Player Matchup

Khepri
Khepri
ArcanineTr
Khepri
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,459 Elo+
Party 2
Hel
Hel
PierceDev
Hel
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,605 Elo+
Party 3
Mercury
Mercury
SWesker
Mercury
Level 61
God Stats
2W - 4L
1,693 SR
Queue Stats
56W - 44L
1,565 Elo+
Party 3
Izanami
Izanami
TheDarkShadow57
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 36L
1,566 Elo+
Party 3
Achilles
Achilles
o0shade0o
Achilles
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,413 Elo+
Party 2
Team Averages
Level 54
1,539 SR
1,521 Elo+

VS

Team Averages
Level 76
1,411 SR
1,453 Elo+
Neith
Neith
BadijsSpeleSmite
Neith
Level 15
God Stats
1W - 0L
1,306 SR
Queue Stats
5W - 3L
1,481 Elo+
Party 1
Anubis
Anubis
DeaWolf
Anubis
Level 66
God Stats
8W - 3L
1,609 SR
Queue Stats
15W - 7L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
Garlib
Sylvanus
Level 125
God Stats
4W - 1L
1,381 SR
Queue Stats
29W - 21L
1,429 Elo+
Party 1
Xbalanque
Xbalanque
KomandoLV
Xbalanque
Level 84
God Stats
1W - 0L
1,257 SR
Queue Stats
23W - 10L
1,481 Elo+
Party 1
Thanatos
Thanatos
RReivenn
Thanatos
Level 88
God Stats
13W - 21L
1,500 SR
Queue Stats
601W - 655L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ArcanineTr
Khepri
13
0 / 5 / 10
8,245
412
6,573
19,245
18,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 7 / 4
9,586
479
8,418
14,430
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SWesker
Mercury
16
7 / 5 / 6
10,395
520
10,639
16,443
6,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 8 / 8
9,922
496
14,452
16,175
5,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
o0shade0o
Achilles
14
3 / 8 / 3
8,669
433
10,206
18,330
19,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 3
10,818
541
9,714
7,663
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
DeaWolf
Anubis
17
6 / 4 / 5
11,003
550
13,728
12,190
6,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Garlib
Sylvanus
16
1 / 5 / 20
10,442
522
7,845
19,750
20,021
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
KomandoLV
Xbalanque
20
15 / 3 / 2
13,320
666
29,563
18,526
8,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
RReivenn
Thanatos
16
4 / 5 / 9
10,648
532
6,419
14,652
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
71
18
Kills
32
33
Deaths
18
31
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Khepri
ArcanineTr
Khepri
0
5
10
1
W
6
1
3
7.5
W
Anubis
DeaWolf
Anubis
6
4
5
2.13
W
Sylvanus
Garlib
Sylvanus
1
5
20
2.2
W
Xbalanque
KomandoLV
Xbalanque
15
3
2
5.33
L
4
7
4
0.86
W
Thanatos
RReivenn
Thanatos
4
5
9
1.7
L
Mercury
SWesker
Mercury
7
5
6
2
L
4
8
8
1
L
Achilles
o0shade0o
Achilles
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,288
Damage
67,269
84,623
Taken
72,781
53,920
Mitigated
44,599
12,555
Healing
36,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
ArcanineTr
Khepri
6,573
1,017
629
4,871
19,245
18,560
190
4,935
14,310
17,513
0
W
9,714
4,065
0
1,566
7,663
3,568
3,518
669
6,994
0
68,127
W
Anubis
DeaWolf
Anubis
13,728
770
282
5,975
12,190
6,875
516
5,760
6,088
64,417
0
W
Sylvanus
Garlib
Sylvanus
7,845
2,691
3,759
6,994
19,750
20,021
260
3,405
16,229
23,291
0
W
Xbalanque
KomandoLV
Xbalanque
29,563
18,567
0
9,194
18,526
8,227
4,810
1,946
16,522
0
100,629
L
8,418
790
787
2,966
14,430
4,565
0
6,804
7,626
41,309
0
W
Thanatos
RReivenn
Thanatos
6,419
1,378
0
9,086
14,652
5,908
1,329
2,613
11,957
0
45,589
L
Mercury
SWesker
Mercury
10,639
5,382
0
361
16,443
6,176
0
3,513
12,930
0
73,372
L
14,452
8,100
0
2,096
16,175
5,140
793
5,066
11,109
0
67,534
L
Achilles
o0shade0o
Achilles
10,206
2,213
0
845
18,330
19,479
0
1,255
17,075
0
37,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,817
Gold Earned
56,231
403
Minions Killed
492
0
Camps Cleared
0
1,697,008
Distance Traveled
1,741,736
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,245
412
20
1
0
306,544
3
W
Neith
10,818
541
123
6
0
360,529
1
W
Anubis
11,003
550
92
5
0
303,729
5
W
Sylvanus
10,442
522
26
1
0
330,436
9
W
Xbalanque
13,320
666
181
9
0
348,788
2
L
Hel
9,586
479
96
5
0
328,716
6
W
Thanatos
10,648
532
70
4
0
398,254
6
L
Mercury
10,395
520
106
5
0
413,525
4
L
Izanami
9,922
496
119
6
0
305,506
2
L
Achilles
8,669
433
62
3
0
342,717
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role