Player Matchup

Danzaburou
Danzaburou
AirLeezy
Danzaburou
Level 116
God Stats
1W - 1L
1,362 SR
Queue Stats
5W - 7L
1,235 Elo+
Party 2
Chaac
Chaac
HunterD2513
Chaac
Level 40
God Stats
14W - 17L
1,402 SR
Queue Stats
58W - 78L
1,476 Elo+
Solo
Zeus
Zeus
Wellsie1
Zeus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 38L
1,548 Elo+
Party 2
Yemoja
Yemoja
chickenman20000
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,589 Elo+
Party 2
Nemesis
Nemesis
lDoppy
Nemesis
Level 49
God Stats
23W - 20L
1,505 SR
Queue Stats
48W - 49L
1,438 Elo+
Solo
Team Averages
Level 75
1,454 SR
1,457 Elo+

VS

Team Averages
Level 78
1,531 SR
1,569 Elo+
Xbalanque
Xbalanque
AccesiX
Xbalanque
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CoffeeBeans00
Gilgamesh
Level 82
God Stats
1W - 4L
1,223 SR
Queue Stats
51W - 58L
1,505 Elo+
Party 1
Cerberus
Cerberus
HushedPanda42
Cerberus
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 55L
1,832 Elo+
Solo
Poseidon
Poseidon
MinistraI
Poseidon
Level 45
God Stats
1W - 1L
1,777 SR
Queue Stats
19W - 20L
1,506 Elo+
Solo
Hun Batz
Hun Batz
paperwarrior
Hun Batz
Level 155
God Stats
1W - 2L
1,655 SR
Queue Stats
131W - 121L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AirLeezy
Danzaburou
20
11 / 2 / 12
14,082
640
18,786
16,674
6,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 2 / 9
13,592
618
20,130
27,502
35,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
20
15 / 3 / 8
12,995
591
23,223
12,421
4,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 13
10,558
480
7,371
15,777
15,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
lDoppy
Nemesis
20
16 / 2 / 4
13,617
619
20,845
17,199
11,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AccesiX
Xbalanque
15
3 / 11 / 4
9,432
429
6,410
19,161
4,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
CoffeeBeans00
Gilgamesh
16
2 / 7 / 3
9,198
418
8,179
25,358
18,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
HushedPanda42
Cerberus
14
1 / 10 / 7
8,714
396
9,895
25,891
18,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
MinistraI
Poseidon
15
2 / 15 / 5
9,906
450
12,027
18,363
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
paperwarrior
Hun Batz
19
6 / 7 / 7
12,307
559
13,887
20,768
7,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
40
50
Kills
14
14
Deaths
50
46
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AccesiX
Xbalanque
3
11
4
0.45
W
Danzaburou
AirLeezy
Danzaburou
11
2
12
8.5
L
Gilgamesh
CoffeeBeans00
Gilgamesh
2
7
3
0.5
W
7
2
9
5.75
L
Cerberus
HushedPanda42
Cerberus
1
10
7
0.45
L
Poseidon
MinistraI
Poseidon
2
15
5
0.3
W
Zeus
15
3
8
6.33
W
1
5
13
1.5
W
Nemesis
lDoppy
Nemesis
16
2
4
9
L
Hun Batz
paperwarrior
Hun Batz
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,355
Damage
50,398
89,573
Taken
109,541
73,831
Mitigated
53,853
28,987
Healing
19,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AccesiX
Xbalanque
6,410
3,910
0
2,547
19,161
4,655
0
5,916
13,137
0
33,927
W
Danzaburou
AirLeezy
Danzaburou
18,786
7,891
0
7,021
16,674
6,365
6,851
4,948
11,726
0
102,213
L
Gilgamesh
CoffeeBeans00
Gilgamesh
8,179
1,660
0
5,280
25,358
18,925
0
5,062
20,150
0
43,439
W
20,130
4,172
0
10,058
27,502
35,940
879
3,699
23,803
0
100,591
L
Cerberus
HushedPanda42
Cerberus
9,895
503
0
4,984
25,891
18,483
0
6,240
19,415
41,940
0
L
Poseidon
MinistraI
Poseidon
12,027
1,541
0
926
18,363
4,430
0
8,706
9,213
45,655
0
W
Zeus
23,223
1,044
0
3,408
12,421
4,791
2,665
3,381
9,040
87,254
0
W
7,371
1,450
2,005
1,883
15,777
15,620
1,232
6,211
9,566
26,188
0
W
Nemesis
lDoppy
Nemesis
20,845
12,107
0
4,612
17,199
11,115
1,676
3,683
13,516
0
97,201
L
Hun Batz
paperwarrior
Hun Batz
13,887
4,590
0
5,465
20,768
7,360
0
3,614
17,032
0
80,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,844
Gold Earned
49,557
651
Minions Killed
383
0
Camps Cleared
0
2,115,352
Distance Traveled
1,894,536
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,432
429
62
3
0
357,458
2
W
Danzaburou
14,082
640
152
7
0
404,414
5
L
Gilgamesh
9,198
418
70
3
0
403,235
2
W
Chaac
13,592
618
189
9
0
452,525
5
L
Cerberus
8,714
396
53
2
0
370,905
5
L
Poseidon
9,906
450
67
3
0
339,175
0
W
Zeus
12,995
591
124
6
0
372,705
4
W
Yemoja
10,558
480
43
2
0
367,413
0
W
Nemesis
13,617
619
143
7
0
518,295
2
L
Hun Batz
12,307
559
131
6
0
423,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role