Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Facunqn
Thoth
Level 86
God Stats
7W - 7L
1,528 SR
Queue Stats
139W - 146L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
JumpyWizard52
Gilgamesh
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
142W - 140L
1,490 Elo+
Solo
Skadi
Skadi
ViiRukKin
Skadi
Level 160
God Stats
18W - 6L
1,779 SR
Queue Stats
158W - 121L
1,560 Elo+
Party 1
Team Averages
Level 123
1,561 SR
1,510 Elo+

VS

Team Averages
Level 106
1,532 SR
1,484 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
HachiTrash
Achilles
Level 8
God Stats
2W - 1L
1,469 SR
Queue Stats
4W - 4L
1,493 Elo+
Party 3
Tyr
Tyr
MAXIII847
Tyr
Level 105
God Stats
38W - 27L
1,685 SR
Queue Stats
326W - 357L
1,478 Elo+
Solo
Ullr
Ullr
titan17ggg
Ullr
Level 101
God Stats
245W - 252L
1,507 SR
Queue Stats
434W - 478L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
1 / 0 / 1
3,836
639
1,758
3,088
904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sylvanus
 
Sylvanus
5
0 / 0 / 2
3,288
548
355
3,264
1,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Facunqn
Thoth
6
0 / 2 / 1
3,421
570
1,016
1,976
406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
JumpyWizard52
Gilgamesh
5
0 / 2 / 0
3,206
534
1,057
3,143
1,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
ViiRukKin
Skadi
5
1 / 1 / 0
3,520
587
1,241
2,600
567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 1 / 1
3,929
655
1,364
4,335
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
 
Eset
6
0 / 1 / 2
3,500
583
1,351
2,466
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
HachiTrash
Achilles
1
0 / 0 / 0
2,586
431
0
0
0
7
4 / 0 / 0
4,593
766
3,150
3,546
1,368
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

7
0 / 0 / 2
3,822
637
1,718
1,755
389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
2
Kills
5
5
Deaths
2
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
0
1
1.5
L
Sylvanus
 
Sylvanus
0
0
2
1
W
Arachne
 
Arachne
1
1
1
1.5
W
Eset
 
Eset
0
1
2
1
L
Thoth
Facunqn
Thoth
0
2
1
0.25
W
Achilles
HachiTrash
Achilles
0
0
0
0
L
Gilgamesh
JumpyWizard52
Gilgamesh
0
2
0
0
W
4
0
0
4
L
Skadi
ViiRukKin
Skadi
1
1
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,427
Damage
7,583
14,071
Taken
12,102
4,757
Mitigated
3,379
4,476
Healing
5,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,758
1,253
0
682
3,088
904
0
349
2,641
0
11,556
L
Sylvanus
 
Sylvanus
355
168
449
1,339
3,264
1,383
0
198
3,042
9,071
0
W
Arachne
 
Arachne
1,364
908
0
2,760
4,335
1,116
0
636
3,669
0
12,338
W
Eset
 
Eset
1,351
184
0
500
2,466
506
0
592
1,874
15,573
0
L
Thoth
Facunqn
Thoth
1,016
326
0
468
1,976
406
0
362
1,518
13,755
0
W
Achilles
HachiTrash
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
JumpyWizard52
Gilgamesh
1,057
273
0
632
3,143
1,497
0
0
3,143
0
8,121
W
3,150
671
0
1,829
3,546
1,368
0
0
3,152
0
16,518
L
Skadi
ViiRukKin
Skadi
1,241
576
0
906
2,600
567
0
200
2,376
0
13,761
W
1,718
231
0
350
1,755
389
0
143
1,612
0
17,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,271
Gold Earned
18,430
126
Minions Killed
143
0
Camps Cleared
0
541,547
Distance Traveled
474,275
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,836
639
40
7
0
141,551
1
L
Sylvanus
3,288
548
20
3
0
88,286
1
W
Arachne
3,929
655
35
6
0
117,089
0
W
Eset
3,500
583
33
6
0
115,676
2
L
Thoth
3,421
570
24
4
0
121,205
1
W
Achilles
2,586
431
0
0
0
93
0
L
Gilgamesh
3,206
534
19
3
0
85,375
1
W
Tyr
4,593
766
37
6
0
137,709
1
L
Skadi
3,520
587
23
4
0
105,130
0
W
Ullr
3,822
637
38
6
0
103,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role