Player Matchup

Artemis
Artemis
Bronze I
 
Artemis
Bronze I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Silver II
KingDrew30
Fenrir
Silver II
Level 158
God Stats
45W - 61L
1,417 SR
Queue Stats
565W - 755L
1,011 MMR
Solo
Hera
Hera
Silver V
SendTheAddy21
Hera
Silver V
Level 126
God Stats
0W - 3L
1,411 SR
Queue Stats
1W - 6L
1,268 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,442 SR
1,259 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,539 SR
947 MMR
Kuzenbo
Kuzenbo
Silver I
CallMeAstra
Kuzenbo
Silver I
Level 119
God Stats
17W - 16L
1,557 SR
Queue Stats
242W - 286L
1,132 MMR
Solo
Arachne
Arachne
Silver II
Crippn
Arachne
Silver II
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
287W - 396L
871 MMR
Party 1
Vulcan
Vulcan
Silver III
WhereIsUFrom
Vulcan
Silver III
Level 113
God Stats
40W - 34L
1,561 SR
Queue Stats
393W - 508L
836 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 5 / 2
8,405
700
7,137
8,959
2,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
KingDrew30
Fenrir
10
1 / 1 / 3
7,242
604
3,288
5,726
2,643
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 6 / 2
8,398
700
4,854
6,954
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SetGilgameshIzanamiBastetGeb

VS

Bans
CthulhuThanatosAresMulanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CallMeAstra
Kuzenbo
11
1 / 2 / 5
8,054
671
2,260
9,447
10,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Crippn
Arachne
13
5 / 2 / 4
8,885
740
6,155
9,756
4,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
14
6 / 2 / 6
9,607
801
10,063
5,318
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
12
12
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
5
2
0.6
W
Kuzenbo
CallMeAstra
Kuzenbo
1
2
5
1.75
W
Arachne
Crippn
Arachne
5
2
4
3.5
L
Fenrir
KingDrew30
Fenrir
1
1
3
2.5
L
3
6
2
0.67
W
Vulcan
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,279
Damage
18,478
21,639
Taken
24,521
7,392
Mitigated
16,750
3,084
Healing
4,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,137
2,891
64
275
8,959
2,548
0
5,577
3,252
0
32,476
W
Kuzenbo
CallMeAstra
Kuzenbo
2,260
812
0
1,939
9,447
10,184
253
1,717
7,730
13,027
0
W
Arachne
Crippn
Arachne
6,155
3,863
0
2,469
9,756
4,514
673
1,072
8,684
0
13,977
L
Fenrir
KingDrew30
Fenrir
3,288
262
0
1,669
5,726
2,643
0
3,635
2,007
31
13,226
L
4,854
1,543
51
1,025
6,954
2,201
0
4,083
2,802
20,481
0
W
Vulcan
10,063
2,202
0
0
5,318
2,052
1,316
2,167
3,151
46,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,045
Gold Earned
26,546
131
Minions Killed
112
5
Camps Cleared
5
472,662
Distance Traveled
599,543
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,405
700
64
5
1
174,462
3
W
Kuzenbo
8,054
671
16
1
1
171,477
1
W
Arachne
8,885
740
26
2
2
222,135
4
L
Fenrir
7,242
604
24
2
4
154,992
2
L
Hera
8,398
700
43
4
0
143,208
0
W
Vulcan
9,607
801
70
6
2
205,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role