Player Matchup

Ne Zha
Ne Zha
AnnexTheAmericas
Ne Zha
Level 87
God Stats
6W - 5L
1,646 SR
Queue Stats
8W - 9L
1,617 Elo+
Party 2
Nu Wa
Nu Wa
FemurBreaker
Nu Wa
Level 136
God Stats
4W - 0L
1,874 SR
Queue Stats
91W - 98L
1,594 Elo+
Party 2
Thanatos
Thanatos
gibbery
Thanatos
Level 123
God Stats
5W - 9L
1,444 SR
Queue Stats
55W - 45L
1,688 Elo+
Party 2
Team Averages
Level 115
1,655 SR
1,633 Elo+

VS

Team Averages
Level 153
1,500 SR
1,695 Elo+
Sun Wukong
Sun Wukong
DoopleBoople
Sun Wukong
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,792 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GrandpapSlaps
Ah Muzen Cab
Level 150
God Stats
7W - 3L
1,500 SR
Queue Stats
138W - 77L
1,664 Elo+
Party 1
Ao Kuang
Ao Kuang
ImYoManMommy
Ao Kuang
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 139L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 10
11,883
699
9,253
13,838
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 9 / 13
13,642
802
15,257
16,400
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
gibbery
Thanatos
20
13 / 6 / 3
15,705
924
21,531
26,811
10,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DoopleBoople
Sun Wukong
17
3 / 6 / 13
12,108
712
10,039
21,397
13,649
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
GrandpapSlaps
Ah Muzen Cab
18
7 / 4 / 10
12,910
759
15,532
14,126
4,359
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
ImYoManMommy
Ao Kuang
17
13 / 9 / 6
13,373
787
18,848
21,073
7,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
52
19
Kills
23
23
Deaths
19
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
8
10
0.88
L
Sun Wukong
DoopleBoople
Sun Wukong
3
6
13
1.58
W
4
9
13
1.17
L
Ah Muzen Cab
GrandpapSlaps
Ah Muzen Cab
7
4
10
3
L
Ao Kuang
ImYoManMommy
Ao Kuang
13
9
6
1.78
W
Thanatos
gibbery
Thanatos
13
6
3
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,041
Damage
44,419
57,049
Taken
56,596
17,407
Mitigated
25,048
22,520
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,253
2,843
0
1,086
13,838
3,970
0
6,062
7,776
0
41,306
L
Sun Wukong
DoopleBoople
Sun Wukong
10,039
1,521
0
3,255
21,397
13,649
779
7,777
12,685
0
46,517
W
15,257
4,652
0
1,681
16,400
3,019
2,050
7,483
8,917
54,706
0
L
Ah Muzen Cab
GrandpapSlaps
Ah Muzen Cab
15,532
3,000
0
2,773
14,126
4,359
1,967
2,893
10,802
0
78,948
L
Ao Kuang
ImYoManMommy
Ao Kuang
18,848
3,127
0
4,153
21,073
7,040
0
4,458
16,006
36,716
0
W
Thanatos
gibbery
Thanatos
21,531
4,197
0
19,753
26,811
10,418
848
6,375
20,436
0
56,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,230
Gold Earned
38,391
191
Minions Killed
237
3
Camps Cleared
13
863,182
Distance Traveled
864,546
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,883
699
49
3
2
299,935
5
L
Sun Wukong
12,108
712
65
4
4
317,109
5
W
Nu Wa
13,642
802
73
4
0
231,899
3
L
Ah Muzen Cab
12,910
759
137
8
4
278,175
3
L
Ao Kuang
13,373
787
35
2
5
269,262
4
W
Thanatos
15,705
924
69
4
1
331,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role