Player Matchup

Horus
Horus
Plifas
Horus
Level 38
God Stats
6W - 3L
1,489 SR
Queue Stats
189W - 116L
1,394 Elo+
Party 1
Nox
Nox
albertosancezmac
Nox
Level 68
God Stats
3W - 0L
1,762 SR
Queue Stats
123W - 106L
1,392 Elo+
Party 1
Susano
Susano
stony_harbour3
Susano
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 43L
1,305 Elo+
Party 1
Team Averages
Level 40
1,584 SR
1,364 Elo+

VS

Team Averages
Level 41
1,405 SR
1,108 Elo+
Ymir
Ymir
SomaAngOxAka-47
Ymir
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 21L
1,111 Elo+
Party 2
Yemoja
Yemoja
iAlvaroFzGo-88-
Yemoja
Level 27
God Stats
3W - 19L
1,216 SR
Queue Stats
3W - 20L
1,111 Elo+
Party 2
Rama
Rama
xX_Furious_XONE
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,103 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Plifas
Horus
14
6 / 0 / 9
8,568
779
9,040
10,414
9,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 2 / 9
9,168
833
10,549
6,917
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 1 / 10
8,347
759
9,638
6,390
2,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,651
605
2,997
13,108
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 5 / 0
7,016
638
3,152
11,065
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 5 / 2
6,541
595
3,000
11,349
3,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
17
Kills
1
3
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
Plifas
Horus
6
0
9
10.5
L
0
7
2
0.14
W
7
2
9
5.75
L
1
5
0
0.2
W
4
1
10
9
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,227
Damage
9,149
23,721
Taken
35,522
14,920
Mitigated
16,571
6,081
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Plifas
Horus
9,040
2,967
1,158
3,296
10,414
9,980
131
2,766
7,349
0
21,339
L
2,997
760
0
759
13,108
4,640
0
4,051
9,057
17,233
0
W
10,549
877
193
522
6,917
2,533
871
2,607
3,594
37,645
0
L
3,152
623
2,226
1,499
11,065
8,320
44
3,949
7,116
12,192
0
W
9,638
1,070
0
912
6,390
2,407
881
1,312
4,529
0
26,438
L
3,000
2,433
0
1,312
11,349
3,611
41
2,676
8,673
0
11,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,083
Gold Earned
20,208
116
Minions Killed
68
10
Camps Cleared
1
621,272
Distance Traveled
441,902
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,568
779
26
2
5
225,432
0
L
Ymir
6,651
605
38
3
1
147,566
1
W
Nox
9,168
833
58
5
2
191,414
0
L
Yemoja
7,016
638
11
1
0
159,744
1
W
Susano
8,347
759
32
3
3
204,426
2
L
Rama
6,541
595
19
2
0
134,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role