Player Matchup

Cliodhna
Cliodhna
Alsa-_-Corse
Cliodhna
Level 107
God Stats
1W - 1L
1,282 SR
Queue Stats
30W - 33L
1,462 Elo+
Solo
Rama
Rama
Diavoli
Rama
Level 101
God Stats
7W - 6L
1,528 SR
Queue Stats
341W - 338L
1,480 Elo+
Party 3
Set
Set
DontCry69
Set
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 148L
1,483 Elo+
Party 3
Sylvanus
Sylvanus
LaTriK69
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,570 Elo+
Party 2
Zhong Kui
Zhong Kui
TGL Maskiro
Zhong Kui
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,570 Elo+
Party 2
Team Averages
Level 118
1,462 SR
1,513 Elo+

VS

Team Averages
Level 132
1,529 SR
1,415 Elo+
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BossWeser
Danzaburou
Level 83
God Stats
3W - 2L
1,652 SR
Queue Stats
115W - 145L
1,375 Elo+
Party 1
Medusa
Medusa
Mazacar_177
Medusa
Level 121
God Stats
5W - 4L
1,701 SR
Queue Stats
139W - 130L
1,314 Elo+
Solo
Da Ji
Da Ji
TexasStaub68819
Da Ji
Level 150
God Stats
4W - 5L
1,293 SR
Queue Stats
379W - 354L
1,510 Elo+
Solo
Horus
Horus
blackwalkerrr_
Horus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 176L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Alsa-_-Corse
Cliodhna
16
6 / 3 / 8
9,146
915
7,749
9,168
5,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
Diavoli
Rama
15
2 / 3 / 13
8,254
825
10,139
10,366
5,468
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 7 / 9
8,304
830
8,075
11,379
6,134
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
LaTriK69
Sylvanus
13
1 / 4 / 13
7,677
768
6,082
15,018
22,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
TGL Maskiro
Zhong Kui
14
8 / 4 / 6
8,931
893
18,736
13,891
11,020
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
3 / 5 / 7
8,735
874
7,566
12,921
12,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
BossWeser
Danzaburou
17
9 / 2 / 9
10,034
1,003
16,801
7,312
3,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
17
3 / 3 / 13
9,434
943
15,347
12,138
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 5 / 8
8,900
890
8,729
11,193
4,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

15
1 / 4 / 12
8,495
850
4,278
15,048
15,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
70
19
Kills
21
21
Deaths
19
49
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
5
7
1.3
L
Cliodhna
Alsa-_-Corse
Cliodhna
6
3
8
3.33
W
Danzaburou
BossWeser
Danzaburou
9
2
9
6.75
L
Rama
Diavoli
Rama
2
3
13
2.83
L
2
7
9
0.93
L
Sylvanus
LaTriK69
Sylvanus
1
4
13
1.88
W
Medusa
3
3
13
3.17
L
Zhong Kui
TGL Maskiro
Zhong Kui
8
4
6
2.75
W
5
5
8
1.8
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,781
Damage
52,721
59,822
Taken
58,612
50,655
Mitigated
40,988
16,791
Healing
20,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,566
843
1,478
2,200
12,921
12,956
160
6,892
6,029
0
12,536
L
Cliodhna
Alsa-_-Corse
Cliodhna
7,749
260
974
1,170
9,168
5,237
484
0
9,032
0
16,170
W
Danzaburou
BossWeser
Danzaburou
16,801
7,623
447
1,172
7,312
3,578
2,048
1,275
6,037
0
31,104
L
Rama
Diavoli
Rama
10,139
6,835
1,058
1,394
10,366
5,468
104
0
10,257
0
19,353
L
8,075
3,607
708
1,150
11,379
6,134
164
0
11,319
0
14,322
L
Sylvanus
LaTriK69
Sylvanus
6,082
808
3,043
2,932
15,018
22,796
0
0
14,930
9,653
0
W
Medusa
15,347
6,857
79
3,393
12,138
4,647
1,693
5,382
6,756
0
43,926
L
Zhong Kui
TGL Maskiro
Zhong Kui
18,736
1,704
489
3,873
13,891
11,020
840
0
13,783
31,711
0
W
8,729
1,056
694
1,962
11,193
4,555
752
4,315
6,878
0
10,919
W
4,278
1,340
3,883
4,993
15,048
15,252
352
6,954
8,094
0
6,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,312
Gold Earned
45,598
92
Minions Killed
110
0
Camps Cleared
0
815,436
Distance Traveled
919,361
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,735
874
9
1
0
200,112
1
L
Cliodhna
9,146
915
17
2
0
190,311
0
W
Danzaburou
10,034
1,003
37
4
0
167,951
0
L
Rama
8,254
825
20
2
0
163,339
0
L
Set
8,304
830
7
1
0
157,595
1
L
Sylvanus
7,677
768
7
1
0
149,931
2
W
Medusa
9,434
943
48
5
0
183,790
1
L
Zhong Kui
8,931
893
41
4
0
154,260
0
W
Da Ji
8,900
890
5
1
0
171,251
0
W
Horus
8,495
850
11
1
0
196,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role