Player Matchup

Artemis
Artemis
BarrelArrow
Artemis
Level 122
God Stats
18W - 12L
1,597 SR
Queue Stats
208W - 229L
1,454 Elo+
Party 3
Horus
Horus
GrumpyBus
Horus
Level 111
God Stats
6W - 1L
1,699 SR
Queue Stats
237W - 81L
1,838 Elo+
Party 2
Guan Yu
Guan Yu
GrumpyCar
Guan Yu
Level 42
God Stats
6W - 2L
1,867 SR
Queue Stats
313W - 119L
1,867 Elo+
Party 2
Agni
Agni
GrumpyMinivan
Agni
Level 84
God Stats
9W - 6L
1,693 SR
Queue Stats
305W - 106L
1,869 Elo+
Party 2
Bacchus
Bacchus
Maeve420
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,757 Elo+
Party 3
Team Averages
Level 77
1,671 SR
1,757 Elo+

VS

Team Averages
Level 53
1,534 SR
1,436 Elo+
Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Contrived7
Artio
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 34L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
EBKOFFICIAL
Nu Wa
Level 30
God Stats
14W - 19L
1,228 SR
Queue Stats
374W - 462L
1,202 Elo+
Solo
Gilgamesh
Gilgamesh
MEANDYOURDAD6969
Gilgamesh
Level 17
God Stats
2W - 1L
1,875 SR
Queue Stats
14W - 22L
1,472 Elo+
Party 1
Da Ji
Da Ji
SenseIess
Da Ji
Level 66
God Stats
1W - 2L
1,568 SR
Queue Stats
20W - 28L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BarrelArrow
Artemis
9
0 / 3 / 0
5,107
511
3,253
5,416
934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
GrumpyBus
Horus
11
5 / 1 / 3
6,807
681
2,785
6,063
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
GrumpyCar
Guan Yu
11
3 / 1 / 2
6,445
645
3,922
5,320
4,712
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 3
6,767
677
3,846
3,166
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Maeve420
Bacchus
8
1 / 0 / 0
5,092
509
2,855
5,313
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 0 / 1
6,072
607
4,959
6,031
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
8
1 / 1 / 1
5,450
545
1,496
6,482
2,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 0
4,596
460
1,625
4,895
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
11
2 / 3 / 0
5,755
576
2,441
5,870
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Da Ji
SenseIess
Da Ji
9
0 / 3 / 0
4,973
497
1,650
7,320
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
5
5
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
0
1
2.5
W
Artemis
BarrelArrow
Artemis
0
3
0
0
L
Artio
1
1
1
1.5
L
0
5
0
0
W
Horus
GrumpyBus
Horus
5
1
3
6.5
W
Guan Yu
GrumpyCar
Guan Yu
3
1
2
4
W
3
0
3
4.5
L
Gilgamesh
2
3
0
0.67
W
Bacchus
Maeve420
Bacchus
1
0
0
1
L
Da Ji
SenseIess
Da Ji
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,661
Damage
12,171
25,278
Taken
30,598
11,459
Mitigated
12,020
10,227
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,959
2,124
0
2,118
6,031
3,140
0
1,338
4,693
0
40,262
W
Artemis
BarrelArrow
Artemis
3,253
1,415
0
1,125
5,416
934
0
770
4,646
0
30,639
L
Artio
1,496
66
1,300
1,870
6,482
2,822
0
1,746
4,736
12,959
0
L
1,625
517
0
0
4,895
1,089
0
2,770
2,125
22,496
0
W
Horus
GrumpyBus
Horus
2,785
1,365
196
3,900
6,063
2,086
0
300
5,763
0
30,107
W
Guan Yu
GrumpyCar
Guan Yu
3,922
314
330
1,825
5,320
4,712
0
93
5,227
0
32,553
W
3,846
304
0
750
3,166
1,010
0
1,105
2,061
45,194
0
L
Gilgamesh
2,441
825
0
1,722
5,870
2,940
0
0
5,870
0
25,911
W
Bacchus
Maeve420
Bacchus
2,855
552
0
2,101
5,313
2,717
0
853
4,460
9,398
0
L
Da Ji
SenseIess
Da Ji
1,650
378
0
2,445
7,320
2,029
0
847
6,473
0
26,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,218
Gold Earned
26,846
296
Minions Killed
254
0
Camps Cleared
0
977,126
Distance Traveled
956,496
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,072
607
90
9
0
221,327
0
W
Artemis
5,107
511
58
6
0
171,272
0
L
Artio
5,450
545
17
2
0
197,244
2
L
Nu Wa
4,596
460
31
3
0
145,201
3
W
Horus
6,807
681
69
7
0
207,554
2
W
Guan Yu
6,445
645
63
6
0
205,032
0
W
Agni
6,767
677
92
9
0
197,089
4
L
Gilgamesh
5,755
576
58
6
0
200,642
2
W
Bacchus
5,092
509
14
1
0
196,179
2
L
Da Ji
4,973
497
58
6
0
192,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role