Player Matchup

Shiva
Shiva
GinjaNinja99
Shiva
Level 95
God Stats
1W - 6L
1,319 SR
Queue Stats
127W - 137L
1,487 Elo+
Party 1
Kuzenbo
Kuzenbo
Lord__OX
Kuzenbo
Level 118
God Stats
1W - 1L
1,684 SR
Queue Stats
207W - 220L
1,469 Elo+
Party 1
Zeus
Zeus
Stonewall_1824
Zeus
Level 88
God Stats
3W - 3L
1,778 SR
Queue Stats
243W - 259L
1,471 Elo+
Party 1
Bastet
Bastet
WildMythra
Bastet
Level 144
God Stats
9W - 9L
1,415 SR
Queue Stats
33W - 37L
1,491 Elo+
Party 1
Anhur
Anhur
Wojiwoj
Anhur
Level 68
God Stats
1W - 2L
1,305 SR
Queue Stats
88W - 93L
1,429 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,470 Elo+

VS

Team Averages
Level 104
1,538 SR
1,599 Elo+
Vamana
Vamana
 
Vamana
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Cannonbolt-_-88
Janus
Level 141
God Stats
6W - 8L
1,168 SR
Queue Stats
204W - 246L
1,467 Elo+
Solo
Shiva
Shiva
JLWKING
Shiva
Level 120
God Stats
4W - 4L
1,509 SR
Queue Stats
72W - 63L
1,506 Elo+
Solo
Sol
Sol
Ranqom12324
Sol
Level 27
God Stats
3W - 1L
1,868 SR
Queue Stats
531W - 286L
1,772 Elo+
Party 2
Ratatoskr
Ratatoskr
SixPathsMatt
Ratatoskr
Level 132
God Stats
16W - 8L
1,645 SR
Queue Stats
310W - 172L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 8
10,908
496
11,695
24,869
21,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
Lord__OX
Kuzenbo
17
2 / 9 / 2
9,895
450
10,267
23,114
28,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
7 / 7 / 5
11,408
519
20,060
16,739
6,770
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
WildMythra
Bastet
18
5 / 6 / 7
10,876
494
15,204
19,018
7,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anhur
Wojiwoj
Anhur
15
1 / 8 / 8
9,399
427
7,179
17,187
4,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
5 / 3 / 7
12,019
546
17,353
22,195
15,278
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 5 / 8
12,786
581
12,860
12,083
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
JLWKING
Shiva
18
7 / 3 / 14
12,713
578
12,200
25,770
36,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 4 / 9
12,563
571
18,886
20,227
9,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
SixPathsMatt
Ratatoskr
18
12 / 4 / 8
12,773
581
17,626
20,605
9,185
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
82
19
Kills
36
36
Deaths
19
30
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
3
7
2.83
W
6
5
8
2
L
4
6
8
1.33
W
Shiva
JLWKING
Shiva
7
3
14
4.67
L
Kuzenbo
Lord__OX
Kuzenbo
2
9
2
0.33
W
6
4
9
2.63
W
Ratatoskr
SixPathsMatt
Ratatoskr
12
4
8
4
L
7
7
5
1.36
L
Bastet
WildMythra
Bastet
5
6
7
1.42
L
Anhur
Wojiwoj
Anhur
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,405
Damage
78,925
100,927
Taken
100,880
69,214
Mitigated
74,925
22,172
Healing
26,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
17,353
7,517
0
8,192
22,195
15,278
561
9,285
12,910
145
76,428
W
12,860
682
0
1,095
12,083
4,448
1,161
4,492
7,591
99,771
0
L
11,695
2,791
934
4,912
24,869
21,688
0
9,021
15,848
583
53,793
W
Shiva
JLWKING
Shiva
12,200
1,967
731
5,630
25,770
36,936
543
6,651
19,119
501
44,066
L
Kuzenbo
Lord__OX
Kuzenbo
10,267
1,916
0
4,902
23,114
28,179
88
3,932
19,182
58,376
0
W
18,886
6,965
0
8,444
20,227
9,078
1,940
6,160
14,067
104,619
12,259
W
Ratatoskr
SixPathsMatt
Ratatoskr
17,626
5,309
0
2,850
20,605
9,185
3,180
5,599
15,006
0
82,995
L
20,060
2,127
0
3,382
16,739
6,770
0
5,908
10,831
84,792
0
L
Bastet
WildMythra
Bastet
15,204
2,706
0
4,275
19,018
7,605
0
5,156
13,862
0
66,256
L
Anhur
Wojiwoj
Anhur
7,179
4,278
0
3,767
17,187
4,972
78
5,615
11,572
0
46,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,486
Gold Earned
62,854
456
Minions Killed
614
0
Camps Cleared
0
1,994,164
Distance Traveled
2,102,915
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,019
546
115
5
0
344,027
4
W
Janus
12,786
581
165
8
0
430,686
8
L
Shiva
10,908
496
69
3
0
405,948
7
W
Shiva
12,713
578
53
2
0
455,325
2
L
Kuzenbo
9,895
450
102
5
0
356,695
4
W
Sol
12,563
571
161
7
0
390,705
1
W
Ratatoskr
12,773
581
120
5
0
482,172
5
L
Zeus
11,408
519
127
6
0
378,443
4
L
Bastet
10,876
494
86
4
0
484,966
1
L
Anhur
9,399
427
72
3
0
368,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role