Player Matchup

Sobek
Sobek
JackuAtlas
Sobek
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
392W - 403L
1,462 Elo+
Party 1
Guan Yu
Guan Yu
OnyxV0id454_
Guan Yu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 164L
1,524 Elo+
Party 1
Janus
Janus
Valente27
Janus
Level 127
God Stats
2W - 4L
1,611 SR
Queue Stats
60W - 68L
1,494 Elo+
Party 3
Pele
Pele
letsgosteelers43
Pele
Level 99
God Stats
3W - 5L
1,500 SR
Queue Stats
419W - 432L
1,484 Elo+
Party 1
Heimdallr
Heimdallr
xxrodrigoxx22
Heimdallr
Level 105
God Stats
3W - 4L
1,484 SR
Queue Stats
54W - 68L
1,494 Elo+
Party 3
Team Averages
Level 117
1,519 SR
1,492 Elo+

VS

Team Averages
Level 117
1,468 SR
1,487 Elo+
Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Golden-Wolf-333
Atlas
Level 109
God Stats
2W - 1L
1,247 SR
Queue Stats
6W - 2L
1,424 Elo+
Party 2
Ravana
Ravana
LigitTORQUER
Ravana
Level 127
God Stats
4W - 1L
1,698 SR
Queue Stats
492W - 494L
1,551 Elo+
Party 4
Neith
Neith
MiddayUrsa
Neith
Level 109
God Stats
7W - 7L
1,396 SR
Queue Stats
224W - 202L
1,535 Elo+
Party 4
Scylla
Scylla
goodnight_11
Scylla
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 71L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
0 / 5 / 0
4,941
412
2,671
11,768
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
OnyxV0id454_
Guan Yu
11
2 / 2 / 0
6,390
533
7,077
12,218
8,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Valente27
Janus
10
0 / 3 / 1
5,824
485
2,135
5,370
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
5,831
486
3,680
10,538
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
xxrodrigoxx22
Heimdallr
10
1 / 1 / 0
5,558
463
5,461
6,270
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
2 / 1 / 1
6,850
571
8,288
11,794
6,571
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 1 / 7
6,529
544
3,779
9,320
6,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
12
3 / 1 / 3
6,671
556
4,521
5,311
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
11
3 / 0 / 3
6,464
539
8,448
4,714
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
4 / 0 / 2
6,654
555
6,760
3,939
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
13
13
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
1
2.5
W
1
1
7
4.5
L
Sobek
0
5
0
0
W
Ravana
3
1
3
4.5
W
Neith
3
0
3
4.5
L
Guan Yu
OnyxV0id454_
Guan Yu
2
2
0
1
L
Janus
Valente27
Janus
0
3
1
0.17
W
Scylla
4
0
2
5
L
0
2
0
0
L
Heimdallr
xxrodrigoxx22
Heimdallr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,024
Damage
31,796
46,164
Taken
35,078
20,177
Mitigated
17,278
16,706
Healing
14,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,288
1,710
283
6,788
11,794
6,571
434
2,107
8,938
41,065
0
W
3,779
1,548
186
2,580
9,320
6,640
310
1,386
7,934
17,204
0
L
Sobek
2,671
281
250
3,055
11,768
5,384
0
3,404
8,364
8,907
0
W
Ravana
4,521
1,452
0
595
5,311
1,702
566
1,675
3,555
0
38,070
W
Neith
8,448
3,910
0
2,796
4,714
1,298
1,136
1,141
3,573
0
43,809
L
Guan Yu
OnyxV0id454_
Guan Yu
7,077
1,066
204
5,693
12,218
8,433
0
6,975
5,243
9,131
26,091
L
Janus
Valente27
Janus
2,135
148
0
340
5,370
1,415
0
1,954
3,416
30,250
0
W
Scylla
6,760
307
0
1,757
3,939
1,067
16
999
2,940
35,607
0
L
3,680
989
0
4,751
10,538
3,220
0
4,702
5,836
0
35,351
L
Heimdallr
xxrodrigoxx22
Heimdallr
5,461
3,168
0
2,413
6,270
1,725
0
1,792
4,478
0
34,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,544
Gold Earned
33,168
301
Minions Killed
330
0
Camps Cleared
0
1,098,494
Distance Traveled
1,245,352
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,850
571
83
7
0
224,342
2
W
Atlas
6,529
544
29
2
0
274,442
1
L
Sobek
4,941
412
15
1
0
228,578
2
W
Ravana
6,671
556
81
7
0
280,375
5
W
Neith
6,464
539
68
6
0
223,622
4
L
Guan Yu
6,390
533
78
7
0
220,974
3
L
Janus
5,824
485
68
6
0
187,657
3
W
Scylla
6,654
555
69
6
0
242,571
0
L
Pele
5,831
486
74
6
0
264,155
0
L
Heimdallr
5,558
463
66
6
0
197,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role