Player Matchup

Hel
Hel
anthousai966
Hel
Level 61
God Stats
5W - 6L
1,565 SR
Queue Stats
47W - 43L
1,508 Elo+
Party 2
Sobek
Sobek
sfosls
Sobek
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 49L
1,533 Elo+
Party 2
Medusa
Medusa
tsacerof
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,618 Elo+
Party 2
Team Averages
Level 61
1,522 SR
1,553 Elo+

VS

Team Averages
Level 116
1,530 SR
1,473 Elo+
Cerberus
Cerberus
DougGimyD0me
Cerberus
Level 127
God Stats
5W - 5L
1,742 SR
Queue Stats
160W - 149L
1,569 Elo+
Party 1
Charybdis
Charybdis
NNastyNate619
Charybdis
Level 77
God Stats
2W - 3L
1,340 SR
Queue Stats
17W - 28L
1,334 Elo+
Solo
Zeus
Zeus
xxKnucklesx
Zeus
Level 145
God Stats
3W - 4L
1,509 SR
Queue Stats
145W - 179L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,003
637
2,753
11,273
6,149
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
sfosls
Sobek
9
0 / 8 / 2
6,883
626
3,759
19,008
18,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
tsacerof
Medusa
11
2 / 9 / 1
7,799
709
4,726
11,695
4,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DougGimyD0me
Cerberus
14
3 / 2 / 19
9,677
880
7,921
14,476
12,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
NNastyNate619
Charybdis
13
4 / 0 / 16
9,042
822
7,925
5,879
2,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
16 / 1 / 7
10,466
951
19,531
5,975
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
3
Kills
23
23
Deaths
3
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DougGimyD0me
Cerberus
3
2
19
6.25
W
Charybdis
NNastyNate619
Charybdis
4
0
16
12
L
1
6
1
0.25
L
Sobek
sfosls
Sobek
0
8
2
0.13
L
Medusa
tsacerof
Medusa
2
9
1
0.28
W
16
1
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,238
Damage
35,377
41,976
Taken
26,330
29,340
Mitigated
17,061
6,652
Healing
5,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DougGimyD0me
Cerberus
7,921
665
0
3,338
14,476
12,430
482
2,317
12,159
26,881
0
W
Charybdis
NNastyNate619
Charybdis
7,925
4,439
0
1,114
5,879
2,306
1,114
2,268
3,611
0
33,435
L
2,753
87
1,064
2,199
11,273
6,149
0
7,620
3,339
16,712
0
L
Sobek
sfosls
Sobek
3,759
486
0
2,858
19,008
18,415
0
10,831
7,697
13,529
0
L
Medusa
tsacerof
Medusa
4,726
2,218
65
466
11,695
4,776
0
8,112
3,265
0
14,045
W
19,531
3,602
0
750
5,975
2,325
861
2,335
3,640
40,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,685
Gold Earned
29,185
78
Minions Killed
155
3
Camps Cleared
7
503,350
Distance Traveled
600,333
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,677
880
45
4
2
207,293
2
W
Charybdis
9,042
822
50
5
2
191,949
3
L
Hel
7,003
637
36
3
0
183,941
1
L
Sobek
6,883
626
16
1
2
187,706
2
L
Medusa
7,799
709
26
2
1
131,703
0
W
Zeus
10,466
951
60
5
3
201,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role