Player Matchup

Khepri
Khepri
Eraamon
Khepri
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,295 Elo+
Party 2
Merlin
Merlin
Skullbear
Merlin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,310 Elo+
Party 2
Loki
Loki
TheCreepyBrain
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,333 Elo+
Party 2
Team Averages
Level 58
1,500 SR
1,313 Elo+

VS

Team Averages
Level 75
1,576 SR
1,314 Elo+
Anubis
Anubis
Muhmen
Anubis
Level 86
God Stats
18W - 13L
1,645 SR
Queue Stats
21W - 33L
1,485 Elo+
Party 1
Cerberus
Cerberus
Slimdeadx
Cerberus
Level 42
God Stats
13W - 11L
1,584 SR
Queue Stats
108W - 187L
1,258 Elo+
Party 1
Medusa
Medusa
Tatikoma
Medusa
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Eraamon
Khepri
14
1 / 7 / 6
10,349
609
8,949
18,409
16,586
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Skullbear
Merlin
18
4 / 6 / 6
12,862
757
15,790
13,099
3,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
9 / 6 / 4
12,536
737
18,352
15,620
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Muhmen
Anubis
20
13 / 3 / 6
14,461
851
25,070
22,868
11,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Slimdeadx
Cerberus
16
5 / 5 / 9
12,850
756
8,941
20,239
22,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Tatikoma
Medusa
14
1 / 6 / 9
10,866
639
7,196
13,182
4,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
14
Kills
19
19
Deaths
14
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Khepri
Eraamon
Khepri
1
7
6
0.57
W
Anubis
Muhmen
Anubis
13
3
6
5.33
L
Merlin
Skullbear
Merlin
4
6
6
1.17
W
Cerberus
Slimdeadx
Cerberus
5
5
9
1.9
W
Medusa
Tatikoma
Medusa
1
6
9
0.92
L
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,091
Damage
41,207
47,128
Taken
56,289
26,858
Mitigated
38,524
6,119
Healing
23,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Eraamon
Khepri
8,949
830
372
2,484
18,409
16,586
247
12,609
5,800
23,673
0
W
Anubis
Muhmen
Anubis
25,070
425
409
14,233
22,868
11,634
1,651
13,714
8,755
69,495
0
L
Merlin
Skullbear
Merlin
15,790
1,052
0
1,319
13,099
3,784
348
11,054
2,045
59,017
0
W
Cerberus
Slimdeadx
Cerberus
8,941
719
0
6,176
20,239
22,555
132
8,897
10,803
22,283
0
W
Medusa
Tatikoma
Medusa
7,196
2,826
0
2,258
13,182
4,335
779
3,028
9,777
0
35,259
L
18,352
4,882
0
1,944
15,620
6,488
722
11,242
4,378
0
36,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
38,177
160
Minions Killed
186
6
Camps Cleared
9
846,280
Distance Traveled
807,567
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,349
609
25
1
0
280,525
3
W
Anubis
14,461
851
89
5
2
282,209
0
L
Merlin
12,862
757
108
6
5
267,454
0
W
Cerberus
12,850
756
40
2
2
254,258
7
W
Medusa
10,866
639
57
3
5
271,100
5
L
Loki
12,536
737
27
2
1
298,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role