Player Matchup

Olorun
Olorun
CACTUSARMS
Olorun
Level 95
God Stats
20W - 9L
1,537 SR
Queue Stats
241W - 182L
1,660 Elo+
Party 1
Da Ji
Da Ji
H2ONjerdo
Da Ji
Level 157
God Stats
10W - 4L
1,743 SR
Queue Stats
386W - 283L
1,625 Elo+
Party 1
Xing Tian
Xing Tian
HeavyArms05
Xing Tian
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 47L
1,679 Elo+
Party 1
Chaac
Chaac
LicksToilets
Chaac
Level 132
God Stats
4W - 0L
1,822 SR
Queue Stats
276W - 230L
1,638 Elo+
Party 1
The Morrigan
The Morrigan
TheGanMan
The Morrigan
Level 149
God Stats
14W - 13L
1,461 SR
Queue Stats
248W - 145L
1,631 Elo+
Party 1
Team Averages
Level 115
1,613 SR
1,647 Elo+

VS

Team Averages
Level 63
1,514 SR
1,340 Elo+
Chernobog
Chernobog
 
Chernobog
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
EnderSkull11
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 2
Hades
Hades
Solar Hydrus
Hades
Level 24
God Stats
5W - 3L
1,694 SR
Queue Stats
198W - 282L
1,297 Elo+
Party 2
Loki
Loki
TOXICsniper9917
Loki
Level 49
God Stats
10W - 17L
1,399 SR
Queue Stats
417W - 470L
1,305 Elo+
Party 2
Fafnir
Fafnir
TRN Porcorn
Fafnir
Level 78
God Stats
11W - 15L
1,477 SR
Queue Stats
264W - 319L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CACTUSARMS
Olorun
11
5 / 1 / 3
6,739
674
5,888
3,978
1,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
H2ONjerdo
Da Ji
11
8 / 0 / 6
7,145
715
6,102
5,992
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
HeavyArms05
Xing Tian
10
1 / 0 / 10
6,231
623
4,837
6,924
5,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 2
6,767
677
4,965
5,269
2,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
TheGanMan
The Morrigan
11
5 / 2 / 7
6,573
657
5,450
4,397
1,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
0 / 2 / 1
5,544
554
1,599
4,534
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
EnderSkull11
Guan Yu
7
0 / 5 / 0
4,411
441
1,467
6,562
2,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 8 / 1
4,401
440
3,442
7,853
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 1
5,301
530
2,868
8,107
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
8
1 / 5 / 1
5,161
516
2,858
10,205
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
24
Kills
2
3
Deaths
24
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
2
1
0.25
W
Olorun
CACTUSARMS
Olorun
5
1
3
6.5
L
Guan Yu
EnderSkull11
Guan Yu
0
5
0
0
W
Da Ji
H2ONjerdo
Da Ji
8
0
6
11
W
Xing Tian
HeavyArms05
Xing Tian
1
0
10
6
W
5
0
2
6
L
0
8
1
0.06
L
1
4
1
0.38
L
Fafnir
1
5
1
0.3
W
The Morrigan
TheGanMan
The Morrigan
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,242
Damage
12,234
26,560
Taken
37,261
12,198
Mitigated
14,222
11,724
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
1,599
1,065
0
950
4,534
1,303
0
2,443
2,091
0
33,090
W
Olorun
CACTUSARMS
Olorun
5,888
3,280
377
1,946
3,978
1,197
1,339
1,279
2,699
42,956
1,957
L
Guan Yu
EnderSkull11
Guan Yu
1,467
319
21
424
6,562
2,117
0
0
6,562
0
13,751
W
Da Ji
H2ONjerdo
Da Ji
6,102
1,486
0
3,683
5,992
1,927
210
1,323
4,499
0
29,443
W
Xing Tian
HeavyArms05
Xing Tian
4,837
610
0
2,523
6,924
5,035
400
1,787
5,079
14,036
0
W
4,965
774
0
2,260
5,269
2,567
164
363
4,834
0
38,989
L
3,442
490
50
395
7,853
2,710
0
3,429
4,424
13,622
0
L
2,868
413
0
2,009
8,107
1,856
0
2,866
5,241
0
24,081
L
Fafnir
2,858
779
0
2,738
10,205
6,236
0
6,226
3,979
11,727
0
W
The Morrigan
TheGanMan
The Morrigan
5,450
1,591
0
935
4,397
1,472
0
1,156
2,881
31,781
7,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,455
Gold Earned
24,818
309
Minions Killed
208
0
Camps Cleared
0
1,018,944
Distance Traveled
944,760
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,544
554
76
8
0
170,977
1
W
Olorun
6,739
674
91
9
0
199,915
1
L
Guan Yu
4,411
441
35
4
0
187,944
0
W
Da Ji
7,145
715
52
5
0
217,163
3
W
Xing Tian
6,231
623
23
2
0
220,383
2
W
Chaac
6,767
677
72
7
0
207,600
3
L
Hades
4,401
440
29
3
0
171,444
4
L
Loki
5,301
530
52
5
0
230,821
1
L
Fafnir
5,161
516
16
2
0
183,574
0
W
The Morrigan
6,573
657
71
7
0
173,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role