191
5,977
16,389
0
W
17,084
10,298
0
6,058
9,727
6,385
2,827
2,137
7,590
61,794
0
W
5,385
1,093
536
4,469
12,929
17,402
325
2,118
10,811
12,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,702
Gold Earned
19,542
153
Minions Killed
91
8
Camps Cleared
2
675,910
Distance Traveled
624,862
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,431
585
43
4
2
190,036
2
W
Ne Zha
7,512
683
43
4
2
238,164
10
L
Cu Chulainn
6,248
568
27
2
0
217,277
3
L
Bacchus
6,863
624
21
2
0
217,549
5
W
Sol
9,325
848
104
9
6
210,782
5
W
Fafnir
8,865
806
6
1
0
226,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role