Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Dexо
Ah Puch
Level 160
God Stats
2W - 1L
1,552 SR
Queue Stats
591W - 50L
2,088 Elo+
Party 1
Khepri
Khepri
SkorchedEarth
Khepri
Level 160
God Stats
13W - 2L
1,500 SR
Queue Stats
1,282W - 139L
2,176 Elo+
Party 1
Team Averages
Level 160
1,517 SR
1,921 Elo+

VS

Team Averages
Level 76
1,472 SR
1,472 Elo+
Kukulkan
Kukulkan
ChikunNuggetz
Kukulkan
Level 20
God Stats
12W - 15L
1,510 SR
Queue Stats
12W - 21L
1,465 Elo+
Party 2
Cernunnos
Cernunnos
Divin3Carbine
Cernunnos
Level 108
God Stats
17W - 13L
1,588 SR
Queue Stats
731W - 622L
1,486 Elo+
Party 2
Mulan
Mulan
jkoontz106
Mulan
Level 100
God Stats
45W - 45L
1,317 SR
Queue Stats
663W - 571L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
8 / 0 / 8
9,125
913
10,704
9,534
6,659
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Dexо
Ah Puch
13
9 / 0 / 7
9,077
908
11,652
6,240
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 1 / 14
8,208
821
3,413
10,544
13,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChikunNuggetz
Kukulkan
10
1 / 6 / 0
6,470
647
4,098
7,588
2,210
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Divin3Carbine
Cernunnos
10
0 / 4 / 1
6,288
629
4,788
10,327
2,653
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
9
0 / 7 / 0
6,008
601
3,984
10,292
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
17
Kills
1
1
Deaths
17
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
0
8
12
L
Kukulkan
ChikunNuggetz
Kukulkan
1
6
0
0.17
W
Ah Puch
Dexо
Ah Puch
9
0
7
12.5
L
Cernunnos
Divin3Carbine
Cernunnos
0
4
1
0.13
W
0
1
14
7
L
Mulan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,769
Damage
12,870
26,318
Taken
28,207
23,080
Mitigated
9,931
3,844
Healing
1,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,704
2,476
0
1,998
9,534
6,659
964
1,579
7,809
0
30,829
L
Kukulkan
ChikunNuggetz
Kukulkan
4,098
637
58
120
7,588
2,210
0
4,167
3,421
15,900
0
W
Ah Puch
Dexо
Ah Puch
11,652
883
0
950
6,240
2,681
699
735
5,421
35,975
0
L
Cernunnos
Divin3Carbine
Cernunnos
4,788
2,092
0
238
10,327
2,653
0
6,684
3,643
0
16,421
W
3,413
250
0
896
10,544
13,740
0
1,975
8,360
11,691
0
L
Mulan
3,984
421
0
1,041
10,292
5,068
0
4,318
5,974
0
11,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,410
Gold Earned
18,766
113
Minions Killed
87
9
Camps Cleared
0
547,844
Distance Traveled
500,964
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,125
913
42
4
3
190,336
5
L
Kukulkan
6,470
647
34
3
0
167,382
0
W
Ah Puch
9,077
908
59
6
2
183,289
1
L
Cernunnos
6,288
629
38
4
0
159,919
2
W
Khepri
8,208
821
12
1
4
174,219
0
L
Mulan
6,008
601
15
2
0
173,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role