Player Matchup

Awilix
Awilix
MastaB1asta861
Awilix
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 24L
1,738 Elo+
Solo
Jing Wei
Jing Wei
TheMercurian
Jing Wei
Level 89
God Stats
19W - 18L
1,728 SR
Queue Stats
199W - 192L
1,543 Elo+
Solo
Cabrakan
Cabrakan
Thenobody3487
Cabrakan
Level 123
God Stats
6W - 6L
1,541 SR
Queue Stats
122W - 171L
1,413 Elo+
Solo
Chang'e
Chang'e
oSweetBerries
Chang'e
Level 157
God Stats
9W - 3L
1,490 SR
Queue Stats
80W - 75L
1,558 Elo+
Party 2
Ravana
Ravana
xxsoyliciousxx
Ravana
Level 111
God Stats
8W - 2L
1,807 SR
Queue Stats
80W - 75L
1,558 Elo+
Party 2
Team Averages
Level 121
1,613 SR
1,562 Elo+

VS

Team Averages
Level 128
1,497 SR
1,535 Elo+
Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AnbuVenteicher
Mercury
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 70L
1,530 Elo+
Party 1
Jormungandr
Jormungandr
Firstmajorwoody
Jormungandr
Level 68
God Stats
8W - 11L
1,522 SR
Queue Stats
15W - 23L
1,462 Elo+
Party 1
Nox
Nox
Karera
Nox
Level 147
God Stats
10W - 4L
1,958 SR
Queue Stats
209W - 194L
1,602 Elo+
Solo
Charybdis
Charybdis
LuisNori
Charybdis
Level 154
God Stats
1W - 5L
1,006 SR
Queue Stats
113W - 112L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
8,658
509
6,466
14,482
5,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
TheMercurian
Jing Wei
14
5 / 3 / 3
9,223
543
9,978
11,267
4,334
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
Thenobody3487
Cabrakan
15
4 / 3 / 8
9,277
546
9,010
11,827
11,602
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
15
2 / 4 / 7
9,458
556
11,000
13,386
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 1
9,597
565
7,701
9,688
8,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
3 / 2 / 5
9,965
586
8,646
16,642
10,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
7 / 6 / 5
9,627
566
8,561
13,457
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Firstmajorwoody
Jormungandr
15
7 / 4 / 5
10,032
590
13,489
13,644
8,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nox
Karera
Nox
13
1 / 2 / 8
8,061
474
4,240
12,969
10,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
LuisNori
Charybdis
3
0 / 2 / 0
5,242
308
397
1,908
166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
16
Kills
18
18
Deaths
16
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
2
5
2.75
L
7
6
5
1.58
L
Jormungandr
Firstmajorwoody
Jormungandr
7
4
5
2.38
L
Nox
Karera
Nox
1
2
8
2.5
L
Charybdis
LuisNori
Charybdis
0
2
0
0
W
2
6
1
0.42
W
Jing Wei
TheMercurian
Jing Wei
5
3
3
2.17
W
Cabrakan
Thenobody3487
Cabrakan
4
3
8
2.67
W
Chang'e
2
4
7
1.38
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,155
Damage
35,333
60,650
Taken
58,620
34,937
Mitigated
33,714
17,875
Healing
14,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,646
5,181
178
9,339
16,642
10,019
448
2,078
14,564
0
64,992
L
8,561
3,359
0
2,591
13,457
4,803
6
4,460
8,997
0
47,095
L
Jormungandr
Firstmajorwoody
Jormungandr
13,489
5,287
0
750
13,644
8,432
0
9,068
4,576
60,935
0
L
Nox
Karera
Nox
4,240
422
0
1,512
12,969
10,294
0
4,162
8,807
24,503
0
L
Charybdis
LuisNori
Charybdis
397
129
0
503
1,908
166
0
242
1,666
0
3,732
W
6,466
2,863
0
909
14,482
5,739
29
3,845
10,637
0
58,299
W
Jing Wei
TheMercurian
Jing Wei
9,978
8,392
0
2,701
11,267
4,334
3,569
3,458
7,465
0
64,235
W
Cabrakan
Thenobody3487
Cabrakan
9,010
1,218
240
1,473
11,827
11,602
156
3,103
8,509
32,852
0
W
Chang'e
11,000
729
1,941
6,854
13,386
5,236
1,411
6,412
6,974
61,268
0
W
7,701
1,700
0
3,757
9,688
8,026
559
911
8,777
0
57,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,213
Gold Earned
42,927
495
Minions Killed
347
0
Camps Cleared
0
1,665,887
Distance Traveled
1,414,413
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,965
586
114
7
0
340,090
0
L
Mercury
9,627
566
94
6
0
365,018
3
L
Jormungandr
10,032
590
100
6
0
313,870
1
L
Nox
8,061
474
31
2
0
346,062
3
L
Charybdis
5,242
308
8
0
0
49,373
0
W
Awilix
8,658
509
101
6
0
331,783
3
W
Jing Wei
9,223
543
107
6
0
340,200
8
W
Cabrakan
9,277
546
55
3
0
324,094
4
W
Chang'e
9,458
556
114
7
0
326,449
2
W
Ravana
9,597
565
118
7
0
343,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role